Player Matchup

Ne Zha
Ne Zha
HeebiexJeebies
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
IDasBesteI
Kukulkan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,726 Elo+
Party 3
Sobek
Sobek
Jonuhthann
Sobek
Level 157
God Stats
0W - 2L
1,720 SR
Queue Stats
8W - 9L
1,565 Elo+
Party 3
Hachiman
Hachiman
NotMrDavis
Hachiman
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 33L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
shirooõ
Erlang Shen
Level 157
God Stats
6W - 15L
1,434 SR
Queue Stats
205W - 190L
1,523 Elo+
Solo
Team Averages
Level 149
1,531 SR
1,558 Elo+

VS

Team Averages
Level 142
1,570 SR
1,515 Elo+
Kuzenbo
Kuzenbo
I 00PS I
Kuzenbo
Level 116
God Stats
9W - 13L
1,426 SR
Queue Stats
35W - 49L
1,488 Elo+
Party 4
Da Ji
Da Ji
JUANSNIPER21
Da Ji
Level 86
God Stats
5W - 5L
1,537 SR
Queue Stats
193W - 188L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KAI82
Cu Chulainn
Level 153
God Stats
2W - 2L
1,938 SR
Queue Stats
43W - 45L
1,512 Elo+
Party 4
Xbalanque
Xbalanque
SES44
Xbalanque
Level 190
God Stats
3W - 6L
1,638 SR
Queue Stats
55W - 66L
1,497 Elo+
Party 4
Anubis
Anubis
luisilloglez
Anubis
Level 166
God Stats
10W - 11L
1,310 SR
Queue Stats
203W - 204L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
7,972
469
4,525
17,109
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
IDasBesteI
Kukulkan
15
3 / 2 / 2
8,891
523
12,055
9,002
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
13
2 / 4 / 4
7,932
467
8,068
19,449
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NotMrDavis
Hachiman
15
3 / 2 / 3
8,716
513
10,045
10,605
3,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
shirooõ
Erlang Shen
17
6 / 4 / 0
10,840
638
13,398
22,454
15,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I 00PS I
Kuzenbo
12
0 / 3 / 7
7,674
451
4,607
13,284
13,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 3 / 6
9,483
558
6,903
15,057
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
KAI82
Cu Chulainn
16
6 / 4 / 1
10,081
593
15,117
20,333
14,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
SES44
Xbalanque
15
3 / 1 / 3
8,979
528
13,658
13,402
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
15
3 / 3 / 5
9,429
555
12,609
9,738
5,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
17
17
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Kuzenbo
I 00PS I
Kuzenbo
0
3
7
1.17
L
Kukulkan
IDasBesteI
Kukulkan
3
2
2
2
W
5
3
6
2.67
L
Sobek
2
4
4
1
W
Cu Chulainn
KAI82
Cu Chulainn
6
4
1
1.63
L
Hachiman
NotMrDavis
Hachiman
3
2
3
2.25
W
Xbalanque
SES44
Xbalanque
3
1
3
4.5
W
Anubis
3
3
5
1.83
L
Erlang Shen
shirooõ
Erlang Shen
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,091
Damage
52,894
78,619
Taken
71,814
50,727
Mitigated
46,059
26,994
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
1,867
0
3,100
17,109
7,713
0
3,454
13,655
0
76,040
W
Kuzenbo
I 00PS I
Kuzenbo
4,607
1,446
0
1,660
13,284
13,770
12
5,619
7,484
21,547
809
L
Kukulkan
IDasBesteI
Kukulkan
12,055
1,164
0
100
9,002
3,799
0
3,398
5,604
68,005
689
W
6,903
1,710
0
1,331
15,057
7,527
0
2,921
12,000
0
77,365
L
Sobek
8,068
1,214
0
7,203
19,449
19,999
0
6,116
13,333
31,564
0
W
Cu Chulainn
KAI82
Cu Chulainn
15,117
2,760
0
3,563
20,333
14,073
0
2,876
17,289
0
73,401
L
Hachiman
NotMrDavis
Hachiman
10,045
6,174
0
4,388
10,605
3,722
290
1,927
8,678
0
68,334
W
Xbalanque
SES44
Xbalanque
13,658
7,699
0
6,106
13,402
5,238
813
4,218
9,138
0
95,222
W
Anubis
12,609
867
0
3,692
9,738
5,451
513
3,690
5,780
74,037
2,463
L
Erlang Shen
shirooõ
Erlang Shen
13,398
7,162
0
12,203
22,454
15,494
0
2,018
20,436
0
95,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
45,646
529
Minions Killed
521
0
Camps Cleared
0
1,726,611
Distance Traveled
1,595,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,972
469
101
6
0
380,433
0
W
Kuzenbo
7,674
451
17
1
0
352,819
2
L
Kukulkan
8,891
523
130
8
0
342,036
0
W
Da Ji
9,483
558
108
6
0
373,019
0
L
Sobek
7,932
467
30
2
0
351,900
3
W
Cu Chulainn
10,081
593
113
7
0
284,123
1
L
Hachiman
8,716
513
112
7
0
301,773
1
W
Xbalanque
8,979
528
155
9
0
302,482
0
W
Anubis
9,429
555
128
8
0
283,311
1
L
Erlang Shen
10,840
638
156
9
0
350,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role