Player Matchup

Anubis
Anubis
TeoTactico
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,662 Elo+
Party 1
Ra
Ra
X_Shadow_Juan_X
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,745 Elo+
Party 1
Medusa
Medusa
Z-freak-K
Medusa
Level 115
God Stats
1W - 0L
1,256 SR
Queue Stats
15W - 5L
1,669 Elo+
Party 1
Team Averages
Level 121
1,419 SR
1,692 Elo+

VS

Team Averages
Level 106
1,443 SR
1,440 Elo+
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DIE4OETONGA44
Chang'e
Level 84
God Stats
11W - 37L
1,238 SR
Queue Stats
71W - 205L
1,325 Elo+
Solo
Cerberus
Cerberus
codylions
Cerberus
Level 107
God Stats
6W - 4L
1,591 SR
Queue Stats
116W - 119L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TeoTactico
Anubis
13
3 / 0 / 7
7,917
880
7,921
8,131
3,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 6
7,819
869
5,889
6,415
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Z-freak-K
Medusa
13
5 / 0 / 5
8,105
901
8,425
6,719
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 2 / 1
6,663
740
5,517
5,732
1,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
8
1 / 4 / 0
6,134
682
3,817
7,664
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
codylions
Cerberus
9
0 / 4 / 0
5,864
652
4,296
13,598
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
L
Chang'e
1
4
0
0.25
W
Anubis
TeoTactico
Anubis
3
0
7
6.5
W
2
1
6
5
W
Medusa
Z-freak-K
Medusa
5
0
5
7.5
L
Cerberus
codylions
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
13,630
21,265
Taken
26,994
9,325
Mitigated
15,087
12,029
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,517
2,651
0
341
5,732
1,841
0
3,110
2,528
0
21,338
L
Chang'e
3,817
0
227
1,180
7,664
2,096
186
3,496
4,092
12,328
0
W
Anubis
TeoTactico
Anubis
7,921
889
0
4,444
8,131
3,706
685
2,754
5,143
35,925
635
W
5,889
722
2,776
2,984
6,415
2,717
836
2,285
3,918
30,624
1,333
W
Medusa
Z-freak-K
Medusa
8,425
4,368
0
1,825
6,719
2,902
1,454
2,638
3,805
0
27,738
L
Cerberus
codylions
Cerberus
4,296
127
92
2,815
13,598
11,150
0
6,260
7,055
16,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
18,661
143
Minions Killed
119
0
Camps Cleared
0
556,607
Distance Traveled
430,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,663
740
55
6
0
143,837
0
L
Chang'e
6,134
682
18
2
0
104,101
0
W
Anubis
7,917
880
47
5
0
184,676
0
W
Ra
7,819
869
53
6
0
178,542
0
W
Medusa
8,105
901
43
5
0
193,389
0
L
Cerberus
5,864
652
46
5
0
182,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role