Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Znichols31
Discordia
Level 78
God Stats
1W - 2L
1,332 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 2
Nemesis
Nemesis
wipeout73
Nemesis
Level 86
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 10L
1,066 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,304 Elo+

VS

Team Averages
Level 109
1,400 SR
1,396 Elo+
Gilgamesh
Gilgamesh
MrDoodlebob7-
Gilgamesh
Level 106
God Stats
2W - 7L
1,470 SR
Queue Stats
13W - 27L
1,323 Elo+
Party 1
Serqet
Serqet
scarples
Serqet
Level 140
God Stats
0W - 1L
1,311 SR
Queue Stats
85W - 76L
1,504 Elo+
Solo
Discordia
Discordia
xXGothBunBunXx
Discordia
Level 82
God Stats
0W - 1L
1,419 SR
Queue Stats
16W - 26L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 4 / 6
10,237
787
9,292
15,053
12,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Znichols31
Discordia
16
3 / 2 / 9
10,589
815
16,868
5,706
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
wipeout73
Nemesis
15
3 / 6 / 8
9,503
731
7,145
11,710
5,932
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrDoodlebob7-
Gilgamesh
11
3 / 6 / 6
8,674
667
6,305
12,103
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
scarples
Serqet
16
9 / 1 / 3
10,648
819
10,169
18,324
18,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xXGothBunBunXx
Discordia
14
0 / 5 / 8
9,061
697
6,456
8,304
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
12
Kills
12
12
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
4
6
2.25
L
Gilgamesh
MrDoodlebob7-
Gilgamesh
3
6
6
1
W
Discordia
Znichols31
Discordia
3
2
9
3.75
L
Serqet
scarples
Serqet
9
1
3
10.5
W
Nemesis
wipeout73
Nemesis
3
6
8
1.17
L
Discordia
xXGothBunBunXx
Discordia
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
22,930
32,469
Taken
38,731
21,140
Mitigated
28,201
1,861
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,292
3,788
0
740
15,053
12,906
578
3,221
11,388
0
38,481
L
Gilgamesh
MrDoodlebob7-
Gilgamesh
6,305
1,670
0
764
12,103
6,610
0
4,902
6,629
0
11,878
W
Discordia
Znichols31
Discordia
16,868
138
0
260
5,706
2,302
600
1,607
3,945
58,368
0
L
Serqet
scarples
Serqet
10,169
3,409
0
1,880
18,324
18,598
0
6,326
10,998
0
31,675
W
Nemesis
wipeout73
Nemesis
7,145
2,450
0
861
11,710
5,932
1,248
1,642
9,129
108
20,636
L
Discordia
xXGothBunBunXx
Discordia
6,456
337
0
525
8,304
2,993
0
3,688
4,075
33,482
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
28,383
183
Minions Killed
118
0
Camps Cleared
0
729,493
Distance Traveled
614,895
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,237
787
42
3
0
234,359
0
L
Gilgamesh
8,674
667
11
1
0
163,709
0
W
Discordia
10,589
815
112
9
0
253,219
3
L
Serqet
10,648
819
52
4
0
255,381
0
W
Nemesis
9,503
731
29
2
0
241,915
0
L
Discordia
9,061
697
55
4
0
195,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role