Player Matchup

Skadi
Skadi
BaconStaysCrispy
Skadi
Level 145
God Stats
0W - 2L
1,853 SR
Queue Stats
51W - 50L
1,484 Elo+
Solo
Thor
Thor
BeefSupreme1011
Thor
Level 149
God Stats
0W - 1L
1,770 SR
Queue Stats
25W - 40L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigNuttsMan
Tsukuyomi
Level 134
God Stats
1W - 1L
1,771 SR
Queue Stats
99W - 87L
1,508 Elo+
Solo
Scylla
Scylla
ITSATRAPPPP
Scylla
Level 23
God Stats
2W - 3L
1,913 SR
Queue Stats
100W - 116L
1,444 Elo+
Party 1
Horus
Horus
RankMaximus30
Horus
Level 122
God Stats
2W - 3L
1,617 SR
Queue Stats
158W - 141L
1,633 Elo+
Solo
Team Averages
Level 115
1,785 SR
1,496 Elo+

VS

Team Averages
Level 130
1,532 SR
1,544 Elo+
Jormungandr
Jormungandr
AdamSmileyFace
Jormungandr
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 92L
1,517 Elo+
Party 2
Odin
Odin
CalmedCalamity
Odin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,613 Elo+
Solo
Hachiman
Hachiman
Theta117
Hachiman
Level 39
God Stats
2W - 0L
1,711 SR
Queue Stats
56W - 48L
1,513 Elo+
Party 2
Bastet
Bastet
sincereapology
Bastet
Level 189
God Stats
131W - 127L
1,543 SR
Queue Stats
307W - 314L
1,496 Elo+
Solo
Ra
Ra
xXxkillaxXx869
Ra
Level 156
God Stats
2W - 0L
1,403 SR
Queue Stats
64W - 60L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,403
491
5,300
6,711
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 1
5,753
523
3,522
7,012
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tsukuyomi
BigNuttsMan
Tsukuyomi
12
2 / 2 / 0
6,584
599
6,979
9,829
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
9
0 / 8 / 0
5,395
490
2,183
9,552
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 3
5,784
526
5,462
10,211
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamSmileyFace
Jormungandr
12
4 / 0 / 2
7,608
692
3,128
7,475
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 2 / 3
6,684
608
6,354
10,315
7,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Theta117
Hachiman
11
2 / 1 / 1
6,170
561
4,874
6,664
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 1
6,806
619
6,470
7,401
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 2
7,024
639
5,500
5,688
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamSmileyFace
Jormungandr
4
0
2
5
L
0
2
2
0.5
L
3
1
1
3.5
L
Tsukuyomi
BigNuttsMan
Tsukuyomi
2
2
0
1
W
2
2
3
1.75
L
Scylla
0
8
0
0
L
0
1
3
1.5
W
Hachiman
Theta117
Hachiman
2
1
1
2.5
W
4
0
1
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
26,326
43,315
Taken
37,543
18,927
Mitigated
18,926
10,042
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamSmileyFace
Jormungandr
3,128
574
0
1,792
7,475
4,799
373
1,672
5,803
48,133
3,099
L
5,300
2,507
0
2,067
6,711
2,229
0
266
6,349
0
40,725
L
3,522
760
0
654
7,012
5,509
0
231
6,781
0
30,221
L
Tsukuyomi
BigNuttsMan
Tsukuyomi
6,979
1,762
0
1,775
9,829
3,836
0
3,401
6,364
0
52,082
W
6,354
1,020
0
1,627
10,315
7,606
0
312
10,003
0
21,115
L
Scylla
2,183
403
0
570
9,552
3,041
0
2,650
6,714
29,004
0
L
5,462
2,692
254
4,722
10,211
4,312
0
1,202
8,877
0
50,662
W
Hachiman
Theta117
Hachiman
4,874
2,796
0
2,141
6,664
2,153
0
0
6,664
0
34,698
W
6,470
1,503
0
3,030
7,401
2,423
0
199
7,202
0
39,645
W
5,500
432
637
1,230
5,688
1,945
384
0
5,688
53,706
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
34,292
335
Minions Killed
339
0
Camps Cleared
0
1,128,374
Distance Traveled
1,161,458
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,608
692
86
8
0
185,721
3
L
Skadi
5,403
491
60
5
0
206,993
2
L
Thor
5,753
523
41
4
0
232,944
0
L
Tsukuyomi
6,584
599
91
8
0
239,929
3
W
Odin
6,684
608
18
2
0
246,020
0
L
Scylla
5,395
490
54
5
0
196,840
0
L
Horus
5,784
526
89
8
0
251,668
0
W
Hachiman
6,170
561
63
6
0
189,197
0
W
Bastet
6,806
619
65
6
0
286,376
0
W
Ra
7,024
639
107
10
0
254,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role