Player Matchup

Arachne
Arachne
Mirhunndo215
Arachne
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Neith
Neith
Resilientish
Neith
Level 68
God Stats
11W - 12L
1,472 SR
Queue Stats
14W - 18L
1,385 Elo+
Solo
Agni
Agni
Seizuresalad77
Agni
Level 57
God Stats
4W - 11L
1,312 SR
Queue Stats
14W - 21L
1,376 Elo+
Solo
Sol
Sol
cvncos
Sol
Level 63
God Stats
12W - 15L
1,451 SR
Queue Stats
99W - 96L
1,345 Elo+
Solo
Sylvanus
Sylvanus
nicoCalde
Sylvanus
Level 109
God Stats
19W - 19L
1,491 SR
Queue Stats
143W - 142L
1,397 Elo+
Solo
Team Averages
Level 73
1,445 SR
1,400 Elo+

VS

Team Averages
Level 79
1,507 SR
1,427 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AdinaBeast222
Sol
Level 84
God Stats
10W - 12L
1,555 SR
Queue Stats
678W - 661L
1,415 Elo+
Solo
Eset
Eset
ChubbyElephant
Eset
Level 63
God Stats
19W - 8L
1,776 SR
Queue Stats
144W - 164L
1,386 Elo+
Solo
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 85
God Stats
232W - 198L
1,557 SR
Queue Stats
423W - 426L
1,459 Elo+
Solo
Charon
Charon
Richterscale19
Charon
Level 77
God Stats
2W - 4L
1,148 SR
Queue Stats
23W - 31L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mirhunndo215
Arachne
9
0 / 1 / 1
4,857
442
1,995
4,932
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 0
4,521
411
4,114
4,547
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
5,662
515
339
3,975
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
cvncos
Sol
11
1 / 1 / 0
6,213
565
2,536
6,424
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
nicoCalde
Sylvanus
10
1 / 2 / 1
5,552
505
2,626
11,264
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 1
6,228
566
3,106
7,253
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 2
5,948
541
4,937
5,212
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 1 / 1
6,488
590
1,820
4,012
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
MiaYinuo
Nu Wa
11
1 / 0 / 0
6,543
595
3,004
857
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 3
6,069
552
3,477
11,466
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
5
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
1
2.5
W
1
0
2
2
W
1
1
1
1.5
W
Nu Wa
MiaYinuo
Nu Wa
1
0
0
1
L
Arachne
Mirhunndo215
Arachne
0
1
1
0.5
L
1
1
0
1
W
0
1
3
1.5
L
0
0
0
0
L
Sol
cvncos
Sol
1
1
0
1
L
Sylvanus
nicoCalde
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,610
Damage
16,344
31,142
Taken
28,800
14,355
Mitigated
11,081
10,825
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,106
2,433
0
1,358
7,253
3,146
0
1,301
5,952
0
44,629
W
4,937
2,374
0
1,979
5,212
1,431
398
705
4,507
33,384
7,455
W
1,820
126
0
1,497
4,012
1,267
0
1,463
2,549
37,549
864
W
Nu Wa
MiaYinuo
Nu Wa
3,004
280
0
62
857
222
261
51
806
42,463
1,488
L
Arachne
Mirhunndo215
Arachne
1,995
1,684
0
1,033
4,932
1,884
0
1,569
3,363
0
21,537
L
4,114
1,094
0
480
4,547
1,708
0
2,864
1,683
0
17,626
W
3,477
1,203
1,365
3,800
11,466
5,015
156
1,953
9,513
23,161
1,165
L
339
45
0
1,250
3,975
1,348
0
1,449
2,526
43,915
0
L
Sol
cvncos
Sol
2,536
379
0
3,312
6,424
2,028
435
1,512
4,912
42,096
5,525
L
Sylvanus
nicoCalde
Sylvanus
2,626
1,314
855
3,895
11,264
7,387
0
5,403
5,861
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
31,276
293
Minions Killed
305
0
Camps Cleared
0
937,084
Distance Traveled
1,008,192
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,228
566
69
6
0
224,616
0
W
Sol
5,948
541
76
7
0
191,796
0
W
Eset
6,488
590
57
5
0
199,420
0
W
Nu Wa
6,543
595
72
7
0
193,403
0
L
Arachne
4,857
442
45
4
0
242,101
0
L
Neith
4,521
411
25
2
0
93,433
0
W
Charon
6,069
552
31
3
0
198,957
1
L
Agni
5,662
515
74
7
0
221,142
0
L
Sol
6,213
565
105
10
0
195,199
0
L
Sylvanus
5,552
505
44
4
0
185,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role