Player Matchup

Chronos
Chronos
Garou8244
Chronos
Level 146
God Stats
6W - 4L
1,583 SR
Queue Stats
304W - 282L
1,457 Elo+
Party 1
Camazotz
Camazotz
Hercules93arg
Camazotz
Level 137
God Stats
3W - 0L
1,730 SR
Queue Stats
135W - 128L
1,453 Elo+
Solo
King Arthur
King Arthur
matisando34
King Arthur
Level 29
God Stats
5W - 2L
1,503 SR
Queue Stats
14W - 16L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tajOOn
Morgan Le Fay
Level 43
God Stats
6W - 10L
1,383 SR
Queue Stats
60W - 77L
1,383 Elo+
Party 1
Hercules
Hercules
x ZOD14KZz x
Hercules
Level 66
God Stats
1W - 1L
1,273 SR
Queue Stats
234W - 233L
1,475 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,441 Elo+

VS

Team Averages
Level 52
1,485 SR
1,273 Elo+
Janus
Janus
Lion_Ord
Janus
Level 127
God Stats
1W - 1L
1,790 SR
Queue Stats
117W - 124L
1,478 Elo+
Solo
Khepri
Khepri
RAV3N122
Khepri
Level 34
God Stats
3W - 3L
1,274 SR
Queue Stats
3W - 6L
1,154 Elo+
Party 2
Amaterasu
Amaterasu
Section133
Amaterasu
Level 25
God Stats
1W - 2L
1,300 SR
Queue Stats
3W - 5L
1,154 Elo+
Party 2
Rama
Rama
clauDIios
Rama
Level 25
God Stats
0W - 2L
1,430 SR
Queue Stats
3W - 5L
1,173 Elo+
Party 2
Arachne
Arachne
florserra
Arachne
Level 47
God Stats
4W - 5L
1,629 SR
Queue Stats
55W - 73L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Garou8244
Chronos
16
8 / 4 / 2
9,747
650
17,314
16,569
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Hercules93arg
Camazotz
13
1 / 2 / 1
7,091
473
3,123
12,183
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
matisando34
King Arthur
15
1 / 1 / 0
8,965
598
9,138
16,035
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
tajOOn
Morgan Le Fay
13
0 / 1 / 4
7,876
525
6,381
7,937
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
x ZOD14KZz x
Hercules
12
1 / 1 / 2
8,196
546
5,546
11,495
12,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lion_Ord
Janus
12
2 / 2 / 3
7,435
496
9,938
7,607
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
RAV3N122
Khepri
9
0 / 4 / 6
6,220
415
3,191
11,750
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Section133
Amaterasu
14
2 / 0 / 1
7,684
512
7,313
14,467
14,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
11
4 / 3 / 2
7,129
475
8,790
12,936
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
florserra
Arachne
14
1 / 2 / 3
7,261
484
6,003
13,960
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
11
Kills
9
9
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
Garou8244
Chronos
8
4
2
2.25
W
Camazotz
Hercules93arg
Camazotz
1
2
1
0.75
L
Janus
Lion_Ord
Janus
2
2
3
1.75
L
Khepri
RAV3N122
Khepri
0
4
6
0.75
L
Amaterasu
Section133
Amaterasu
2
0
1
2.5
L
Rama
4
3
2
1.67
L
Arachne
florserra
Arachne
1
2
3
1.25
W
King Arthur
matisando34
King Arthur
1
1
0
1
W
Morgan Le Fay
tajOOn
Morgan Le Fay
0
1
4
2
W
Hercules
x ZOD14KZz x
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
35,235
64,219
Taken
60,720
38,412
Mitigated
40,071
20,707
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Garou8244
Chronos
17,314
8,829
0
6,555
16,569
6,526
4,312
3,175
13,290
73,839
11,661
W
Camazotz
Hercules93arg
Camazotz
3,123
708
0
2,654
12,183
5,322
355
1,228
10,863
0
48,919
L
Janus
Lion_Ord
Janus
9,938
596
0
649
7,607
2,921
0
2,614
4,715
55,253
2,145
L
Khepri
RAV3N122
Khepri
3,191
458
0
718
11,750
9,971
0
5,791
5,879
10,642
0
L
Amaterasu
Section133
Amaterasu
7,313
2,099
0
7,527
14,467
14,678
0
0
14,467
0
55,515
L
Rama
8,790
7,418
0
3,407
12,936
5,636
550
7,950
4,886
0
42,555
L
Arachne
florserra
Arachne
6,003
4,830
0
2,923
13,960
6,865
0
5,435
8,355
0
65,150
W
King Arthur
matisando34
King Arthur
9,138
947
0
4,742
16,035
11,147
0
1,599
14,364
0
70,510
W
Morgan Le Fay
tajOOn
Morgan Le Fay
6,381
307
0
1,553
7,937
3,007
0
4,064
3,503
45,613
0
W
Hercules
x ZOD14KZz x
Hercules
5,546
1,067
0
5,203
11,495
12,410
0
2,073
9,250
0
37,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
35,729
438
Minions Killed
341
0
Camps Cleared
0
1,535,336
Distance Traveled
1,510,634
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,747
650
116
8
0
263,212
0
W
Camazotz
7,091
473
75
5
0
314,481
0
L
Janus
7,435
496
96
6
0
300,331
0
L
Khepri
6,220
415
5
0
0
303,454
6
L
Amaterasu
7,684
512
83
6
0
282,174
2
L
Rama
7,129
475
58
4
0
265,179
0
L
Arachne
7,261
484
99
7
0
359,496
0
W
King Arthur
8,965
598
106
7
0
316,967
0
W
Morgan Le Fay
7,876
525
94
6
0
304,985
0
W
Hercules
8,196
546
47
3
0
335,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role