Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Isseikun98
Morgan Le Fay
Level 162
God Stats
1W - 1L
1,551 SR
Queue Stats
98W - 56L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
Shiny Seedot
Guan Yu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo
Heimdallr
Heimdallr
pinkconez
Heimdallr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,461 Elo+
Party 3
Team Averages
Level 140
1,510 SR
1,492 Elo+

VS

Team Averages
Level 138
1,489 SR
1,546 Elo+
Sylvanus
Sylvanus
DragonTamer_Ashy
Sylvanus
Level 149
God Stats
2W - 3L
1,349 SR
Queue Stats
162W - 143L
1,544 Elo+
Party 1
Surtr
Surtr
Garcia4x4
Surtr
Level 129
God Stats
2W - 0L
1,285 SR
Queue Stats
106W - 93L
1,540 Elo+
Party 1
Persephone
Persephone
Pauleywalnut
Persephone
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 178L
1,546 Elo+
Solo
Cerberus
Cerberus
Rainybluez_WD
Cerberus
Level 109
God Stats
7W - 3L
1,568 SR
Queue Stats
160W - 165L
1,517 Elo+
Party 1
Thoth
Thoth
The6Espada
Thoth
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
53W - 49L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 2 / 4
7,774
777
8,247
9,352
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
 
Odin
13
2 / 3 / 5
7,252
725
6,063
11,872
12,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Isseikun98
Morgan Le Fay
14
1 / 1 / 5
7,415
742
13,529
7,130
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Shiny Seedot
Guan Yu
13
2 / 3 / 4
7,819
782
4,502
12,280
7,732
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
pinkconez
Heimdallr
12
2 / 4 / 4
7,261
726
6,998
8,448
3,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,840
884
7,982
11,534
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Garcia4x4
Surtr
15
5 / 3 / 5
8,750
875
10,038
10,506
9,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Pauleywalnut
Persephone
14
0 / 1 / 10
7,911
791
10,290
7,946
3,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Rainybluez_WD
Cerberus
14
2 / 2 / 11
8,133
813
9,553
10,914
13,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
11
3 / 1 / 2
7,427
743
4,333
3,278
1,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
9
Kills
13
13
Deaths
9
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
4
2
L
Odin
 
Odin
2
3
5
1.5
W
3
2
9
3.75
W
Surtr
Garcia4x4
Surtr
5
3
5
2.5
L
Morgan Le Fay
Isseikun98
Morgan Le Fay
1
1
5
3.5
W
Persephone
Pauleywalnut
Persephone
0
1
10
5
W
Cerberus
Rainybluez_WD
Cerberus
2
2
11
3.75
L
Guan Yu
Shiny Seedot
Guan Yu
2
3
4
1.33
W
Thoth
3
1
2
4
L
Heimdallr
pinkconez
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
42,196
49,082
Taken
44,178
34,296
Mitigated
40,048
20,471
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,247
2,303
410
1,713
9,352
6,376
0
5,102
4,090
0
15,104
L
Odin
 
Odin
6,063
1,562
606
1,972
11,872
12,819
0
7,403
4,323
0
11,409
W
7,982
729
6,702
5,155
11,534
12,042
0
3,154
8,380
12,044
0
W
Surtr
Garcia4x4
Surtr
10,038
2,136
467
1,458
10,506
9,587
492
3,895
6,611
587
24,003
L
Morgan Le Fay
Isseikun98
Morgan Le Fay
13,529
587
689
2,431
7,130
3,770
0
4,846
2,234
33,884
285
W
Persephone
Pauleywalnut
Persephone
10,290
998
870
2,033
7,946
3,501
310
2,067
5,817
22,528
0
W
Cerberus
Rainybluez_WD
Cerberus
9,553
183
403
3,454
10,914
13,424
170
3,532
7,382
19,878
893
L
Guan Yu
Shiny Seedot
Guan Yu
4,502
0
7,376
4,240
12,280
7,732
0
8,206
3,954
0
8,281
W
Thoth
4,333
304
483
206
3,278
1,494
483
734
2,544
8,653
0
L
Heimdallr
pinkconez
Heimdallr
6,998
2,141
572
462
8,448
3,599
0
5,766
2,620
0
16,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
41,061
134
Minions Killed
118
0
Camps Cleared
0
954,766
Distance Traveled
890,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,774
777
25
3
0
200,425
0
L
Odin
7,252
725
13
1
0
192,635
0
W
Sylvanus
8,840
884
6
1
0
183,314
0
W
Surtr
8,750
875
31
3
0
176,719
0
L
Morgan Le Fay
7,415
742
61
6
0
208,248
0
W
Persephone
7,911
791
27
3
0
199,445
0
W
Cerberus
8,133
813
36
4
0
220,527
0
L
Guan Yu
7,819
782
10
1
0
197,382
0
W
Thoth
7,427
743
18
2
0
110,497
0
L
Heimdallr
7,261
726
25
3
0
156,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role