Player Matchup

Artemis
Artemis
Goonmaxxing
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 2
Hades
Hades
Kootenizer
Hades
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Party 2
Ao Kuang
Ao Kuang
doctorfish
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,664 Elo+
Party 2
Khepri
Khepri
gamerdaniel123
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 2
Athena
Athena
kyuhbi
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,664 Elo+

VS

Team Averages
Level 63
1,567 SR
1,487 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ArbyDarby
Lancelot
Level 62
God Stats
2W - 1L
1,762 SR
Queue Stats
240W - 206L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
CaptinGaylord
Cthulhu
Level 37
God Stats
10W - 6L
1,701 SR
Queue Stats
57W - 71L
1,396 Elo+
Party 1
Mulan
Mulan
Popeyethewelder
Mulan
Level 81
God Stats
80W - 52L
1,549 SR
Queue Stats
423W - 419L
1,520 Elo+
Party 1
Scylla
Scylla
TeamPoverty
Scylla
Level 72
God Stats
5W - 10L
1,323 SR
Queue Stats
104W - 108L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goonmaxxing
Artemis
7
1 / 3 / 0
4,329
433
2,019
5,227
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
8
0 / 3 / 0
4,671
467
2,212
5,598
3,296
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
doctorfish
Ao Kuang
9
1 / 1 / 0
4,993
499
1,397
8,401
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 2 / 0
4,118
412
1,173
6,832
5,591
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
kyuhbi
Athena
7
1 / 3 / 0
4,868
487
2,674
7,091
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 0
6,094
609
5,937
7,845
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
ArbyDarby
Lancelot
11
1 / 0 / 8
5,985
599
4,645
7,301
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
9
2 / 1 / 4
5,438
544
2,751
5,052
4,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 3
6,517
652
5,644
4,849
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
2 / 0 / 4
6,702
670
3,259
2,679
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
12
12
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
0
2.5
W
Lancelot
ArbyDarby
Lancelot
1
0
8
5
W
Cthulhu
2
1
4
4
L
Artemis
Goonmaxxing
Artemis
1
3
0
0.33
L
Hades
0
3
0
0
W
2
0
3
3.5
W
Scylla
2
0
4
4
L
Ao Kuang
doctorfish
Ao Kuang
1
1
0
1
L
0
2
0
0
L
Athena
kyuhbi
Athena
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
22,236
33,149
Taken
27,726
19,707
Mitigated
14,341
3,671
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,937
2,261
0
2,750
7,845
2,744
428
2,086
5,759
0
43,598
W
Lancelot
ArbyDarby
Lancelot
4,645
635
0
3,019
7,301
3,234
0
702
6,599
0
32,071
W
Cthulhu
2,751
404
218
179
5,052
4,596
0
1,418
3,634
22,183
0
L
Artemis
Goonmaxxing
Artemis
2,019
915
0
279
5,227
1,542
0
663
4,564
0
16,202
L
Hades
2,212
494
0
933
5,598
3,296
0
2,599
2,999
20,995
0
W
5,644
1,061
0
1,607
4,849
2,916
517
1,184
3,665
0
43,854
W
Scylla
3,259
761
0
801
2,679
851
0
1,305
1,374
38,794
2,686
L
Ao Kuang
doctorfish
Ao Kuang
1,397
406
0
1,840
8,401
3,430
0
331
8,070
38,249
0
L
1,173
114
0
0
6,832
5,591
0
230
6,602
12,123
0
L
Athena
kyuhbi
Athena
2,674
729
0
619
7,091
5,848
0
2,001
5,090
7,217
2,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,979
Gold Earned
30,736
160
Minions Killed
299
0
Camps Cleared
0
911,082
Distance Traveled
991,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,094
609
67
7
0
174,889
2
W
Lancelot
5,985
599
55
6
0
254,114
1
W
Cthulhu
5,438
544
28
3
0
174,986
0
L
Artemis
4,329
433
22
2
0
163,972
0
L
Hades
4,671
467
45
5
0
169,975
0
W
Mulan
6,517
652
78
8
0
200,810
1
W
Scylla
6,702
670
71
7
0
186,256
0
L
Ao Kuang
4,993
499
67
7
0
216,387
0
L
Khepri
4,118
412
13
1
0
170,339
0
L
Athena
4,868
487
13
1
0
190,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role