Player Matchup

Sun Wukong
Sun Wukong
BlackStallion919
Sun Wukong
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
51W - 60L
1,446 Elo+
Solo
Zeus
Zeus
E-sav03
Zeus
Level 67
God Stats
0W - 1L
1,473 SR
Queue Stats
16W - 18L
1,482 Elo+
Party 1
Da Ji
Da Ji
KingOfThe_Cosmos
Da Ji
Level 147
God Stats
0W - 1L
1,768 SR
Queue Stats
7W - 6L
1,246 Elo+
Party 2
Athena
Athena
Unwritten-Chaos
Athena
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,246 Elo+
Party 2
Nut
Nut
dario021
Nut
Level 81
God Stats
6W - 6L
1,417 SR
Queue Stats
45W - 44L
1,472 Elo+
Party 1
Team Averages
Level 112
1,573 SR
1,379 Elo+

VS

Team Averages
Level 101
1,463 SR
1,424 Elo+
Bacchus
Bacchus
GoneDreamer
Bacchus
Level 141
God Stats
3W - 3L
1,475 SR
Queue Stats
48W - 57L
1,393 Elo+
Solo
Fenrir
Fenrir
Gunnerzplay
Fenrir
Level 51
God Stats
4W - 4L
1,256 SR
Queue Stats
171W - 181L
1,456 Elo+
Solo
Izanami
Izanami
PCN_TICK
Izanami
Level 117
God Stats
1W - 4L
1,141 SR
Queue Stats
5W - 9L
1,363 Elo+
Solo
Odin
Odin
Thor-_-Raiko
Odin
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
142W - 139L
1,464 Elo+
Solo
Ah Puch
Ah Puch
hungryboiii
Ah Puch
Level 126
God Stats
5W - 1L
1,942 SR
Queue Stats
67W - 69L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackStallion919
Sun Wukong
14
3 / 4 / 0
9,276
515
8,397
19,059
16,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
E-sav03
Zeus
12
1 / 5 / 0
7,974
443
7,507
11,038
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,006
445
5,063
15,415
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,340
408
6,952
21,415
15,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 0
8,042
447
4,264
12,390
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoneDreamer
Bacchus
13
4 / 1 / 7
9,313
517
8,329
15,196
14,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
16
7 / 1 / 6
9,621
535
6,944
15,710
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PCN_TICK
Izanami
19
4 / 1 / 5
10,940
608
11,918
9,981
4,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 3
10,117
562
12,871
13,406
13,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
hungryboiii
Ah Puch
15
3 / 0 / 6
9,646
536
12,278
5,653
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
21
21
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackStallion919
Sun Wukong
3
4
0
0.75
L
Zeus
E-sav03
Zeus
1
5
0
0.2
W
Bacchus
GoneDreamer
Bacchus
4
1
7
7.5
W
Fenrir
7
1
6
10
L
2
4
0
0.5
W
Izanami
PCN_TICK
Izanami
4
1
5
6.5
W
3
3
3
1.5
L
0
4
3
0.38
L
0
4
0
0
W
Ah Puch
hungryboiii
Ah Puch
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
52,340
79,317
Taken
59,946
46,110
Mitigated
42,003
14,904
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackStallion919
Sun Wukong
8,397
2,660
0
2,801
19,059
16,357
0
992
18,067
0
67,459
L
Zeus
E-sav03
Zeus
7,507
998
0
1,426
11,038
3,338
132
6,136
4,290
47,954
532
W
Bacchus
GoneDreamer
Bacchus
8,329
987
1,886
4,067
15,196
14,281
64
7,465
7,731
28,385
0
W
Fenrir
6,944
2,168
0
4,288
15,710
7,921
267
2,858
12,852
0
72,061
L
5,063
1,568
0
5,190
15,415
6,565
0
3,541
11,670
0
55,505
W
Izanami
PCN_TICK
Izanami
11,918
8,597
0
4,075
9,981
4,180
564
1,684
8,297
0
121,608
W
12,871
3,049
0
2,222
13,406
13,414
0
1,244
12,162
0
77,686
L
6,952
1,601
0
3,391
21,415
15,236
8
7,538
13,485
50,531
0
L
4,264
2,940
0
2,096
12,390
4,614
1,030
1,188
11,198
0
54,802
W
Ah Puch
hungryboiii
Ah Puch
12,278
354
90
1,571
5,653
2,207
171
2,230
3,423
66,666
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
49,637
456
Minions Killed
533
0
Camps Cleared
0
1,613,168
Distance Traveled
1,756,212
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,276
515
114
6
0
305,940
0
L
Zeus
7,974
443
96
5
0
282,585
0
W
Bacchus
9,313
517
25
1
0
348,239
0
W
Fenrir
9,621
535
88
5
0
380,087
8
L
Da Ji
8,006
445
89
5
0
354,893
3
W
Izanami
10,940
608
183
10
0
341,703
0
W
Odin
10,117
562
120
7
0
338,655
0
L
Athena
7,340
408
68
4
0
372,322
0
L
Nut
8,042
447
89
5
0
297,428
0
W
Ah Puch
9,646
536
117
7
0
347,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role