Player Matchup

Charon
Charon
BigCrunchySalad
Charon
Level 141
God Stats
11W - 9L
1,623 SR
Queue Stats
141W - 138L
1,473 Elo+
Solo
Nu Wa
Nu Wa
TheHoodieGuy06
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,402 Elo+
Party 2
Atlas
Atlas
Zenithar4
Atlas
Level 120
God Stats
1W - 1L
1,666 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
culerrizadon
Danzaburou
Level 121
God Stats
8W - 6L
1,562 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 2
Thanatos
Thanatos
oRizaDon
Thanatos
Level 139
God Stats
1W - 1L
1,488 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 2
Team Averages
Level 121
1,568 SR
1,469 Elo+

VS

Team Averages
Level 121
1,525 SR
1,526 Elo+
Chronos
Chronos
 
Chronos
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LinkedToaster50
Loki
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 61L
1,481 Elo+
Party 1
Poseidon
Poseidon
Pipe Cheese
Poseidon
Level 136
God Stats
3W - 0L
1,712 SR
Queue Stats
7W - 5L
1,661 Elo+
Solo
Chaac
Chaac
TAYO Gameryt
Chaac
Level 99
God Stats
8W - 9L
1,376 SR
Queue Stats
130W - 134L
1,463 Elo+
Party 1
Bellona
Bellona
wayside3121
Bellona
Level 106
God Stats
11W - 6L
1,535 SR
Queue Stats
138W - 120L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,471
415
8,416
16,099
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 1
7,675
426
10,534
11,383
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Zenithar4
Atlas
12
1 / 1 / 2
6,947
386
6,065
12,859
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
culerrizadon
Danzaburou
13
0 / 3 / 1
7,916
440
6,889
14,313
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
oRizaDon
Thanatos
11
2 / 4 / 1
7,470
415
7,336
16,233
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 0 / 2
11,164
620
12,777
13,497
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 7
8,164
454
6,790
14,070
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Pipe Cheese
Poseidon
18
5 / 1 / 3
10,674
593
10,381
10,004
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 1
10,164
565
12,296
17,834
13,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
wayside3121
Bellona
13
2 / 1 / 8
8,259
459
7,929
21,035
18,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
15
15
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
2
6
L
0
2
2
0.5
W
1
2
7
2.25
W
Poseidon
Pipe Cheese
Poseidon
5
1
3
6.5
W
2
1
1
2.5
L
2
5
1
0.5
L
Atlas
Zenithar4
Atlas
1
1
2
2
L
Danzaburou
culerrizadon
Danzaburou
0
3
1
0.17
L
Thanatos
oRizaDon
Thanatos
2
4
1
0.63
W
Bellona
wayside3121
Bellona
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
50,173
70,887
Taken
76,440
44,527
Mitigated
46,062
16,137
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,777
3,490
0
3,340
13,497
5,812
1,477
2,701
10,310
96,651
2,173
L
8,416
984
0
3,736
16,099
15,801
0
4,744
11,355
44,841
487
W
6,790
2,047
0
4,110
14,070
4,582
0
4,759
8,744
0
58,107
W
Poseidon
Pipe Cheese
Poseidon
10,381
1,250
0
3,334
10,004
3,683
613
3,576
6,001
105,044
1,066
W
12,296
1,644
0
6,595
17,834
13,398
139
5,109
11,485
0
81,441
L
10,534
1,765
0
500
11,383
4,326
36
3,860
7,523
44,657
0
L
Atlas
Zenithar4
Atlas
6,065
1,643
0
1,899
12,859
12,101
0
1,857
11,002
27,384
1,487
L
Danzaburou
culerrizadon
Danzaburou
6,889
1,899
0
3,079
14,313
5,164
0
8,098
6,215
0
60,483
L
Thanatos
oRizaDon
Thanatos
7,336
1,955
0
6,923
16,233
7,135
0
4,508
11,725
0
46,232
W
Bellona
wayside3121
Bellona
7,929
1,733
0
4,161
21,035
18,587
47
5,454
14,634
0
46,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
48,425
336
Minions Killed
569
0
Camps Cleared
0
1,742,860
Distance Traveled
1,961,421
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,164
620
158
9
0
404,349
3
L
Charon
7,471
415
60
3
0
312,723
1
W
Loki
8,164
454
64
4
0
407,506
0
W
Poseidon
10,674
593
175
10
0
380,919
0
W
Chaac
10,164
565
120
7
0
363,549
0
L
Nu Wa
7,675
426
64
4
0
328,464
1
L
Atlas
6,947
386
42
2
0
361,970
7
L
Danzaburou
7,916
440
105
6
0
353,205
0
L
Thanatos
7,470
415
65
4
0
386,498
0
W
Bellona
8,259
459
52
3
0
405,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role