Player Matchup

Ganesha
Ganesha
Frankford
Ganesha
Level 126
God Stats
1W - 0L
1,789 SR
Queue Stats
7W - 2L
1,706 Elo+
Party 2
Loki
Loki
GreenHeartRanger
Loki
Level 48
God Stats
2W - 2L
1,525 SR
Queue Stats
67W - 70L
1,444 Elo+
Solo
Vamana
Vamana
NOMxCHYLD
Vamana
Level 142
God Stats
35W - 17L
1,662 SR
Queue Stats
169W - 132L
1,468 Elo+
Party 4
Hachiman
Hachiman
Zaktac
Hachiman
Level 65
God Stats
2W - 0L
1,592 SR
Queue Stats
7W - 2L
1,706 Elo+
Party 2
Nu Wa
Nu Wa
galithekitty
Nu Wa
Level 45
God Stats
15W - 6L
1,493 SR
Queue Stats
35W - 23L
1,456 Elo+
Party 4
Team Averages
Level 85
1,612 SR
1,556 Elo+

VS

Team Averages
Level 87
1,420 SR
1,514 Elo+
Thor
Thor
Eternal-Gpf
Thor
Level 85
God Stats
3W - 4L
1,477 SR
Queue Stats
66W - 55L
1,485 Elo+
Party 3
Zeus
Zeus
Meraki_Skittles
Zeus
Level 102
God Stats
5W - 7L
1,464 SR
Queue Stats
42W - 40L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
XBenBoyX
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,572 Elo+
Party 1
Tyr
Tyr
Ythou_FPS
Tyr
Level 96
God Stats
0W - 3L
1,153 SR
Queue Stats
22W - 20L
1,517 Elo+
Solo
Medusa
Medusa
animefanguy
Medusa
Level 28
God Stats
1W - 6L
1,507 SR
Queue Stats
44W - 34L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frankford
Ganesha
11
0 / 2 / 5
6,751
563
3,745
9,253
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 0
7,685
640
5,574
9,851
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
NOMxCHYLD
Vamana
15
4 / 0 / 0
8,938
745
10,206
11,778
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Zaktac
Hachiman
12
1 / 2 / 1
6,149
512
3,177
7,065
2,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 2
6,383
532
3,087
4,693
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,168
514
3,172
10,358
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
6,050
504
3,211
5,407
1,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XBenBoyX
Cthulhu
11
2 / 1 / 3
6,781
565
5,077
8,994
6,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,832
486
6,439
11,438
10,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 2 / 1
6,596
550
5,999
5,140
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Ganesha
Frankford
Ganesha
0
2
5
1.25
W
5
0
0
5
L
2
3
0
0.67
W
Vamana
NOMxCHYLD
Vamana
4
0
0
4
L
Cthulhu
XBenBoyX
Cthulhu
2
1
3
3.5
L
0
3
0
0
W
Hachiman
Zaktac
Hachiman
1
2
1
0.75
L
Medusa
1
2
1
0.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
23,898
42,640
Taken
41,337
25,858
Mitigated
24,733
16,533
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
715
0
4,558
10,358
4,257
0
608
9,750
0
44,891
W
Ganesha
Frankford
Ganesha
3,745
481
0
2,093
9,253
5,660
0
2,878
6,375
25,304
0
W
5,574
1,488
0
6,452
9,851
3,937
408
1,814
8,037
0
66,058
L
3,211
72
0
936
5,407
1,706
0
394
4,961
38,109
1,126
W
Vamana
NOMxCHYLD
Vamana
10,206
4,419
0
5,346
11,778
12,379
436
66
11,712
0
82,803
L
Cthulhu
XBenBoyX
Cthulhu
5,077
777
0
2,054
8,994
6,551
0
4,291
4,703
29,789
2,307
L
6,439
745
0
2,648
11,438
10,171
0
0
10,328
0
41,311
W
Hachiman
Zaktac
Hachiman
3,177
1,934
0
2,238
7,065
2,318
673
726
6,339
0
40,267
L
Medusa
5,999
1,522
0
501
5,140
2,048
64
1,539
3,601
0
55,657
W
3,087
1,251
0
404
4,693
1,564
11
2,080
2,613
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
31,427
411
Minions Killed
360
0
Camps Cleared
0
1,215,333
Distance Traveled
1,269,032
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,168
514
76
6
0
266,088
0
W
Ganesha
6,751
563
5
0
0
267,100
4
W
Loki
7,685
640
121
10
0
274,316
0
L
Zeus
6,050
504
74
6
0
202,977
2
W
Vamana
8,938
745
138
12
0
243,118
0
L
Cthulhu
6,781
565
63
5
0
271,066
2
L
Tyr
5,832
486
69
6
0
264,886
0
W
Hachiman
6,149
512
76
6
0
217,045
2
L
Medusa
6,596
550
78
7
0
264,015
0
W
Nu Wa
6,383
532
71
6
0
213,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role