Player Matchup

Kumbhakarna
Kumbhakarna
Essobee
Kumbhakarna
Level 105
God Stats
3W - 0L
1,707 SR
Queue Stats
48W - 19L
1,659 Elo+
Party 2
Ix Chel
Ix Chel
MURK561
Ix Chel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Solo
Bacchus
Bacchus
Maattrick
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Rhino Toucher
Kukulkan
Level 103
God Stats
7W - 1L
1,500 SR
Queue Stats
70W - 93L
1,231 Elo+
Solo
Cernunnos
Cernunnos
Walkinchubby
Cernunnos
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 74L
1,589 Elo+
Party 2
Team Averages
Level 123
1,541 SR
1,536 Elo+

VS

Team Averages
Level 128
1,489 SR
1,459 Elo+
Hercules
Hercules
Genshi Hayabusa
Hercules
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 54L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Gwarmax
Sylvanus
Level 158
God Stats
0W - 3L
1,449 SR
Queue Stats
378W - 369L
1,430 Elo+
Solo
Surtr
Surtr
ROSINxPSK
Surtr
Level 106
God Stats
4W - 5L
1,530 SR
Queue Stats
257W - 261L
1,487 Elo+
Party 1
Nike
Nike
Sir TrapAlot210
Nike
Level 111
God Stats
2W - 2L
1,692 SR
Queue Stats
41W - 39L
1,495 Elo+
Party 1
Freya
Freya
skcat__
Freya
Level 157
God Stats
2W - 4L
1,273 SR
Queue Stats
175W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Essobee
Kumbhakarna
18
1 / 2 / 20
10,322
688
6,765
22,237
23,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
MURK561
Ix Chel
19
7 / 6 / 15
12,093
806
15,082
16,053
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Maattrick
Bacchus
18
2 / 2 / 22
11,339
756
13,861
15,471
25,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Rhino Toucher
Kukulkan
20
9 / 3 / 15
12,503
834
30,329
10,242
6,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Walkinchubby
Cernunnos
17
7 / 5 / 10
11,611
774
28,183
18,750
11,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 4 / 11
10,942
729
18,401
30,083
22,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
Gwarmax
Sylvanus
17
1 / 4 / 11
9,773
652
11,436
22,456
23,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
ROSINxPSK
Surtr
17
3 / 8 / 12
10,705
714
15,471
24,518
28,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 12
9,925
662
13,250
25,896
25,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
skcat__
Freya
17
9 / 4 / 4
11,786
786
15,424
11,882
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
26
Kills
18
18
Deaths
27
82
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Essobee
Kumbhakarna
1
2
20
5.5
L
Hercules
4
4
11
2.38
L
Sylvanus
Gwarmax
Sylvanus
1
4
11
1.63
W
Ix Chel
MURK561
Ix Chel
7
6
15
2.42
W
Bacchus
Maattrick
Bacchus
2
2
22
6.5
L
Surtr
ROSINxPSK
Surtr
3
8
12
1.13
W
Kukulkan
Rhino Toucher
Kukulkan
9
3
15
5.5
L
1
7
12
1
W
Cernunnos
Walkinchubby
Cernunnos
7
5
10
2.4
L
Freya
skcat__
Freya
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,220
Damage
73,982
82,753
Taken
114,835
77,054
Mitigated
105,554
29,256
Healing
47,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Essobee
Kumbhakarna
6,765
487
4,678
5,073
22,237
23,838
409
6,222
15,739
9,596
289
L
Hercules
18,401
4,462
2,365
13,118
30,083
22,173
43
14,553
15,530
0
29,383
L
Sylvanus
Gwarmax
Sylvanus
11,436
1,964
10,213
9,290
22,456
23,191
798
15,826
6,630
17,713
0
W
Ix Chel
MURK561
Ix Chel
15,082
3,244
2,888
2,788
16,053
9,826
1,528
5,742
10,212
33,305
279
W
Bacchus
Maattrick
Bacchus
13,861
1,006
0
1,815
15,471
25,527
448
7,405
7,755
23,485
633
L
Surtr
ROSINxPSK
Surtr
15,471
7,298
1,516
3,009
24,518
28,188
562
13,341
11,177
816
24,638
W
Kukulkan
Rhino Toucher
Kukulkan
30,329
2,173
2,458
1,533
10,242
6,512
1,060
3,117
7,003
72,797
0
L
13,250
457
984
3,969
25,896
25,989
0
14,459
11,437
0
30,896
W
Cernunnos
Walkinchubby
Cernunnos
28,183
15,920
2,284
5,739
18,750
11,351
4,128
4,401
13,844
0
48,634
L
Freya
skcat__
Freya
15,424
4,246
1,289
2,141
11,882
6,013
2,260
6,910
4,972
30,340
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
53,131
223
Minions Killed
137
0
Camps Cleared
0
1,267,053
Distance Traveled
1,082,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,322
688
6
0
0
303,443
0
L
Hercules
10,942
729
31
2
0
253,692
0
L
Sylvanus
9,773
652
15
1
0
206,777
0
W
Ix Chel
12,093
806
48
3
0
251,956
0
W
Bacchus
11,339
756
26
2
0
279,849
0
L
Surtr
10,705
714
23
2
0
222,551
0
W
Kukulkan
12,503
834
104
7
0
227,625
0
L
Nike
9,925
662
36
2
0
241,518
0
W
Cernunnos
11,611
774
39
3
0
204,180
0
L
Freya
11,786
786
32
2
0
157,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role