Player Matchup

Arachne
Arachne
Altbeatz02
Arachne
Level 93
God Stats
4W - 2L
1,420 SR
Queue Stats
17W - 26L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
DevoEhtDemon
Guan Yu
Level 29
God Stats
1W - 0L
1,263 SR
Queue Stats
81W - 89L
1,422 Elo+
Party 1
Janus
Janus
HMUGOATED
Janus
Level 29
God Stats
8W - 12L
1,432 SR
Queue Stats
14W - 16L
1,371 Elo+
Party 1
Team Averages
Level 50
1,372 SR
1,360 Elo+

VS

Team Averages
Level 47
1,502 SR
1,620 Elo+
Hercules
Hercules
hempsss
Hercules
Level 40
God Stats
0W - 2L
1,251 SR
Queue Stats
54W - 70L
1,300 Elo+
Solo
Hachiman
Hachiman
steveZ738
Hachiman
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 7L
1,918 Elo+
Party 2
Sol
Sol
zhecare369
Sol
Level 64
God Stats
2W - 3L
1,540 SR
Queue Stats
13W - 9L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Altbeatz02
Arachne
17
4 / 2 / 3
11,527
720
17,012
21,692
11,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
DevoEhtDemon
Guan Yu
17
1 / 2 / 4
10,372
648
12,274
20,916
25,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
HMUGOATED
Janus
17
4 / 3 / 4
11,928
746
15,060
12,193
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
hempsss
Hercules
14
0 / 2 / 4
9,342
584
5,759
15,357
15,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
steveZ738
Hachiman
15
1 / 2 / 5
10,523
658
10,987
16,564
6,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 1
11,884
743
29,514
20,874
8,145
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
7
7
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Altbeatz02
Arachne
4
2
3
2.75
W
Guan Yu
DevoEhtDemon
Guan Yu
1
2
4
1.5
W
Janus
HMUGOATED
Janus
4
3
4
2
L
Hercules
hempsss
Hercules
0
2
4
1
L
Hachiman
steveZ738
Hachiman
1
2
5
1.75
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
46,260
54,801
Taken
52,795
42,536
Mitigated
29,974
12,783
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Altbeatz02
Arachne
17,012
12,421
0
5,564
21,692
11,995
1,130
11,334
10,339
0
60,667
W
Guan Yu
DevoEhtDemon
Guan Yu
12,274
1,263
1,257
4,434
20,916
25,408
242
9,905
11,011
0
35,159
W
Janus
HMUGOATED
Janus
15,060
1,162
161
1,367
12,193
5,133
168
8,039
4,154
47,741
0
L
Hercules
hempsss
Hercules
5,759
326
0
2,756
15,357
15,603
0
5,099
9,156
0
22,132
L
Hachiman
steveZ738
Hachiman
10,987
8,805
27
2,557
16,564
6,226
112
3,936
11,740
0
43,730
L
29,514
12,602
0
9,305
20,874
8,145
1,698
4,774
15,347
76,886
1,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
31,749
198
Minions Killed
201
0
Camps Cleared
0
996,500
Distance Traveled
825,969
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,527
720
80
5
0
355,324
0
W
Guan Yu
10,372
648
37
2
0
341,928
6
W
Janus
11,928
746
81
5
0
299,248
3
L
Hercules
9,342
584
31
2
0
278,762
0
L
Hachiman
10,523
658
75
5
0
288,733
0
L
Sol
11,884
743
95
6
0
258,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role