Player Matchup

Bacchus
Bacchus
DyHaglar
Bacchus
Level 120
God Stats
17W - 7L
1,699 SR
Queue Stats
76W - 34L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
MRBUSTERMAN
Baron Samedi
Level 108
God Stats
2W - 2L
1,563 SR
Queue Stats
20W - 23L
1,483 Elo+
Party 2
Nemesis
Nemesis
WolfGangPacco
Nemesis
Level 64
God Stats
4W - 1L
1,850 SR
Queue Stats
126W - 126L
1,466 Elo+
Party 1
Izanami
Izanami
drakeondrake
Izanami
Level 29
God Stats
2W - 3L
1,499 SR
Queue Stats
10W - 15L
1,446 Elo+
Party 2
Anubis
Anubis
ethanyul
Anubis
Level 42
God Stats
15W - 2L
1,858 SR
Queue Stats
73W - 28L
1,685 Elo+
Party 1
Team Averages
Level 73
1,694 SR
1,551 Elo+

VS

Team Averages
Level 95
1,525 SR
1,504 Elo+
Sylvanus
Sylvanus
Ethereal2521
Sylvanus
Level 85
God Stats
3W - 6L
1,325 SR
Queue Stats
179W - 178L
1,428 Elo+
Party 3
Scylla
Scylla
Jester_322000
Scylla
Level 44
God Stats
1W - 2L
1,507 SR
Queue Stats
94W - 92L
1,429 Elo+
Party 3
Nike
Nike
Leakylewis
Nike
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
62W - 64L
1,539 Elo+
Solo
Chiron
Chiron
Rudah Radahn
Chiron
Level 127
God Stats
1W - 5L
1,318 SR
Queue Stats
58W - 55L
1,500 Elo+
Solo
He Bo
He Bo
TrickyyJM
He Bo
Level 109
God Stats
0W - 1L
1,760 SR
Queue Stats
10W - 4L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DyHaglar
Bacchus
15
4 / 0 / 15
9,127
1,141
7,488
8,395
11,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MRBUSTERMAN
Baron Samedi
15
3 / 0 / 12
9,066
1,133
7,830
4,259
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
3 / 1 / 17
9,120
1,140
11,548
6,071
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
drakeondrake
Izanami
15
6 / 0 / 9
10,086
1,261
13,016
5,543
2,557
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ethanyul
Anubis
15
5 / 1 / 14
9,339
1,167
13,660
5,975
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

358

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ethereal2521
Sylvanus
13
0 / 3 / 1
8,533
1,067
4,200
14,725
11,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 1
7,896
987
2,202
13,424
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 0
8,026
1,003
8,423
21,706
18,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
1 / 3 / 1
9,063
1,133
9,384
8,908
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
TrickyyJM
He Bo
12
0 / 0 / 0
7,143
893
0
0
0

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
21
Kills
2
2
Deaths
21
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DyHaglar
Bacchus
4
0
15
11.5
L
Sylvanus
Ethereal2521
Sylvanus
0
3
1
0.17
L
0
8
1
0.06
L
1
7
0
0.14
W
Baron Samedi
MRBUSTERMAN
Baron Samedi
3
0
12
9
L
Chiron
1
3
1
0.5
L
He Bo
TrickyyJM
He Bo
0
0
0
0
W
Nemesis
3
1
17
11.5
W
Izanami
drakeondrake
Izanami
6
0
9
10.5
W
Anubis
ethanyul
Anubis
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,542
Damage
24,209
30,243
Taken
58,763
23,565
Mitigated
36,913
6,071
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DyHaglar
Bacchus
7,488
964
0
764
8,395
11,125
0
1,819
6,350
10,774
1,873
L
Sylvanus
Ethereal2521
Sylvanus
4,200
1,693
2,786
3,186
14,725
11,210
0
4,849
9,786
14,090
0
L
2,202
415
0
36
13,424
3,982
0
9,669
3,433
13,817
0
L
8,423
135
0
1,072
21,706
18,992
0
8,427
12,745
0
12,483
W
Baron Samedi
MRBUSTERMAN
Baron Samedi
7,830
354
1,343
1,669
4,259
2,818
0
657
3,376
19,293
0
L
Chiron
9,384
4,186
583
1,076
8,908
2,729
0
4,325
4,583
0
38,057
L
He Bo
TrickyyJM
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
11,548
3,927
0
390
6,071
3,607
0
1,763
4,156
0
16,962
W
Izanami
drakeondrake
Izanami
13,016
9,898
143
1,085
5,543
2,557
0
1,315
4,101
0
34,855
W
Anubis
ethanyul
Anubis
13,660
653
0
677
5,975
3,458
0
848
4,989
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
40,661
178
Minions Killed
109
4
Camps Cleared
5
842,747
Distance Traveled
524,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,127
1,141
16
2
0
180,681
0
L
Sylvanus
8,533
1,067
13
2
1
109,394
0
L
Scylla
7,896
987
25
3
0
120,381
0
L
Nike
8,026
1,003
7
1
0
149,565
0
W
Baron Samedi
9,066
1,133
42
5
3
159,579
0
L
Chiron
9,063
1,133
64
8
4
144,950
0
L
He Bo
7,143
893
0
0
0
0
0
W
Nemesis
9,120
1,140
18
2
1
178,283
0
W
Izanami
10,086
1,261
67
8
0
165,628
0
W
Anubis
9,339
1,167
35
4
0
158,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role