Player Matchup

Ao Kuang
Ao Kuang
LoFiuMoRe
Ao Kuang
Level 69
God Stats
2W - 2L
1,561 SR
Queue Stats
51W - 52L
1,481 Elo+
Solo
Chang'e
Chang'e
Samuu_196
Chang'e
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,456 Elo+
Party 3
Cliodhna
Cliodhna
XploZ Alfa
Cliodhna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 110L
1,458 Elo+
Party 3
Nut
Nut
shauplex
Nut
Level 95
God Stats
7W - 2L
1,758 SR
Queue Stats
19W - 9L
1,686 Elo+
Party 1
Charon
Charon
yayoo83
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,594 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,535 Elo+

VS

Team Averages
Level 154
1,417 SR
1,531 Elo+
Terra
Terra
CheeseyBanjo
Terra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,528 Elo+
Party 2
Nemesis
Nemesis
Sccoootttt
Nemesis
Level 243
God Stats
5W - 2L
1,465 SR
Queue Stats
367W - 281L
1,578 Elo+
Party 2
Zhong Kui
Zhong Kui
samd927
Zhong Kui
Level 192
God Stats
10W - 3L
1,436 SR
Queue Stats
284W - 191L
1,595 Elo+
Party 2
Thanatos
Thanatos
xSeRiOuSMaDmAnx
Thanatos
Level 102
God Stats
8W - 8L
1,509 SR
Queue Stats
54W - 62L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Örbit
Hou Yi
Level 189
God Stats
2W - 4L
1,178 SR
Queue Stats
238W - 157L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LoFiuMoRe
Ao Kuang
12
1 / 9 / 2
7,284
428
4,084
22,269
12,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Samuu_196
Chang'e
14
2 / 5 / 1
8,289
488
4,781
15,250
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
XploZ Alfa
Cliodhna
13
0 / 6 / 2
7,579
446
3,739
16,321
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,718
454
5,528
8,766
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
yayoo83
Charon
13
3 / 3 / 3
8,723
513
7,676
20,326
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,194
541
7,310
15,807
14,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sccoootttt
Nemesis
17
8 / 1 / 9
11,712
689
19,485
16,137
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
samd927
Zhong Kui
18
9 / 0 / 5
10,803
635
17,175
10,491
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
3 / 3 / 7
8,512
501
5,268
12,079
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Örbit
Hou Yi
17
5 / 2 / 6
10,162
598
14,306
12,471
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
26
26
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Ao Kuang
LoFiuMoRe
Ao Kuang
1
9
2
0.22
L
Chang'e
Samuu_196
Chang'e
2
5
1
0.5
W
Nemesis
Sccoootttt
Nemesis
8
1
9
12.5
L
Cliodhna
XploZ Alfa
Cliodhna
0
6
2
0.17
W
Zhong Kui
samd927
Zhong Kui
9
0
5
11.5
L
1
3
3
0.83
W
Thanatos
3
3
7
2.17
L
Charon
yayoo83
Charon
3
3
3
1.5
W
Hou Yi
Örbit
Hou Yi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
63,544
82,932
Taken
66,985
49,069
Mitigated
50,793
19,822
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,310
490
1,717
4,578
15,807
14,900
0
3,195
12,612
49,983
1,802
L
Ao Kuang
LoFiuMoRe
Ao Kuang
4,084
1,022
0
5,468
22,269
12,038
262
3,316
18,122
38,515
2,292
L
Chang'e
Samuu_196
Chang'e
4,781
453
850
3,276
15,250
6,098
0
7,182
7,855
43,479
0
W
Nemesis
Sccoootttt
Nemesis
19,485
9,925
0
3,162
16,137
15,292
2,189
3,959
12,178
0
92,523
L
Cliodhna
XploZ Alfa
Cliodhna
3,739
317
0
5,033
16,321
5,716
528
6,892
9,377
0
53,777
W
Zhong Kui
samd927
Zhong Kui
17,175
3,416
0
4,675
10,491
9,042
1,443
2,094
8,397
114,265
2,118
L
5,528
3,485
0
849
8,766
3,959
0
1,075
7,589
0
60,599
W
Thanatos
5,268
482
0
6,692
12,079
5,644
341
3,377
8,702
0
44,907
L
Charon
yayoo83
Charon
7,676
1,396
0
4,346
20,326
21,258
0
5,592
14,583
30,923
1,694
W
Hou Yi
Örbit
Hou Yi
14,306
8,440
0
5,160
12,471
5,915
5,306
3,546
8,925
0
94,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
50,383
356
Minions Killed
625
0
Camps Cleared
0
1,428,298
Distance Traveled
1,653,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,194
541
73
4
0
363,444
0
L
Ao Kuang
7,284
428
58
3
0
282,712
0
L
Chang'e
8,289
488
71
4
0
288,538
0
W
Nemesis
11,712
689
150
9
0
331,122
0
L
Cliodhna
7,579
446
93
5
0
276,097
0
W
Zhong Kui
10,803
635
179
11
0
305,588
0
L
Nut
7,718
454
108
6
0
283,823
0
W
Thanatos
8,512
501
68
4
0
374,309
1
L
Charon
8,723
513
26
2
0
297,128
0
W
Hou Yi
10,162
598
155
9
0
279,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role