Player Matchup

Chronos
Chronos
DoctorWeird
Chronos
Level 109
God Stats
1W - 3L
1,529 SR
Queue Stats
15W - 23L
1,458 Elo+
Party 1
Charybdis
Charybdis
FletcherFox
Charybdis
Level 128
God Stats
6W - 1L
1,591 SR
Queue Stats
31W - 25L
1,551 Elo+
Party 1
Athena
Athena
Krampus void
Athena
Level 150
God Stats
14W - 9L
1,571 SR
Queue Stats
26W - 29L
1,469 Elo+
Solo
Nox
Nox
TheKinkyTwinkie
Nox
Level 141
God Stats
2W - 2L
1,762 SR
Queue Stats
28W - 20L
1,590 Elo+
Party 1
Lancelot
Lancelot
TruestGentleman
Lancelot
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,508 Elo+
Party 1
Team Averages
Level 128
1,591 SR
1,515 Elo+

VS

Team Averages
Level 144
1,554 SR
1,561 Elo+
Aphrodite
Aphrodite
DuskPanda2505
Aphrodite
Level 128
God Stats
2W - 2L
1,473 SR
Queue Stats
196W - 192L
1,486 Elo+
Solo
Heimdallr
Heimdallr
NewsForecast
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,773 Elo+
Solo
Thanatos
Thanatos
Vibing Ghost
Thanatos
Level 153
God Stats
30W - 27L
1,571 SR
Queue Stats
217W - 209L
1,503 Elo+
Solo
Ix Chel
Ix Chel
bchendo
Ix Chel
Level 137
God Stats
0W - 1L
1,623 SR
Queue Stats
39W - 66L
1,473 Elo+
Solo
Cthulhu
Cthulhu
night-o-dread
Cthulhu
Level 148
God Stats
5W - 3L
1,603 SR
Queue Stats
13W - 12L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DoctorWeird
Chronos
16
2 / 2 / 8
9,658
966
8,175
8,716
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FletcherFox
Charybdis
17
7 / 4 / 5
10,357
1,036
15,026
12,075
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
6 / 1 / 7
10,506
1,051
5,316
11,883
13,884
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 8
9,642
964
8,307
7,883
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
15
2 / 5 / 4
9,560
956
7,569
10,886
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DuskPanda2505
Aphrodite
15
1 / 7 / 10
9,110
911
10,248
14,001
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
NewsForecast
Heimdallr
15
3 / 4 / 4
9,262
926
8,254
12,354
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Vibing Ghost
Thanatos
16
9 / 4 / 2
10,097
1,010
13,500
10,233
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
bchendo
Ix Chel
15
2 / 3 / 9
9,312
931
9,269
9,631
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
11
0 / 1 / 1
7,408
741
2,289
4,168
2,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
19
Kills
15
15
Deaths
19
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
DoctorWeird
Chronos
2
2
8
3
L
Aphrodite
DuskPanda2505
Aphrodite
1
7
10
0.86
W
Charybdis
FletcherFox
Charybdis
7
4
5
2.38
W
Athena
6
1
7
9.5
L
Heimdallr
NewsForecast
Heimdallr
3
4
4
1.25
W
2
3
8
2
W
Lancelot
2
5
4
0.8
L
Thanatos
Vibing Ghost
Thanatos
9
4
2
2.5
L
Ix Chel
bchendo
Ix Chel
2
3
9
2.17
L
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
43,560
51,443
Taken
50,387
31,171
Mitigated
26,245
5,933
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DoctorWeird
Chronos
8,175
2,991
0
1,619
8,716
3,914
822
2,776
5,905
32,024
726
L
Aphrodite
DuskPanda2505
Aphrodite
10,248
1,368
1,194
3,985
14,001
7,530
102
7,165
6,836
23,554
1,185
W
Charybdis
FletcherFox
Charybdis
15,026
10,351
0
750
12,075
5,245
4,395
4,447
7,514
0
39,062
W
Athena
5,316
1,052
1,287
1,297
11,883
13,884
408
5,287
6,561
9,581
1,196
L
Heimdallr
NewsForecast
Heimdallr
8,254
2,863
0
370
12,354
6,303
222
5,717
6,637
0
25,596
W
8,307
614
0
744
7,883
3,391
1,246
4,140
3,628
26,544
0
W
Lancelot
7,569
2,243
0
236
10,886
4,737
0
4,181
6,705
0
20,737
L
Thanatos
Vibing Ghost
Thanatos
13,500
2,338
0
5,487
10,233
5,135
0
2,837
7,396
0
20,348
L
Ix Chel
bchendo
Ix Chel
9,269
1,155
594
1,548
9,631
4,864
0
3,849
5,782
22,107
0
L
Cthulhu
2,289
116
0
229
4,168
2,413
0
1,638
2,530
5,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
45,189
220
Minions Killed
150
0
Camps Cleared
0
1,101,032
Distance Traveled
841,486
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,658
966
57
6
0
204,024
0
L
Aphrodite
9,110
911
50
5
0
191,812
0
W
Charybdis
10,357
1,036
70
7
0
214,495
0
W
Athena
10,506
1,051
17
2
0
212,074
6
L
Heimdallr
9,262
926
46
5
0
174,832
3
W
Nox
9,642
964
47
5
0
202,112
0
W
Lancelot
9,560
956
29
3
0
268,327
0
L
Thanatos
10,097
1,010
18
2
0
199,587
0
L
Ix Chel
9,312
931
32
3
0
198,364
0
L
Cthulhu
7,408
741
4
0
0
76,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role