Player Matchup

Skadi
Skadi
Kahhkogui
Skadi
Level 118
God Stats
9W - 10L
1,519 SR
Queue Stats
134W - 120L
1,578 Elo+
Party 1
Achilles
Achilles
Sasori6663467
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,611 Elo+
Solo
Cthulhu
Cthulhu
ilovemyhouse420
Cthulhu
Level 129
God Stats
2W - 2L
1,869 SR
Queue Stats
155W - 144L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
nogame69
Ao Kuang
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 118L
1,589 Elo+
Party 1
Apollo
Apollo
yungprettyboy
Apollo
Level 122
God Stats
10W - 12L
1,618 SR
Queue Stats
110W - 100L
1,563 Elo+
Party 1
Team Averages
Level 124
1,601 SR
1,582 Elo+

VS

Team Averages
Level 132
1,485 SR
1,587 Elo+
Set
Set
Ironsxigsts
Set
Level 105
God Stats
14W - 7L
1,660 SR
Queue Stats
178W - 145L
1,541 Elo+
Solo
Anubis
Anubis
IsitTricky
Anubis
Level 157
God Stats
1W - 0L
1,193 SR
Queue Stats
83W - 69L
1,585 Elo+
Solo
Charybdis
Charybdis
Ragani
Charybdis
Level 142
God Stats
22W - 16L
1,618 SR
Queue Stats
210W - 172L
1,590 Elo+
Solo
Fafnir
Fafnir
SpİcyToast
Fafnir
Level 155
God Stats
1W - 2L
1,317 SR
Queue Stats
87W - 69L
1,612 Elo+
Solo
Hercules
Hercules
jubbliesftw
Hercules
Level 102
God Stats
5W - 3L
1,637 SR
Queue Stats
463W - 381L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kahhkogui
Skadi
14
2 / 4 / 0
8,129
581
5,402
8,302
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Sasori6663467
Achilles
9
0 / 6 / 0
6,117
437
3,374
16,973
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,676
548
7,377
9,477
10,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
nogame69
Ao Kuang
12
1 / 2 / 1
6,698
478
5,089
9,564
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,262
519
2,601
6,379
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,787
556
6,534
12,720
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
IsitTricky
Anubis
15
6 / 1 / 4
8,761
626
10,611
10,019
5,170
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ragani
Charybdis
15
4 / 0 / 4
9,550
682
8,012
5,607
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
3 / 0 / 10
8,998
643
5,129
6,435
7,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
jubbliesftw
Hercules
16
2 / 0 / 2
9,571
684
6,714
13,592
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
17
17
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Anubis
IsitTricky
Anubis
6
1
4
8
L
Skadi
Kahhkogui
Skadi
2
4
0
0.5
W
Charybdis
Ragani
Charybdis
4
0
4
6
L
Achilles
Sasori6663467
Achilles
0
6
0
0
W
Fafnir
3
0
10
8
L
0
3
0
0
W
Hercules
jubbliesftw
Hercules
2
0
2
3
L
Ao Kuang
nogame69
Ao Kuang
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
37,000
50,695
Taken
48,373
26,903
Mitigated
27,552
11,473
Healing
21,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,534
2,696
0
4,919
12,720
5,793
0
2,042
10,678
0
68,792
W
Anubis
IsitTricky
Anubis
10,611
475
0
6,013
10,019
5,170
0
1,465
8,554
76,717
0
L
Skadi
Kahhkogui
Skadi
5,402
1,658
0
479
8,302
2,211
0
4,752
3,550
0
64,090
W
Charybdis
Ragani
Charybdis
8,012
5,286
0
2,859
5,607
2,035
1,247
121
5,486
0
87,686
L
Achilles
Sasori6663467
Achilles
3,374
576
0
3,804
16,973
9,968
140
6,290
10,683
0
21,924
W
Fafnir
5,129
1,472
0
2,851
6,435
7,024
47
917
5,518
13,217
0
L
7,377
463
0
1,000
9,477
10,002
0
262
9,215
53,465
0
W
Hercules
jubbliesftw
Hercules
6,714
2,797
0
4,951
13,592
7,530
156
7,333
5,419
0
80,923
L
Ao Kuang
nogame69
Ao Kuang
5,089
1,122
0
4,653
9,564
2,921
0
3,562
6,002
44,625
1,150
L
2,601
1,689
0
1,537
6,379
1,801
0
874
5,505
0
52,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
44,667
462
Minions Killed
539
0
Camps Cleared
0
1,456,672
Distance Traveled
1,542,311
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,787
556
110
8
0
331,258
0
W
Anubis
8,761
626
131
9
0
292,037
0
L
Skadi
8,129
581
123
9
0
296,796
2
W
Charybdis
9,550
682
155
11
0
280,245
3
L
Achilles
6,117
437
20
1
0
277,356
0
W
Fafnir
8,998
643
7
1
0
340,616
4
L
Cthulhu
7,676
548
130
9
0
297,367
1
W
Hercules
9,571
684
136
10
0
298,155
2
L
Ao Kuang
6,698
478
86
6
0
293,504
0
L
Apollo
7,262
519
103
7
0
291,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role