Player Matchup

Chaac
Chaac
Andymontesco
Chaac
Level 65
God Stats
12W - 4L
1,697 SR
Queue Stats
529W - 564L
1,471 Elo+
Solo
Ishtar
Ishtar
CloudBreather23
Ishtar
Level 149
God Stats
0W - 3L
1,214 SR
Queue Stats
22W - 31L
1,485 Elo+
Party 1
Serqet
Serqet
Rayformed
Serqet
Level 149
God Stats
8W - 10L
1,124 SR
Queue Stats
69W - 68L
1,433 Elo+
Party 1
Fenrir
Fenrir
Stormshadow918
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeldrisXSama
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
99W - 100L
1,542 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,454 Elo+

VS

Team Averages
Level 132
1,550 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DVDizzy
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,542 Elo+
Solo
Da Ji
Da Ji
Gilthunder625
Da Ji
Level 122
God Stats
4W - 5L
1,633 SR
Queue Stats
64W - 70L
1,461 Elo+
Party 2
Charon
Charon
Ikaro923
Charon
Level 152
God Stats
7W - 6L
1,579 SR
Queue Stats
107W - 116L
1,455 Elo+
Party 2
Medusa
Medusa
Robustfingers
Medusa
Level 128
God Stats
7W - 6L
1,536 SR
Queue Stats
99W - 92L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,828
488
4,258
11,043
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 3 / 3
7,166
512
4,709
11,116
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Rayformed
Serqet
12
3 / 5 / 0
6,719
480
5,043
12,053
5,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 4 / 2
6,510
465
3,446
12,526
8,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ZeldrisXSama
Morgan Le Fay
12
0 / 2 / 1
6,509
465
8,546
7,528
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 0 / 2
9,289
664
5,722
7,914
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
DVDizzy
Sylvanus
11
0 / 2 / 6
7,586
542
2,874
9,882
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 3
8,397
600
6,291
11,892
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
Ikaro923
Charon
12
1 / 1 / 3
7,769
555
5,126
11,808
9,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 3 / 1
8,504
607
11,521
8,601
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
2
4
L
0
4
0
0
L
2
3
3
1.17
W
Sylvanus
DVDizzy
Sylvanus
0
2
6
1.5
W
6
1
3
7.5
W
Charon
Ikaro923
Charon
1
1
3
2.5
L
Serqet
Rayformed
Serqet
3
5
0
0.6
W
7
3
1
2.5
L
2
4
2
0.75
L
Morgan Le Fay
ZeldrisXSama
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
31,534
54,266
Taken
50,097
26,986
Mitigated
28,576
11,982
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,722
885
0
4,963
7,914
5,073
196
0
7,914
55,200
2,129
L
4,258
1,130
0
2,777
11,043
6,343
0
4,463
5,638
0
47,738
L
4,709
2,765
0
4,010
11,116
4,078
0
285
10,831
0
55,416
W
Sylvanus
DVDizzy
Sylvanus
2,874
1,419
2,000
2,581
9,882
6,480
112
2,553
7,329
25,638
0
W
6,291
939
0
3,147
11,892
4,522
0
1,028
10,320
0
59,947
W
Charon
Ikaro923
Charon
5,126
1,055
370
2,729
11,808
9,304
72
5,443
6,195
35,890
3,460
L
Serqet
Rayformed
Serqet
5,043
892
0
3,031
12,053
5,005
0
2,135
9,829
0
44,764
W
11,521
4,746
0
1,944
8,601
3,197
1,350
300
8,145
0
71,417
L
3,446
759
0
1,366
12,526
8,470
0
3,146
9,380
0
14,720
L
Morgan Le Fay
ZeldrisXSama
Morgan Le Fay
8,546
738
0
798
7,528
3,090
0
2,161
5,367
52,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
41,545
383
Minions Killed
390
0
Camps Cleared
0
1,284,959
Distance Traveled
1,307,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,289
664
114
8
0
236,533
0
L
Chaac
6,828
488
80
6
0
238,769
0
L
Ishtar
7,166
512
103
7
0
242,672
0
W
Sylvanus
7,586
542
38
3
0
221,315
1
W
Da Ji
8,397
600
91
7
0
323,026
0
W
Charon
7,769
555
55
4
0
270,667
0
L
Serqet
6,719
480
81
6
0
290,484
1
W
Medusa
8,504
607
92
7
0
255,565
2
L
Fenrir
6,510
465
28
2
0
279,373
0
L
Morgan Le Fay
6,509
465
91
7
0
233,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role