Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CuckooSoup
Heimdallr
Level 157
God Stats
2W - 2L
1,181 SR
Queue Stats
140W - 124L
1,548 Elo+
Party 4
The Morrigan
The Morrigan
MoniLand
The Morrigan
Level 117
God Stats
6W - 13L
1,416 SR
Queue Stats
80W - 77L
1,567 Elo+
Party 2
Ix Chel
Ix Chel
NeithBeches
Ix Chel
Level 64
God Stats
1W - 2L
1,594 SR
Queue Stats
7W - 3L
1,686 Elo+
Solo
Sylvanus
Sylvanus
bucketsboy_nate
Sylvanus
Level 96
God Stats
3W - 1L
1,821 SR
Queue Stats
39W - 45L
1,485 Elo+
Party 4
Team Averages
Level 111
1,502 SR
1,557 Elo+

VS

Team Averages
Level 160
1,675 SR
1,475 Elo+
Mulan
Mulan
Dat_Flow_Nation
Mulan
Level 141
God Stats
2W - 0L
1,698 SR
Queue Stats
85W - 92L
1,493 Elo+
Party 3
Janus
Janus
Mr-Harper93
Janus
Level 198
God Stats
3W - 1L
1,560 SR
Queue Stats
154W - 153L
1,456 Elo+
Party 1
Bacchus
Bacchus
Non__Existance
Bacchus
Level 216
God Stats
5W - 2L
1,756 SR
Queue Stats
305W - 306L
1,489 Elo+
Party 1
Ravana
Ravana
Solar-Salamander
Ravana
Level 155
God Stats
4W - 1L
1,760 SR
Queue Stats
38W - 43L
1,436 Elo+
Party 3
Nut
Nut
xXMFFADEXx
Nut
Level 88
God Stats
14W - 4L
1,602 SR
Queue Stats
229W - 207L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 0
5,714
476
4,953
11,326
5,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CuckooSoup
Heimdallr
12
0 / 1 / 0
6,185
515
4,793
7,333
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MoniLand
The Morrigan
11
1 / 4 / 1
6,226
519
3,199
9,632
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
NeithBeches
Ix Chel
10
1 / 2 / 0
6,146
512
4,431
8,117
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
9
0 / 2 / 0
5,646
471
2,929
10,867
7,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,683
640
8,599
9,561
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 0 / 2
6,849
571
3,555
4,101
1,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
5,888
491
5,535
9,830
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 1 / 2
6,655
555
6,717
8,199
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 1
7,522
627
6,870
6,986
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Heimdallr
CuckooSoup
Heimdallr
0
1
0
0
W
6
0
3
7.5
L
The Morrigan
MoniLand
The Morrigan
1
4
1
0.38
W
0
0
2
1
L
Ix Chel
NeithBeches
Ix Chel
1
2
0
0.5
W
1
0
4
3
W
3
1
2
4
L
Sylvanus
0
2
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
31,276
47,275
Taken
38,677
22,538
Mitigated
21,390
16,282
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,953
372
160
4,206
11,326
5,756
0
100
11,226
38,221
0
L
Heimdallr
CuckooSoup
Heimdallr
4,793
2,467
0
2,944
7,333
3,115
0
1,399
5,934
0
56,833
W
8,599
1,573
0
3,378
9,561
5,130
0
4,888
4,673
0
49,139
L
The Morrigan
MoniLand
The Morrigan
3,199
517
0
3,354
9,632
3,347
0
397
9,235
39,304
1,113
W
3,555
281
0
500
4,101
1,460
0
2,280
1,661
66,234
0
L
Ix Chel
NeithBeches
Ix Chel
4,431
440
475
1,926
8,117
2,977
0
3,631
4,486
39,900
662
W
5,535
529
0
1,632
9,830
8,306
0
3,307
6,409
17,306
3,477
W
6,717
1,351
0
2,424
8,199
3,501
0
3,373
4,657
0
52,761
L
Sylvanus
2,929
591
529
2,688
10,867
7,343
0
3,301
7,566
18,089
0
W
6,870
4,401
0
3,818
6,986
2,993
21
1,175
5,811
0
59,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
34,597
342
Minions Killed
400
0
Camps Cleared
0
1,177,790
Distance Traveled
1,296,407
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,714
476
55
5
0
221,268
0
L
Heimdallr
6,185
515
107
9
0
222,430
2
W
Mulan
7,683
640
82
7
0
219,632
5
L
The Morrigan
6,226
519
72
6
0
253,835
0
W
Janus
6,849
571
112
9
0
252,020
0
L
Ix Chel
6,146
512
83
7
0
242,782
0
W
Bacchus
5,888
491
27
2
0
270,370
2
W
Ravana
6,655
555
80
7
0
307,166
0
L
Sylvanus
5,646
471
25
2
0
237,475
0
W
Nut
7,522
627
99
8
0
247,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role