Player Matchup

Odin
Odin
JellyJokerG
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo
Olorun
Olorun
NSG_BlaxkOut
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 298L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
Level 125
God Stats
8W - 11L
1,710 SR
Queue Stats
145W - 142L
1,451 Elo+
Solo
Nu Wa
Nu Wa
VeteranCard6934
Nu Wa
Level 260
God Stats
55W - 37L
1,657 SR
Queue Stats
303W - 317L
1,488 Elo+
Solo
Sylvanus
Sylvanus
peacemakerA94
Sylvanus
Level 143
God Stats
89W - 83L
1,478 SR
Queue Stats
505W - 513L
1,455 Elo+
Solo
Team Averages
Level 142
1,569 SR
1,455 Elo+

VS

Team Averages
Level 95
1,504 SR
1,425 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CorvieonSV
Surtr
Level 74
God Stats
44W - 39L
1,488 SR
Queue Stats
232W - 242L
1,432 Elo+
Solo
Poseidon
Poseidon
Fercho785599
Poseidon
Level 87
God Stats
4W - 7L
1,387 SR
Queue Stats
132W - 128L
1,358 Elo+
Solo
Hel
Hel
N3ur0t1c6098
Hel
Level 67
God Stats
20W - 11L
1,633 SR
Queue Stats
191W - 190L
1,416 Elo+
Party 1
Izanami
Izanami
TwIsTeDxXxFaTe
Izanami
Level 91
God Stats
28W - 30L
1,513 SR
Queue Stats
227W - 234L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,352
490
4,405
8,422
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
1 / 4 / 3
7,313
488
7,547
11,569
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
14
2 / 2 / 3
7,986
532
7,366
10,342
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 6 / 3
7,331
489
9,866
9,778
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
peacemakerA94
Sylvanus
13
4 / 2 / 1
7,653
510
4,449
9,676
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 3 / 2
8,749
583
6,851
10,150
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
16
4 / 0 / 2
9,945
663
9,824
11,501
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Fercho785599
Poseidon
12
0 / 4 / 0
7,579
505
5,956
11,698
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 5 / 3
7,612
507
6,097
15,650
6,845
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 4 / 3
8,825
588
5,746
13,987
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
15
Kills
17
17
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
2
2.33
W
Surtr
4
0
2
5
W
Poseidon
Fercho785599
Poseidon
0
4
0
0
L
3
3
0
1
W
3
5
3
0.9
L
Olorun
1
4
3
0.63
L
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
2
2
3
1.75
W
4
4
3
1.38
L
5
6
3
1.08
L
Sylvanus
peacemakerA94
Sylvanus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
34,474
49,787
Taken
62,986
22,377
Mitigated
25,126
8,963
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,851
895
0
3,116
10,150
3,101
63
1,619
8,400
52,036
0
W
Surtr
9,824
3,798
0
5,360
11,501
6,970
1,170
2,860
8,302
2,087
77,612
W
Poseidon
Fercho785599
Poseidon
5,956
1,006
0
3,168
11,698
3,101
49
2,231
9,420
55,680
0
L
4,405
1,684
0
749
8,422
4,962
0
1,697
6,161
0
29,247
W
6,097
63
3,041
6,323
15,650
6,845
114
8,865
6,785
34,524
220
L
Olorun
7,547
3,205
60
3,275
11,569
5,087
0
4,728
6,702
52,400
5,451
L
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
7,366
1,121
0
479
10,342
3,758
382
6,503
3,481
0
55,269
W
5,746
4,469
144
2,329
13,987
5,109
3,144
6,297
7,690
0
79,319
L
9,866
2,687
124
893
9,778
3,101
596
4,094
5,548
36,493
0
L
Sylvanus
peacemakerA94
Sylvanus
4,449
1,753
157
3,226
9,676
5,469
765
1,522
7,873
44,114
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
42,710
371
Minions Killed
481
0
Camps Cleared
0
1,284,582
Distance Traveled
1,370,199
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,749
583
78
5
0
318,016
5
W
Surtr
9,945
663
127
8
0
237,284
0
W
Poseidon
7,579
505
108
7
0
258,381
9
L
Odin
7,352
490
56
4
0
308,171
1
W
Hel
7,612
507
44
3
0
289,635
0
L
Olorun
7,313
488
82
5
0
247,144
0
L
Ah Muzen Cab
7,986
532
94
6
0
284,027
0
W
Izanami
8,825
588
124
8
0
266,883
0
L
Nu Wa
7,331
489
41
3
0
236,251
0
L
Sylvanus
7,653
510
98
7
0
208,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role