Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
DemonìcWolf
Chronos
Gold II
Level 144
God Stats
5W - 5L
1,657 SR
Queue Stats
94W - 89L
1,524 MMR
Solo
Charybdis
Charybdis
Gold III
GGeoDude
Charybdis
Gold III
Level 125
God Stats
35W - 25L
1,621 SR
Queue Stats
153W - 153L
1,524 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Pipe Cheese
Kuzenbo
Gold III
Level 136
God Stats
5W - 5L
1,488 SR
Queue Stats
54W - 64L
1,522 MMR
Solo
Neith
Neith
Silver II
jreese
Neith
Silver II
Level 172
God Stats
2W - 3L
1,322 SR
Queue Stats
18W - 22L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,518 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,497 SR
1,522 MMR
Sobek
Sobek
Gold IV
Byskitz
Sobek
Gold IV
Level 47
God Stats
12W - 12L
1,500 SR
Queue Stats
418W - 420L
1,516 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
astuto240lince
Cu Chulainn
Platinum V
Level 153
God Stats
171W - 139L
1,560 SR
Queue Stats
767W - 773L
1,719 MMR
Party 1
Chang'e
Chang'e
Gold V
gerson_ramms199
Chang'e
Gold V
Level 149
God Stats
170W - 136L
1,574 SR
Queue Stats
315W - 319L
1,333 MMR
Party 1
Nut
Nut
Gold IV
hourlongnine
Nut
Gold IV
Level 148
God Stats
27W - 26L
1,550 SR
Queue Stats
159W - 156L
1,524 MMR
Solo
Arachne
Arachne
Gold V
xSp4ceCowb0y
Arachne
Gold V
Level 59
God Stats
1W - 1L
1,303 SR
Queue Stats
13W - 11L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
3,456
691
707
3,229
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
DemonìcWolf
Chronos
3
0 / 2 / 0
2,751
550
375
1,817
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
GGeoDude
Charybdis
5
0 / 2 / 1
3,082
616
1,107
3,371
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Pipe Cheese
Kuzenbo
6
1 / 0 / 0
3,472
694
1,627
3,417
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
jreese
Neith
7
0 / 0 / 1
3,468
694
2,104
2,822
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThothCthulhuKaliSusano

VS

Bans
Ah Muzen CabThanatosJanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Byskitz
Sobek
5
0 / 0 / 2
3,588
718
1,386
3,717
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
astuto240lince
Cu Chulainn
7
2 / 0 / 0
4,217
843
1,626
2,572
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,706
741
1,478
3,606
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 1 / 0
3,786
757
2,616
3,057
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
xSp4ceCowb0y
Arachne
6
0 / 1 / 2
3,345
669
1,077
4,324
1,227
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
Sobek
Byskitz
Sobek
0
0
2
1
L
Chronos
DemonìcWolf
Chronos
0
2
0
0
L
Charybdis
GGeoDude
Charybdis
0
2
1
0.25
L
Kuzenbo
Pipe Cheese
Kuzenbo
1
0
0
1
W
Cu Chulainn
astuto240lince
Cu Chulainn
2
0
0
2
W
0
1
0
0
W
2
1
0
2
L
Neith
jreese
Neith
0
0
1
0.5
W
Arachne
xSp4ceCowb0y
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,920
Damage
8,183
14,656
Taken
17,276
5,349
Mitigated
6,918
4,267
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
707
237
0
496
3,229
1,083
0
0
3,229
0
17,038
W
Sobek
Byskitz
Sobek
1,386
159
0
2,313
3,717
2,547
0
884
2,833
10,015
0
L
Chronos
DemonìcWolf
Chronos
375
162
0
196
1,817
421
0
0
1,817
5,742
0
L
Charybdis
GGeoDude
Charybdis
1,107
613
0
521
3,371
849
0
678
2,693
0
10,416
L
Kuzenbo
Pipe Cheese
Kuzenbo
1,627
756
83
1,513
3,417
2,124
0
708
2,709
8,724
0
W
Cu Chulainn
astuto240lince
Cu Chulainn
1,626
197
0
850
2,572
1,156
0
431
2,141
0
22,466
W
1,478
200
0
2,091
3,606
927
0
0
3,606
18,777
1,403
W
2,616
1,328
0
419
3,057
1,061
0
642
2,415
0
23,002
L
Neith
jreese
Neith
2,104
554
0
1,458
2,822
872
0
1,279
1,357
0
22,335
W
Arachne
xSp4ceCowb0y
Arachne
1,077
536
0
1,961
4,324
1,227
0
45
4,279
0
18,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,229
Gold Earned
18,642
111
Minions Killed
179
0
Camps Cleared
0
492,468
Distance Traveled
544,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,456
691
37
7
0
129,725
0
W
Sobek
3,588
718
13
3
0
111,562
0
L
Chronos
2,751
550
9
2
0
59,113
0
L
Charybdis
3,082
616
15
3
0
96,975
0
L
Kuzenbo
3,472
694
15
3
0
117,954
0
W
Cu Chulainn
4,217
843
40
8
0
114,313
0
W
Chang'e
3,706
741
43
9
0
105,332
0
W
Nut
3,786
757
51
10
0
89,759
0
L
Neith
3,468
694
35
7
0
88,701
0
W
Arachne
3,345
669
32
6
0
123,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role