Player Matchup

Erlang Shen
Erlang Shen
PePPrMiNT LARRY
Erlang Shen
Level 124
God Stats
11W - 13L
1,388 SR
Queue Stats
203W - 202L
1,495 Elo+
Solo
Cupid
Cupid
SaItiwnl
Cupid
Level 84
God Stats
4W - 6L
1,234 SR
Queue Stats
146W - 128L
1,524 Elo+
Solo
Athena
Athena
Toiletpaper_26
Athena
Level 156
God Stats
2W - 3L
1,434 SR
Queue Stats
120W - 124L
1,534 Elo+
Solo
He Bo
He Bo
ToothpasteBB
He Bo
Level 161
God Stats
3W - 3L
1,704 SR
Queue Stats
90W - 69L
1,634 Elo+
Solo
Medusa
Medusa
ToxicNurseMain
Medusa
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
296W - 262L
1,632 Elo+
Solo
Team Averages
Level 127
1,452 SR
1,564 Elo+

VS

Team Averages
Level 135
1,486 SR
1,592 Elo+
Bakasura
Bakasura
CodeGeo
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,662 Elo+
Party 1
Odin
Odin
MarioOPxD
Odin
Level 157
God Stats
0W - 1L
1,406 SR
Queue Stats
29W - 30L
1,750 Elo+
Party 1
Zhong Kui
Zhong Kui
Shinji_012
Zhong Kui
Level 182
God Stats
6W - 5L
1,526 SR
Queue Stats
589W - 550L
1,495 Elo+
Solo
Ymir
Ymir
TheMaca
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
peccant
Hou Yi
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 172L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PePPrMiNT LARRY
Erlang Shen
16
3 / 2 / 1
9,673
645
8,472
14,071
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
SaItiwnl
Cupid
14
1 / 2 / 6
8,900
593
8,631
10,831
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 0 / 5
8,248
550
4,942
10,008
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 0 / 1
9,047
603
10,356
9,474
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 3
8,246
550
7,269
8,208
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CodeGeo
Bakasura
13
2 / 1 / 1
7,129
475
5,277
14,498
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
12
1 / 4 / 0
6,994
466
4,864
17,744
14,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Shinji_012
Zhong Kui
11
1 / 4 / 0
6,424
428
7,256
9,613
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TheMaca
Ymir
11
0 / 4 / 1
6,213
414
3,969
11,404
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
peccant
Hou Yi
13
1 / 1 / 1
7,428
495
7,520
7,208
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
5
5
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CodeGeo
Bakasura
2
1
1
2.5
L
Odin
1
4
0
0.25
W
Erlang Shen
PePPrMiNT LARRY
Erlang Shen
3
2
1
1.75
W
Cupid
SaItiwnl
Cupid
1
2
6
2
L
Zhong Kui
Shinji_012
Zhong Kui
1
4
0
0.25
L
Ymir
TheMaca
Ymir
0
4
1
0.13
W
0
0
5
2.5
W
8
0
1
8.5
W
2
1
3
3.5
L
Hou Yi
peccant
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,670
Damage
28,886
52,592
Taken
60,467
31,472
Mitigated
40,839
23,912
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CodeGeo
Bakasura
5,277
3,476
0
6,187
14,498
6,421
0
5,005
9,493
0
32,635
L
Odin
4,864
1,428
0
5,098
17,744
14,787
0
2,971
14,773
0
39,961
W
Erlang Shen
PePPrMiNT LARRY
Erlang Shen
8,472
4,765
0
7,776
14,071
9,423
0
468
13,487
0
76,429
W
Cupid
SaItiwnl
Cupid
8,631
4,384
236
3,600
10,831
4,614
182
5,731
4,765
0
74,432
L
Zhong Kui
Shinji_012
Zhong Kui
7,256
414
0
3,276
9,613
7,369
0
3,082
6,531
43,855
0
L
Ymir
TheMaca
Ymir
3,969
928
0
2,215
11,404
9,587
0
3,589
7,815
23,032
1,962
W
4,942
1,384
0
2,829
10,008
10,547
0
1,310
8,133
26,955
1,633
W
10,356
903
0
6,029
9,474
3,563
0
2,737
6,617
89,224
0
W
7,269
3,493
0
3,442
8,208
3,325
695
1,389
6,709
0
68,537
L
Hou Yi
peccant
Hou Yi
7,520
4,232
0
1,338
7,208
2,675
245
558
6,650
0
67,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
34,188
533
Minions Killed
382
0
Camps Cleared
0
1,489,817
Distance Traveled
1,406,872
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,129
475
94
6
0
356,643
0
L
Odin
6,994
466
72
5
0
277,857
0
W
Erlang Shen
9,673
645
123
8
0
270,363
0
W
Cupid
8,900
593
131
9
0
262,199
0
L
Zhong Kui
6,424
428
78
5
0
200,168
2
L
Ymir
6,213
414
34
2
0
305,540
1
W
Athena
8,248
550
40
3
0
317,456
0
W
He Bo
9,047
603
131
9
0
363,840
4
W
Medusa
8,246
550
108
7
0
275,959
2
L
Hou Yi
7,428
495
104
7
0
266,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role