Player Matchup

Bacchus
Bacchus
JirenTBG
Bacchus
Level 102
God Stats
3W - 0L
1,712 SR
Queue Stats
19W - 25L
1,547 Elo+
Party 2
Scylla
Scylla
MRoyalss
Scylla
Level 107
God Stats
4W - 0L
1,792 SR
Queue Stats
59W - 76L
1,488 Elo+
Party 2
Hun Batz
Hun Batz
Studsi
Hun Batz
Level 123
God Stats
6W - 1L
1,771 SR
Queue Stats
211W - 206L
1,623 Elo+
Party 2
Chernobog
Chernobog
iGoUp
Chernobog
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thegame1Arturpro
Cu Chulainn
Level 135
God Stats
1W - 0L
1,295 SR
Queue Stats
71W - 68L
1,554 Elo+
Solo
Team Averages
Level 95
1,614 SR
1,542 Elo+

VS

Team Averages
Level 95
1,591 SR
1,570 Elo+
Mercury
Mercury
Artliix
Mercury
Level 123
God Stats
0W - 1L
1,555 SR
Queue Stats
46W - 31L
1,579 Elo+
Solo
Vulcan
Vulcan
AsianPeppers414
Vulcan
Level 33
God Stats
2W - 1L
1,624 SR
Queue Stats
54W - 40L
1,582 Elo+
Party 1
Ares
Ares
IT IS SOUP TIME
Ares
Level 148
God Stats
4W - 3L
1,664 SR
Queue Stats
267W - 257L
1,538 Elo+
Solo
Cernunnos
Cernunnos
RumpIeForskn
Cernunnos
Level 65
God Stats
3W - 2L
1,675 SR
Queue Stats
62W - 47L
1,612 Elo+
Party 1
Mulan
Mulan
Yoko3881
Mulan
Level 107
God Stats
2W - 8L
1,436 SR
Queue Stats
160W - 137L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JirenTBG
Bacchus
12
1 / 2 / 6
7,175
513
5,047
10,991
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
MRoyalss
Scylla
14
0 / 2 / 5
8,074
577
4,768
5,756
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Studsi
Hun Batz
17
6 / 0 / 2
9,003
643
6,571
9,364
4,969
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
iGoUp
Chernobog
14
1 / 1 / 5
7,649
546
5,335
10,161
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cu Chulainn
thegame1Arturpro
Cu Chulainn
14
3 / 1 / 2
8,736
624
7,896
12,394
9,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artliix
Mercury
12
1 / 3 / 1
6,331
452
2,876
12,339
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
8,084
577
6,211
5,472
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,733
552
6,461
11,226
10,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RumpIeForskn
Cernunnos
14
3 / 2 / 0
7,983
570
6,391
7,314
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Yoko3881
Mulan
12
0 / 2 / 4
6,444
460
7,156
11,725
10,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
6
6
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Artliix
Mercury
1
3
1
0.5
L
1
1
1
1.5
L
1
3
0
0.33
W
Bacchus
JirenTBG
Bacchus
1
2
6
2
W
Scylla
MRoyalss
Scylla
0
2
5
1.25
L
Cernunnos
RumpIeForskn
Cernunnos
3
2
0
1.5
W
Hun Batz
Studsi
Hun Batz
6
0
2
7
L
Mulan
Yoko3881
Mulan
0
2
4
1
W
Chernobog
iGoUp
Chernobog
1
1
5
3.5
W
Cu Chulainn
thegame1Arturpro
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
29,095
48,666
Taken
48,076
31,398
Mitigated
31,284
11,050
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Artliix
Mercury
2,876
310
0
5,114
12,339
4,489
0
2,378
9,819
0
39,732
L
6,211
134
0
500
5,472
2,119
0
2,772
2,423
76,829
698
L
6,461
912
0
1,918
11,226
10,805
0
0
11,226
47,284
3,823
W
Bacchus
JirenTBG
Bacchus
5,047
682
0
2,400
10,991
10,903
5
2,007
8,984
18,462
0
W
Scylla
MRoyalss
Scylla
4,768
553
0
339
5,756
1,807
765
2,722
3,034
78,460
1,116
L
Cernunnos
RumpIeForskn
Cernunnos
6,391
2,997
0
2,869
7,314
2,982
0
1,048
6,266
0
73,117
W
Hun Batz
Studsi
Hun Batz
6,571
1,844
0
813
9,364
4,969
0
649
8,715
0
96,848
L
Mulan
Yoko3881
Mulan
7,156
1,344
0
1,754
11,725
10,889
0
3,004
8,602
0
32,983
W
Chernobog
iGoUp
Chernobog
5,335
2,716
0
5,148
10,161
3,881
0
833
9,328
0
63,625
W
Cu Chulainn
thegame1Arturpro
Cu Chulainn
7,896
1,012
0
2,350
12,394
9,838
0
5,431
6,480
0
62,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
36,575
550
Minions Killed
486
0
Camps Cleared
0
1,478,161
Distance Traveled
1,418,553
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,331
452
66
5
0
356,863
4
L
Vulcan
8,084
577
159
11
0
295,276
0
L
Ares
7,733
552
105
8
0
246,832
3
W
Bacchus
7,175
513
21
2
0
309,980
6
W
Scylla
8,074
577
160
11
0
277,883
0
L
Cernunnos
7,983
570
115
8
0
239,632
3
W
Hun Batz
9,003
643
144
10
0
346,317
1
L
Mulan
6,444
460
41
3
0
279,950
0
W
Chernobog
7,649
546
117
8
0
284,593
2
W
Cu Chulainn
8,736
624
108
8
0
259,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role