Player Matchup

Ymir
Ymir
Charliex420xx
Ymir
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
137W - 138L
1,413 Elo+
Party 1
Mercury
Mercury
Masimoto87
Mercury
Level 69
God Stats
11W - 6L
1,806 SR
Queue Stats
151W - 176L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
SAMSHADOW08
Sun Wukong
Level 51
God Stats
21W - 14L
1,644 SR
Queue Stats
51W - 54L
1,440 Elo+
Solo
Hou Yi
Hou Yi
gerstgameshd
Hou Yi
Level 86
God Stats
5W - 9L
1,342 SR
Queue Stats
326W - 334L
1,397 Elo+
Party 1
Osiris
Osiris
xDaMichex
Osiris
Level 89
God Stats
2W - 3L
1,266 SR
Queue Stats
324W - 343L
1,407 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,405 Elo+

VS

Team Averages
Level 72
1,463 SR
1,397 Elo+
Ratatoskr
Ratatoskr
Angoose2003
Ratatoskr
Level 47
God Stats
11W - 6L
1,568 SR
Queue Stats
44W - 56L
1,415 Elo+
Solo
Sobek
Sobek
CunningAmoeba
Sobek
Level 49
God Stats
1W - 3L
1,376 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 2
Arachne
Arachne
MaceBluey
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
sajin7
Ishtar
Level 109
God Stats
29W - 47L
1,398 SR
Queue Stats
59W - 89L
1,388 Elo+
Party 3
Tiamat
Tiamat
y0Jxstt
Tiamat
Level 146
God Stats
104W - 130L
1,472 SR
Queue Stats
245W - 312L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,692
517
1,711
6,365
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Masimoto87
Mercury
12
5 / 1 / 4
6,720
611
6,546
7,623
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SAMSHADOW08
Sun Wukong
12
4 / 1 / 1
6,662
606
5,858
7,967
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
10
0 / 0 / 2
5,701
518
4,101
3,710
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
xDaMichex
Osiris
13
6 / 0 / 2
8,097
736
9,280
8,400
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Angoose2003
Ratatoskr
10
0 / 6 / 0
5,386
490
3,671
12,534
4,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 0
5,345
486
2,579
4,877
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MaceBluey
Arachne
7
0 / 5 / 0
4,203
382
1,099
7,423
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
sajin7
Ishtar
8
0 / 0 / 0
4,620
420
3,183
4,633
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
y0Jxstt
Tiamat
11
2 / 4 / 0
6,222
566
4,340
7,675
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
2
2
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Angoose2003
Ratatoskr
0
6
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Arachne
MaceBluey
Arachne
0
5
0
0
W
Mercury
Masimoto87
Mercury
5
1
4
7
W
Sun Wukong
SAMSHADOW08
Sun Wukong
4
1
1
4.5
W
Hou Yi
0
0
2
1
L
Ishtar
sajin7
Ishtar
0
0
0
0
W
Osiris
xDaMichex
Osiris
6
0
2
7
L
Tiamat
y0Jxstt
Tiamat
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
14,872
34,065
Taken
37,142
21,602
Mitigated
16,983
12,013
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Angoose2003
Ratatoskr
3,671
619
0
3,000
12,534
4,726
0
0
11,975
0
37,987
W
1,711
270
0
1,382
6,365
5,115
414
1,811
4,554
20,875
0
L
2,579
155
0
1,755
4,877
3,849
0
1,053
3,824
10,512
0
L
Arachne
MaceBluey
Arachne
1,099
908
0
312
7,423
2,569
0
223
6,943
0
8,460
W
Mercury
Masimoto87
Mercury
6,546
3,789
0
750
7,623
3,136
0
307
7,228
0
49,338
W
Sun Wukong
SAMSHADOW08
Sun Wukong
5,858
984
0
2,014
7,967
5,078
0
3,456
4,075
0
41,290
W
Hou Yi
4,101
1,114
0
2,251
3,710
1,305
708
645
3,065
0
39,487
L
Ishtar
sajin7
Ishtar
3,183
1,498
0
2,347
4,633
1,682
0
435
4,198
0
29,363
W
Osiris
xDaMichex
Osiris
9,280
3,476
0
5,616
8,400
6,968
0
0
8,400
0
59,978
L
Tiamat
y0Jxstt
Tiamat
4,340
138
0
1,501
7,675
4,157
0
0
7,201
28,163
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
25,776
365
Minions Killed
211
0
Camps Cleared
0
1,086,174
Distance Traveled
1,033,451
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,386
490
60
5
0
191,491
0
W
Ymir
5,692
517
27
2
0
220,486
0
L
Sobek
5,345
486
23
2
0
227,628
0
L
Arachne
4,203
382
13
1
0
248,375
0
W
Mercury
6,720
611
75
7
0
242,552
0
W
Sun Wukong
6,662
606
70
6
0
200,154
0
W
Hou Yi
5,701
518
89
8
0
207,960
0
L
Ishtar
4,620
420
53
5
0
179,306
0
W
Osiris
8,097
736
104
9
0
215,022
0
L
Tiamat
6,222
566
62
6
0
186,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role