Player Matchup

Susano
Susano
 
Susano
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeserterBert
Sun Wukong
Level 69
God Stats
14W - 4L
1,766 SR
Queue Stats
96W - 66L
1,654 Elo+
Party 1
Awilix
Awilix
DeserterErnie
Awilix
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 49L
1,632 Elo+
Party 1
Geb
Geb
Dyingnewbie
Geb
Level 41
God Stats
5W - 5L
1,493 SR
Queue Stats
78W - 87L
1,455 Elo+
Solo
Neith
Neith
TheNoodler
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,774 Elo+
Party 1
Team Averages
Level 40
1,552 SR
1,603 Elo+

VS

Team Averages
Level 40
1,540 SR
1,504 Elo+
Horus
Horus
Dubnubb
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,633 Elo+
Party 2
Loki
Loki
FatePTW
Loki
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 206L
1,487 Elo+
Party 2
Ullr
Ullr
M00nSMITE
Ullr
Level 14
God Stats
0W - 1L
1,502 SR
Queue Stats
6W - 7L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
YellowRequim
Ah Puch
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 148L
1,356 Elo+
Solo
Olorun
Olorun
ohSkuaa
Olorun
Level 41
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 26L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 0 / 1
3,901
780
1,237
3,452
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
DeserterBert
Sun Wukong
7
1 / 1 / 0
3,816
763
1,847
3,499
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
3 / 1 / 1
3,737
747
4,636
2,682
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 3
3,904
781
2,099
3,631
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
7
1 / 0 / 2
4,442
888
2,587
2,887
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dubnubb
Horus
4
1 / 1 / 0
3,259
652
1,079
4,645
2,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
FatePTW
Loki
6
1 / 1 / 0
3,273
655
1,488
3,924
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
4
0 / 3 / 0
2,815
563
953
4,638
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
YellowRequim
Ah Puch
3
0 / 2 / 0
2,767
553
532
2,746
660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
ohSkuaa
Olorun
7
0 / 1 / 1
3,598
720
1,539
4,058
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
W
Sun Wukong
DeserterBert
Sun Wukong
1
1
0
1
W
3
1
1
3.5
L
Horus
Dubnubb
Horus
1
1
0
1
W
1
0
3
2.5
L
Loki
FatePTW
Loki
1
1
0
1
L
Ullr
0
3
0
0
W
Neith
1
0
2
2
L
Ah Puch
YellowRequim
Ah Puch
0
2
0
0
L
Olorun
ohSkuaa
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
5,591
16,151
Taken
20,011
6,177
Mitigated
6,873
6,243
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,237
314
0
1,946
3,452
942
0
49
3,403
0
14,697
W
Sun Wukong
DeserterBert
Sun Wukong
1,847
337
0
652
3,499
1,446
0
1,404
2,095
0
21,855
W
4,636
2,093
0
992
2,682
795
0
0
2,682
0
17,398
L
Horus
Dubnubb
Horus
1,079
969
160
1,655
4,645
2,662
0
989
3,656
0
6,458
W
2,099
403
0
1,362
3,631
2,102
0
0
3,631
13,836
0
L
Loki
FatePTW
Loki
1,488
336
0
1,430
3,924
992
0
303
3,621
0
10,759
L
Ullr
953
559
0
500
4,638
1,359
0
807
3,831
0
7,523
W
Neith
2,587
1,367
0
1,291
2,887
892
0
532
2,355
0
27,862
L
Ah Puch
YellowRequim
Ah Puch
532
41
0
993
2,746
660
0
0
2,746
8,270
0
L
Olorun
ohSkuaa
Olorun
1,539
674
120
1,702
4,058
1,200
0
0
4,058
19,520
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
15,712
174
Minions Killed
92
0
Camps Cleared
0
546,710
Distance Traveled
495,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,901
780
36
7
0
124,959
0
W
Sun Wukong
3,816
763
43
9
0
111,512
0
W
Awilix
3,737
747
31
6
0
116,500
0
L
Horus
3,259
652
11
2
0
110,852
0
W
Geb
3,904
781
16
3
0
102,982
0
L
Loki
3,273
655
19
4
0
122,576
0
L
Ullr
2,815
563
9
2
0
101,010
0
W
Neith
4,442
888
48
10
0
90,757
0
L
Ah Puch
2,767
553
12
2
0
42,464
0
L
Olorun
3,598
720
41
8
0
118,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role