Player Matchup

Ymir
Ymir
BasedGodSperks
Ymir
Level 59
God Stats
7W - 10L
1,500 SR
Queue Stats
19W - 23L
1,494 Elo+
Solo
Fenrir
Fenrir
MF_eussemaxi
Fenrir
Level 73
God Stats
42W - 26L
1,544 SR
Queue Stats
140W - 132L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Tank743
Guan Yu
Level 119
God Stats
1W - 0L
1,665 SR
Queue Stats
22W - 13L
1,529 Elo+
Solo
Hachiman
Hachiman
daddyfasthands
Hachiman
Level 66
God Stats
26W - 32L
1,490 SR
Queue Stats
59W - 72L
1,385 Elo+
Solo
Eset
Eset
stevie666
Eset
Level 65
God Stats
4W - 1L
1,596 SR
Queue Stats
90W - 75L
1,498 Elo+
Solo
Team Averages
Level 76
1,559 SR
1,465 Elo+

VS

Team Averages
Level 35
1,537 SR
1,322 Elo+
Bastet
Bastet
Rengheky
Bastet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 135L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
acdclives
Cthulhu
Level 47
God Stats
3W - 1L
1,795 SR
Queue Stats
59W - 88L
1,400 Elo+
Solo
Ix Chel
Ix Chel
dragonfury_901
Ix Chel
Level 24
God Stats
0W - 6L
1,174 SR
Queue Stats
12W - 25L
1,386 Elo+
Party 1
Anubis
Anubis
kmurdaa25
Anubis
Level 34
God Stats
2W - 2L
1,712 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
Medusa
Medusa
lollotrol78
Medusa
Level 26
God Stats
10W - 10L
1,503 SR
Queue Stats
127W - 136L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
8,638
455
4,933
9,834
5,809
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
19
10 / 0 / 6
11,374
599
12,412
10,796
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Tank743
Guan Yu
14
0 / 2 / 4
9,082
478
6,198
19,536
10,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
15
6 / 3 / 3
9,465
498
9,575
8,779
3,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
17
5 / 1 / 8
10,927
575
10,711
9,069
2,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rengheky
Bastet
13
1 / 5 / 0
8,070
425
5,327
17,434
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
acdclives
Cthulhu
15
2 / 2 / 0
9,465
498
12,295
12,587
11,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 2
7,825
412
3,247
10,885
4,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
kmurdaa25
Anubis
10
0 / 7 / 0
7,474
393
3,350
10,193
4,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
13
1 / 4 / 0
7,794
410
5,398
12,252
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
5
6
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Fenrir
10
0
6
13
L
Bastet
Rengheky
Bastet
1
5
0
0.2
W
Guan Yu
Tank743
Guan Yu
0
2
4
1
L
Cthulhu
acdclives
Cthulhu
2
2
0
1
W
Hachiman
6
3
3
2.5
L
1
6
2
0.33
L
Anubis
kmurdaa25
Anubis
0
7
0
0
L
Medusa
1
4
0
0.25
W
Eset
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
29,617
58,014
Taken
63,351
28,959
Mitigated
31,613
14,790
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,933
284
0
2,265
9,834
5,809
755
1,439
8,395
44,980
1,313
W
Fenrir
12,412
1,999
0
2,364
10,796
6,524
402
1,020
9,776
0
103,902
L
Bastet
Rengheky
Bastet
5,327
1,723
0
3,622
17,434
6,269
0
5,466
11,968
0
43,042
W
Guan Yu
Tank743
Guan Yu
6,198
2,363
125
5,150
19,536
10,322
0
11,202
8,334
0
41,863
L
Cthulhu
acdclives
Cthulhu
12,295
2,184
0
2,520
12,587
11,868
464
0
12,587
62,617
2,709
W
Hachiman
9,575
5,097
0
1,925
8,779
3,334
4,640
1,657
7,122
0
60,195
L
3,247
166
1,007
1,900
10,885
4,000
1,207
3,493
7,392
33,146
68
L
Anubis
kmurdaa25
Anubis
3,350
8
0
1,879
10,193
4,548
23
3,662
6,531
39,872
970
L
Medusa
5,398
1,758
0
902
12,252
4,928
1,716
2,627
9,625
0
52,977
W
Eset
10,711
1,017
64
2,897
9,069
2,970
263
2,997
6,072
85,110
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
40,628
493
Minions Killed
367
0
Camps Cleared
0
1,880,172
Distance Traveled
1,518,368
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,638
455
64
3
0
384,185
8
W
Fenrir
11,374
599
127
7
0
439,847
0
L
Bastet
8,070
425
58
3
0
358,113
0
W
Guan Yu
9,082
478
80
4
0
353,185
2
L
Cthulhu
9,465
498
100
5
0
284,658
0
W
Hachiman
9,465
498
88
5
0
326,950
0
L
Ix Chel
7,825
412
54
3
0
322,245
2
L
Anubis
7,474
393
64
3
0
204,216
0
L
Medusa
7,794
410
91
5
0
349,136
1
W
Eset
10,927
575
134
7
0
376,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role