Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Masters
Radnòr
Skadi
Masters
Level 135
God Stats
2W - 5L
1,890 SR
Queue Stats
529W - 517L
2,386 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Timebandit150
Zhong Kui
Diamond I
Level 189
God Stats
1W - 2L
1,525 SR
Queue Stats
134W - 114L
2,331 MMR
Solo
Khepri
Khepri
Diamond II
ZeroGreen
Khepri
Diamond II
Level 207
God Stats
6W - 6L
1,874 SR
Queue Stats
139W - 102L
2,222 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
epîk
Hun Batz
Diamond III
Level 228
God Stats
1W - 2L
1,582 SR
Queue Stats
150W - 136L
2,159 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 192
1,674 SR
2,120 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,567 SR
2,278 MMR
Ne Zha
Ne Zha
Diamond V
Montime
Ne Zha
Diamond V
Level 147
God Stats
4W - 4L
1,748 SR
Queue Stats
287W - 267L
2,157 MMR
Solo
King Arthur
King Arthur
Diamond I
TheHonkler
King Arthur
Diamond I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
2,362 MMR
Solo
Sylvanus
Sylvanus
Diamond I
TheMyrlyn
Sylvanus
Diamond I
Level 157
God Stats
5W - 6L
1,562 SR
Queue Stats
150W - 121L
2,291 MMR
Solo
Janus
Janus
Diamond I
Zulxx
Janus
Diamond I
Level 209
God Stats
5W - 4L
1,675 SR
Queue Stats
220W - 178L
2,420 MMR
Solo
Charybdis
Charybdis
Diamond II
cheekclapper872
Charybdis
Diamond II
Level 67
God Stats
3W - 2L
1,350 SR
Queue Stats
191W - 143L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 4 / 0
6,907
531
6,266
13,910
10,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Radnòr
Skadi
12
0 / 4 / 1
6,713
516
5,642
9,468
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Timebandit150
Zhong Kui
12
1 / 4 / 0
6,687
514
7,261
10,868
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ZeroGreen
Khepri
10
0 / 2 / 0
6,021
463
2,900
7,209
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
epîk
Hun Batz
13
1 / 1 / 1
6,619
509
4,407
8,688
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThorThanatosSobek

VS

Bans
OdinAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Montime
Ne Zha
13
3 / 2 / 2
6,974
536
4,168
10,530
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
TheHonkler
King Arthur
14
3 / 0 / 1
9,220
709
10,784
11,523
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheMyrlyn
Sylvanus
12
4 / 0 / 5
8,001
615
4,762
11,737
11,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Zulxx
Janus
15
2 / 0 / 5
8,283
637
8,989
7,192
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
cheekclapper872
Charybdis
16
3 / 0 / 2
8,835
680
9,205
10,265
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Ne Zha
Montime
Ne Zha
3
2
2
2
L
Skadi
Radnòr
Skadi
0
4
1
0.13
W
King Arthur
TheHonkler
King Arthur
3
0
1
3.5
W
Sylvanus
TheMyrlyn
Sylvanus
4
0
5
6.5
L
Zhong Kui
Timebandit150
Zhong Kui
1
4
0
0.25
L
Khepri
ZeroGreen
Khepri
0
2
0
0
W
Janus
Zulxx
Janus
2
0
5
4.5
W
Charybdis
cheekclapper872
Charybdis
3
0
2
4
L
Hun Batz
epîk
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
37,908
50,143
Taken
51,247
29,600
Mitigated
31,223
10,774
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,266
1,120
0
4,471
13,910
10,136
0
144
13,726
183
62,008
W
Ne Zha
Montime
Ne Zha
4,168
889
0
755
10,530
4,753
0
1,329
9,201
0
52,357
L
Skadi
Radnòr
Skadi
5,642
1,809
0
975
9,468
3,433
0
5,039
4,165
0
54,183
W
King Arthur
TheHonkler
King Arthur
10,784
2,500
0
3,029
11,523
7,747
0
145
11,378
0
80,682
W
Sylvanus
TheMyrlyn
Sylvanus
4,762
1,316
1,685
4,976
11,737
11,189
15
3,279
8,458
17,674
1,599
L
Zhong Kui
Timebandit150
Zhong Kui
7,261
2,541
0
3,084
10,868
7,142
0
1,590
9,238
43,141
10,955
L
Khepri
ZeroGreen
Khepri
2,900
467
0
1,894
7,209
5,283
0
3,499
3,550
22,114
1,526
W
Janus
Zulxx
Janus
8,989
327
0
750
7,192
2,962
0
178
7,014
73,678
0
W
Charybdis
cheekclapper872
Charybdis
9,205
5,969
0
6,839
10,265
4,572
0
4,566
5,699
0
92,671
L
Hun Batz
epîk
Hun Batz
4,407
1,710
0
350
8,688
3,606
0
2,823
5,737
0
66,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
41,313
452
Minions Killed
530
0
Camps Cleared
0
1,404,406
Distance Traveled
1,439,181
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,907
531
116
9
0
298,112
2
W
Ne Zha
6,974
536
68
5
0
317,561
0
L
Skadi
6,713
516
113
9
0
245,298
0
W
King Arthur
9,220
709
136
10
0
273,674
2
W
Sylvanus
8,001
615
27
2
0
276,683
4
L
Zhong Kui
6,687
514
104
8
0
250,459
0
L
Khepri
6,021
463
18
1
0
295,002
4
W
Janus
8,283
637
143
11
0
321,820
1
W
Charybdis
8,835
680
156
12
0
249,443
0
L
Hun Batz
6,619
509
101
8
0
315,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role