Player Matchup

Zeus
Zeus
DarthYorichi
Zeus
Level 45
God Stats
91W - 93L
1,443 SR
Queue Stats
91W - 97L
1,399 Elo+
Solo
Loki
Loki
Highhopess1
Loki
Level 108
God Stats
1W - 2L
1,881 SR
Queue Stats
24W - 18L
1,598 Elo+
Solo
Janus
Janus
HomemadeAnimal4
Janus
Level 149
God Stats
82W - 116L
1,575 SR
Queue Stats
375W - 362L
1,546 Elo+
Solo
Bacchus
Bacchus
MrBearAss907
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,478 Elo+
Solo
Aphrodite
Aphrodite
mango1111
Aphrodite
Level 95
God Stats
1W - 2L
1,433 SR
Queue Stats
47W - 48L
1,466 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,498 Elo+

VS

Team Averages
Level 113
1,401 SR
1,399 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KiwiAC52066
Cernunnos
Level 88
God Stats
17W - 13L
1,616 SR
Queue Stats
346W - 357L
1,401 Elo+
Party 1
Scylla
Scylla
Tesla_Stark
Scylla
Level 126
God Stats
66W - 67L
1,487 SR
Queue Stats
321W - 352L
1,481 Elo+
Solo
Nu Wa
Nu Wa
chiefbeef316
Nu Wa
Level 103
God Stats
3W - 2L
1,247 SR
Queue Stats
9W - 21L
1,170 Elo+
Solo
Discordia
Discordia
fufyareckon
Discordia
Level 149
God Stats
1W - 0L
1,158 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,637
960
10,288
9,234
3,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 0
9,271
1,030
7,492
7,253
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 1 / 1
8,811
979
6,548
9,524
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
MrBearAss907
Bacchus
14
0 / 0 / 0
9,494
1,055
4,216
13,802
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
mango1111
Aphrodite
14
0 / 0 / 2
8,415
935
2,826
3,110
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

262

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 1 / 0
9,593
1,066
6,595
15,463
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
KiwiAC52066
Cernunnos
15
0 / 1 / 2
9,012
1,001
3,986
7,186
3,423
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
1 / 0 / 1
9,241
1,027
10,273
4,882
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 0
8,800
978
6,092
3,102
1,213
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
fufyareckon
Discordia
15
1 / 0 / 0
9,574
1,064
13,330
4,389
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
2
Kills
2
2
Deaths
2
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
L
0
1
2
1
L
2
0
0
2
L
0
1
1
0.5
W
Cernunnos
KiwiAC52066
Cernunnos
0
1
2
1
L
Bacchus
MrBearAss907
Bacchus
0
0
0
0
W
Scylla
1
0
1
1.5
W
0
0
0
0
W
Discordia
fufyareckon
Discordia
1
0
0
1
L
Aphrodite
mango1111
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
40,276
42,923
Taken
35,022
26,910
Mitigated
26,012
7,791
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,595
747
0
1,173
15,463
17,778
0
11,363
3,618
18,860
0
L
10,288
1,339
0
0
9,234
3,732
0
8,122
841
19,404
0
L
7,492
436
0
275
7,253
2,570
0
5,746
1,165
0
28,380
L
6,548
137
0
250
9,524
3,013
0
8,370
827
25,589
0
W
Cernunnos
KiwiAC52066
Cernunnos
3,986
1,688
0
79
7,186
3,423
0
4,709
2,357
0
21,236
L
Bacchus
MrBearAss907
Bacchus
4,216
263
0
3,712
13,802
15,960
0
10,215
3,168
15,722
0
W
Scylla
10,273
264
0
0
4,882
1,885
0
2,962
1,880
27,400
0
W
6,092
2,124
0
0
3,102
1,213
0
2,058
950
16,682
1,024
W
Discordia
fufyareckon
Discordia
13,330
121
0
0
4,389
1,713
0
2,038
2,339
37,420
667
L
Aphrodite
mango1111
Aphrodite
2,826
711
1,782
1,772
3,110
1,635
0
2,047
860
11,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
46,220
163
Minions Killed
199
3
Camps Cleared
14
715,792
Distance Traveled
927,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,593
1,066
25
3
0
187,699
0
L
Zeus
8,637
960
20
2
0
156,474
0
L
Loki
9,271
1,030
28
3
2
152,693
0
L
Janus
8,811
979
69
8
1
172,267
0
W
Cernunnos
9,012
1,001
47
5
2
170,567
0
L
Bacchus
9,494
1,055
17
2
0
162,159
0
W
Scylla
9,241
1,027
45
5
1
211,199
0
W
Nu Wa
8,800
978
16
2
5
152,554
0
W
Discordia
9,574
1,064
66
7
6
205,828
0
L
Aphrodite
8,415
935
29
3
0
72,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role