Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Alucioh
Cu Chulainn
Diamond V
Level 165
God Stats
0W - 3L
1,484 SR
Queue Stats
146W - 140L
1,774 MMR
Solo
Hun Batz
Hun Batz
Gold I
Estiv20
Hun Batz
Gold I
Level 158
God Stats
0W - 1L
1,719 SR
Queue Stats
50W - 48L
1,779 MMR
Party 2
Ares
Ares
Platinum IV
Lordaei
Ares
Platinum IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 148L
1,786 MMR
Solo
Anhur
Anhur
Platinum V
TTVExtremo2546XD
Anhur
Platinum V
Level 167
God Stats
15W - 11L
1,672 SR
Queue Stats
51W - 48L
1,805 MMR
Party 2
Vulcan
Vulcan
Gold I
Wizard--zzz
Vulcan
Gold I
Level 154
God Stats
6W - 5L
1,865 SR
Queue Stats
66W - 59L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,648 SR
1,787 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,682 SR
1,808 MMR
Da Ji
Da Ji
Platinum V
ASAPRavana
Da Ji
Platinum V
Level 148
God Stats
3W - 1L
1,597 SR
Queue Stats
61W - 57L
1,721 MMR
Solo
Ullr
Ullr
Diamond V
Al3XANDERKRAIT
Ullr
Diamond V
Level 185
God Stats
9W - 5L
1,710 SR
Queue Stats
79W - 64L
1,896 MMR
Solo
Agni
Agni
Platinum IV
BloatedBoDo
Agni
Platinum IV
Level 82
God Stats
37W - 21L
1,703 SR
Queue Stats
151W - 147L
1,796 MMR
Solo
Bastet
Bastet
Platinum I
ThatGuyRobbyy
Bastet
Platinum I
Level 164
God Stats
6W - 3L
1,732 SR
Queue Stats
167W - 154L
1,891 MMR
Party 1
Maui
Maui
Gold I
bawnkers123
Maui
Gold I
Level 84
God Stats
2W - 5L
1,668 SR
Queue Stats
43W - 39L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alucioh
Cu Chulainn
4
0 / 1 / 0
3,534
505
1,545
3,279
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Estiv20
Hun Batz
7
0 / 2 / 1
3,721
532
1,338
6,713
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Lordaei
Ares
7
1 / 1 / 0
4,412
630
2,370
6,148
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,175
596
4,506
3,993
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
8
0 / 1 / 1
4,407
630
1,943
2,143
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharonAthena

VS

Bans
ThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 0 / 1
5,175
739
2,041
5,210
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 2
4,631
662
3,115
5,033
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 1
4,413
630
2,141
2,507
735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
2 / 1 / 1
4,331
619
2,511
5,786
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
5,028
718
2,955
4,980
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
0
1
1.5
W
1
0
2
2
L
Cu Chulainn
Alucioh
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Hun Batz
Estiv20
Hun Batz
0
2
1
0.25
L
Ares
Lordaei
Ares
1
1
0
1
L
0
1
0
0
W
2
1
1
2.5
L
Vulcan
0
1
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
12,763
22,276
Taken
23,516
9,336
Mitigated
9,752
7,796
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
2,041
370
0
2,029
5,210
3,225
0
0
5,004
0
27,955
W
3,115
2,040
0
1,499
5,033
1,419
0
885
4,148
0
25,802
L
Cu Chulainn
Alucioh
Cu Chulainn
1,545
642
0
1,520
3,279
1,666
0
0
3,279
0
11,573
W
2,141
216
0
1,542
2,507
735
0
934
1,462
35,376
0
L
Hun Batz
Estiv20
Hun Batz
1,338
432
0
2,733
6,713
1,821
0
678
6,035
0
18,638
L
Ares
Lordaei
Ares
2,370
247
0
1,733
6,148
3,626
0
2,352
3,796
8,059
0
L
4,506
3,518
0
1,524
3,993
1,323
0
757
3,236
0
29,930
W
2,511
728
0
3,575
5,786
1,772
0
890
4,882
0
22,598
L
Vulcan
1,943
106
0
286
2,143
900
0
1,120
1,023
28,994
498
W
2,955
726
880
2,064
4,980
2,601
0
1,438
3,522
12,588
3,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,249
Gold Earned
23,578
188
Minions Killed
233
0
Camps Cleared
0
625,829
Distance Traveled
726,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,175
739
52
7
0
98,593
1
W
Ullr
4,631
662
53
8
0
131,138
0
L
Cu Chulainn
3,534
505
25
4
0
61,311
0
W
Agni
4,413
630
60
9
0
170,930
0
L
Hun Batz
3,721
532
35
5
0
181,131
2
L
Ares
4,412
630
10
1
0
120,458
0
L
Anhur
4,175
596
56
8
0
123,091
1
W
Bastet
4,331
619
42
6
0
174,486
0
L
Vulcan
4,407
630
62
9
0
139,838
0
W
Maui
5,028
718
26
4
0
151,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role