Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
godoflightenin
Achilles
Level 59
God Stats
35W - 37L
1,540 SR
Queue Stats
397W - 388L
1,488 Elo+
Solo
Fafnir
Fafnir
holyguacamorley
Fafnir
Level 154
God Stats
1W - 5L
1,362 SR
Queue Stats
71W - 77L
1,460 Elo+
Solo
Charybdis
Charybdis
jumbo_mullet8
Charybdis
Level 122
God Stats
29W - 18L
1,556 SR
Queue Stats
77W - 68L
1,499 Elo+
Solo
Nu Wa
Nu Wa
rimolo21
Nu Wa
Level 135
God Stats
21W - 18L
1,513 SR
Queue Stats
343W - 327L
1,549 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,499 Elo+

VS

Team Averages
Level 92
1,452 SR
1,480 Elo+
Xbalanque
Xbalanque
Faze_Ojogato12
Xbalanque
Level 56
God Stats
5W - 2L
1,421 SR
Queue Stats
106W - 99L
1,366 Elo+
Solo
Chaac
Chaac
MrTaqoh
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,497 Elo+
Solo
Olorun
Olorun
Peregrinebow
Olorun
Level 122
God Stats
2W - 3L
1,285 SR
Queue Stats
140W - 129L
1,496 Elo+
Solo
Freya
Freya
TheDankDeity
Freya
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 134L
1,455 Elo+
Solo
Ymir
Ymir
gibby2972
Ymir
Level 115
God Stats
145W - 161L
1,552 SR
Queue Stats
626W - 603L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 6 / 0
4,143
377
1,509
8,628
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
12
1 / 1 / 0
5,890
535
2,027
7,296
4,357
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 1
5,255
478
3,808
6,387
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
jumbo_mullet8
Charybdis
10
1 / 3 / 0
5,683
517
6,338
9,884
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
rimolo21
Nu Wa
10
0 / 0 / 2
5,651
514
3,720
3,209
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Faze_Ojogato12
Xbalanque
9
1 / 0 / 0
5,082
462
1,480
2,621
898
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
MrTaqoh
Chaac
12
3 / 0 / 1
7,182
653
7,739
7,439
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
11
0 / 1 / 1
6,437
585
2,501
6,643
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 1 / 1
6,118
556
6,122
7,014
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
9
2 / 0 / 1
6,115
556
1,838
7,045
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
10
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
0
0
W
Xbalanque
Faze_Ojogato12
Xbalanque
1
0
0
1
W
Chaac
MrTaqoh
Chaac
3
0
1
3.5
W
Olorun
0
1
1
0.5
W
3
1
1
3.5
W
Ymir
2
0
1
2.5
L
Achilles
1
1
0
1
L
0
0
1
0.5
L
Charybdis
jumbo_mullet8
Charybdis
1
3
0
0.33
L
Nu Wa
rimolo21
Nu Wa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
19,680
35,404
Taken
30,762
18,926
Mitigated
16,321
12,123
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,509
890
0
719
8,628
4,227
0
3,471
4,890
0
8,544
W
Xbalanque
Faze_Ojogato12
Xbalanque
1,480
427
114
161
2,621
898
411
1,529
1,050
0
16,123
W
Chaac
MrTaqoh
Chaac
7,739
2,142
0
3,049
7,439
5,374
297
1,010
6,281
0
53,971
W
Olorun
2,501
1,272
90
2,515
6,643
2,708
715
1,954
4,647
64,236
2,085
W
6,122
1,606
0
2,487
7,014
2,439
0
936
5,929
34,251
0
W
Ymir
1,838
325
238
2,577
7,045
4,902
190
1,343
5,456
15,583
2,342
L
Achilles
2,027
644
0
4,662
7,296
4,357
0
140
7,156
0
55,210
L
3,808
764
0
1,692
6,387
5,799
237
1,465
4,732
20,404
1,290
L
Charybdis
jumbo_mullet8
Charybdis
6,338
2,980
0
4,300
9,884
3,434
14
3,147
6,365
0
49,171
L
Nu Wa
rimolo21
Nu Wa
3,720
784
0
750
3,209
1,109
0
1,088
2,121
37,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
30,934
276
Minions Killed
312
0
Camps Cleared
0
979,516
Distance Traveled
948,531
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,143
377
7
1
0
218,773
0
W
Xbalanque
5,082
462
23
2
0
162,719
0
W
Chaac
7,182
653
92
8
0
205,730
0
W
Olorun
6,437
585
113
10
0
186,157
0
W
Freya
6,118
556
62
6
0
207,788
3
W
Ymir
6,115
556
22
2
0
186,137
1
L
Achilles
5,890
535
86
8
0
201,591
0
L
Fafnir
5,255
478
31
3
0
198,635
0
L
Charybdis
5,683
517
85
8
0
161,821
0
L
Nu Wa
5,651
514
67
6
0
198,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role