Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AngeredWriter
Zeus
Level 148
God Stats
43W - 27L
1,698 SR
Queue Stats
184W - 162L
1,581 Elo+
Party 1
Ravana
Ravana
FlacidBooberang
Ravana
Level 41
God Stats
8W - 7L
1,480 SR
Queue Stats
228W - 229L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
TayoAFK
Ao Kuang
Level 147
God Stats
4W - 8L
1,604 SR
Queue Stats
81W - 65L
1,598 Elo+
Solo
Charon
Charon
Uilment
Charon
Level 26
God Stats
1W - 2L
1,280 SR
Queue Stats
44W - 46L
1,573 Elo+
Party 1
Team Averages
Level 94
1,512 SR
1,569 Elo+

VS

Team Averages
Level 143
1,772 SR
1,551 Elo+
Neith
Neith
Fatcat762
Neith
Level 136
God Stats
1W - 0L
1,855 SR
Queue Stats
165W - 200L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
KNG kikin
Jormungandr
Level 149
God Stats
5W - 1L
1,857 SR
Queue Stats
382W - 344L
1,609 Elo+
Solo
Thor
Thor
Mutloaf
Thor
Level 141
God Stats
2W - 0L
1,746 SR
Queue Stats
56W - 67L
1,556 Elo+
Party 2
Bacchus
Bacchus
Sylvestter
Bacchus
Level 133
God Stats
12W - 12L
1,578 SR
Queue Stats
66W - 96L
1,508 Elo+
Party 2
Sol
Sol
ersiee
Sol
Level 156
God Stats
3W - 1L
1,823 SR
Queue Stats
273W - 310L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 4 / 0
5,146
515
3,377
8,414
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,321
532
4,075
5,654
1,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
5,838
584
5,607
6,502
4,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TayoAFK
Ao Kuang
12
1 / 0 / 0
5,623
562
1,785
7,202
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
Uilment
Charon
6
0 / 1 / 0
4,489
449
510
3,445
2,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fatcat762
Neith
12
3 / 0 / 2
6,702
670
4,234
3,475
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
KNG kikin
Jormungandr
11
0 / 2 / 0
6,359
636
3,461
8,106
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Mutloaf
Thor
10
0 / 1 / 1
5,492
549
2,179
8,420
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sylvestter
Bacchus
9
3 / 0 / 1
5,643
564
1,768
3,186
2,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
ersiee
Sol
13
2 / 0 / 2
7,093
709
6,876
7,024
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
8
8
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
0
3
0
0
W
Neith
Fatcat762
Neith
3
0
2
4
L
2
0
0
2
W
Jormungandr
KNG kikin
Jormungandr
0
2
0
0
W
Thor
Mutloaf
Thor
0
1
1
0.5
W
Bacchus
Sylvestter
Bacchus
3
0
1
3.5
L
Ao Kuang
TayoAFK
Ao Kuang
1
0
0
1
L
Charon
Uilment
Charon
0
1
0
0
W
Sol
ersiee
Sol
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
18,518
31,217
Taken
30,211
14,184
Mitigated
15,959
10,293
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,377
1,524
0
1,568
8,414
3,085
843
5,698
2,716
0
38,722
L
4,075
1,328
0
1,051
5,654
1,643
0
997
4,657
34,754
502
W
Neith
Fatcat762
Neith
4,234
1,798
0
1,248
3,475
1,305
150
2,071
1,404
0
56,807
L
5,607
1,392
0
2,705
6,502
4,681
0
2,696
3,806
0
37,455
W
Jormungandr
KNG kikin
Jormungandr
3,461
1,348
0
2,353
8,106
6,494
0
1,015
7,091
46,176
1,366
W
Thor
Mutloaf
Thor
2,179
688
0
3,701
8,420
2,858
0
867
7,553
0
42,137
W
Bacchus
Sylvestter
Bacchus
1,768
269
0
1,474
3,186
2,760
0
1,103
2,083
11,509
1,869
L
Ao Kuang
TayoAFK
Ao Kuang
1,785
584
0
3,897
7,202
2,686
0
999
6,203
38,624
10,608
L
Charon
Uilment
Charon
510
128
0
1,072
3,445
2,089
0
1,641
1,804
5,794
0
W
Sol
ersiee
Sol
6,876
3,008
0
4,403
7,024
2,542
0
1,768
5,256
63,520
5,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
31,289
293
Minions Killed
394
0
Camps Cleared
0
887,940
Distance Traveled
1,005,526
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,146
515
68
7
0
155,958
0
L
Zeus
5,321
532
60
6
0
180,030
0
W
Neith
6,702
670
99
10
0
178,805
0
L
Ravana
5,838
584
66
7
0
206,988
4
W
Jormungandr
6,359
636
90
9
0
175,464
3
W
Thor
5,492
549
70
7
0
227,242
0
W
Bacchus
5,643
564
13
1
0
230,888
3
L
Ao Kuang
5,623
562
92
9
0
218,246
0
L
Charon
4,489
449
7
1
0
126,718
0
W
Sol
7,093
709
122
12
0
193,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role