Player Matchup

Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Evilbrat
Nu Wa
Level 62
God Stats
68W - 50L
1,534 SR
Queue Stats
431W - 438L
1,490 Elo+
Solo
Thor
Thor
Exeptixe
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,622 Elo+
Solo
Ullr
Ullr
JoSynister
Ullr
Level 112
God Stats
1W - 1L
1,156 SR
Queue Stats
363W - 250L
1,669 Elo+
Party 1
Ares
Ares
LesNouillesKnoRR
Ares
Level 108
God Stats
12W - 0L
2,110 SR
Queue Stats
211W - 63L
1,822 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,621 Elo+

VS

Team Averages
Level 113
1,502 SR
1,487 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Prince Supa
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 372L
1,517 Elo+
Solo
Ra
Ra
rapidfire405
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,480 Elo+
Solo
Bacchus
Bacchus
savedapirate
Bacchus
Level 64
God Stats
2W - 5L
1,512 SR
Queue Stats
338W - 362L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 0 / 4
7,421
1,237
5,105
3,130
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Evilbrat
Nu Wa
12
0 / 0 / 8
6,614
1,102
3,994
409
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 0 / 3
6,358
1,060
1,866
3,170
1,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 1 / 5
6,611
1,102
3,398
4,666
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 0 / 6
7,526
1,254
6,613
6,668
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

380

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 0
6,376
1,063
2,993
2,882
1,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
 
Osiris
10
0 / 2 / 1
5,865
978
4,380
5,393
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Prince Supa
Cernunnos
11
0 / 2 / 0
6,084
1,014
2,948
5,677
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,951
992
2,713
4,901
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
savedapirate
Bacchus
12
0 / 0 / 0
6,828
1,138
2,423
3,903
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
8
Kills
1
1
Deaths
8
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
4
6
L
Ah Puch
 
Ah Puch
1
1
0
1
L
Osiris
 
Osiris
0
2
1
0.25
W
Nu Wa
Evilbrat
Nu Wa
0
0
8
4
W
Thor
1
0
3
2.5
W
1
1
5
3.5
W
2
0
6
5
L
Cernunnos
Prince Supa
Cernunnos
0
2
0
0
L
0
3
1
0.17
L
Bacchus
savedapirate
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
15,457
18,043
Taken
22,756
12,186
Mitigated
15,531
5,912
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,105
159
1,675
2,276
3,130
1,657
0
1,564
1,566
23,970
0
L
Ah Puch
 
Ah Puch
2,993
65
0
200
2,882
1,432
0
2,873
9
15,693
0
L
Osiris
 
Osiris
4,380
1,507
0
263
5,393
5,444
0
3,010
2,383
0
7,826
W
Nu Wa
Evilbrat
Nu Wa
3,994
1,209
0
0
409
168
0
96
313
18,224
603
W
Thor
1,866
184
0
730
3,170
1,478
0
1,373
1,683
0
6,542
W
3,398
1,740
0
557
4,666
2,035
0
1,874
2,636
0
10,437
W
6,613
995
0
674
6,668
6,848
0
2,934
3,476
9,774
0
L
Cernunnos
Prince Supa
Cernunnos
2,948
1,114
0
513
5,677
2,055
0
4,359
1,318
0
16,285
L
2,713
296
532
679
4,901
2,048
0
3,014
1,887
10,464
761
L
Bacchus
savedapirate
Bacchus
2,423
30
61
905
3,903
4,552
0
2,440
1,463
15,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
31,104
129
Minions Killed
120
6
Camps Cleared
4
535,453
Distance Traveled
511,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,421
1,237
45
8
2
120,794
0
L
Ah Puch
6,376
1,063
29
5
1
74,082
0
L
Osiris
5,865
978
11
2
0
116,540
0
W
Nu Wa
6,614
1,102
39
7
1
100,726
0
W
Thor
6,358
1,060
19
3
1
93,056
0
W
Ullr
6,611
1,102
22
4
2
98,855
0
W
Ares
7,526
1,254
4
1
0
122,022
0
L
Cernunnos
6,084
1,014
30
5
1
88,944
0
L
Ra
5,951
992
28
5
2
105,421
0
L
Bacchus
6,828
1,138
22
4
0
126,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role