Player Matchup

Nu Wa
Nu Wa
ItsPaddyTheDude
Nu Wa
Level 157
God Stats
2W - 1L
1,595 SR
Queue Stats
97W - 103L
1,525 Elo+
Solo
Hercules
Hercules
MajinSully
Hercules
Level 146
God Stats
19W - 13L
1,637 SR
Queue Stats
493W - 507L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Nettalos
Aphrodite
Level 141
God Stats
2W - 1L
1,804 SR
Queue Stats
51W - 64L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
kagegutshi
Danzaburou
Level 155
God Stats
2W - 1L
1,188 SR
Queue Stats
124W - 147L
1,443 Elo+
Party 1
Martichoras
Martichoras
ΜαÐήεss
Martichoras
Level 168
God Stats
11W - 9L
1,500 SR
Queue Stats
920W - 943L
1,526 Elo+
Solo
Team Averages
Level 153
1,545 SR
1,487 Elo+

VS

Team Averages
Level 127
1,411 SR
1,457 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Arraka4
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,297 Elo+
Solo
Tyr
Tyr
Zwiderwurzn
Tyr
Level 149
God Stats
0W - 4L
1,095 SR
Queue Stats
158W - 175L
1,493 Elo+
Party 2
Medusa
Medusa
Ŋắņęx
Medusa
Level 219
God Stats
0W - 1L
1,461 SR
Queue Stats
41W - 48L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
7,823
782
9,892
6,000
3,011
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MajinSully
Hercules
14
0 / 2 / 10
7,473
747
9,749
10,056
12,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Nettalos
Aphrodite
14
3 / 2 / 8
8,882
888
6,051
11,784
14,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
kagegutshi
Danzaburou
13
3 / 2 / 7
8,243
824
12,494
7,112
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
ΜαÐήεss
Martichoras
15
6 / 1 / 5
8,671
867
8,072
7,163
4,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 4
7,267
727
6,368
8,008
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
12
1 / 3 / 6
6,819
682
4,409
12,930
19,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Arraka4
Aphrodite
10
0 / 5 / 3
6,166
617
1,642
8,440
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 2
8,005
801
8,644
14,440
13,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Ŋắņęx
Medusa
14
2 / 1 / 5
7,193
719
8,493
6,094
2,951
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
14
Kills
9
9
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
4
3
L
Kuzenbo
 
Kuzenbo
1
3
6
1.33
L
Aphrodite
Arraka4
Aphrodite
0
5
3
0.3
W
2
2
10
3.5
W
Hercules
MajinSully
Hercules
0
2
10
2.5
W
Aphrodite
Nettalos
Aphrodite
3
2
8
3.5
L
5
4
2
1.5
W
Danzaburou
kagegutshi
Danzaburou
3
2
7
3.25
L
Medusa
Ŋắņęx
Medusa
2
1
5
4.5
W
Martichoras
ΜαÐήεss
Martichoras
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
29,556
42,115
Taken
49,912
39,077
Mitigated
45,970
21,881
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,368
2,401
266
433
8,008
4,977
0
2,396
5,612
0
15,756
L
Kuzenbo
 
Kuzenbo
4,409
1,493
421
1,621
12,930
19,412
0
3,334
9,596
8,076
0
L
Aphrodite
Arraka4
Aphrodite
1,642
161
794
1,467
8,440
5,423
0
2,851
5,589
3,410
0
W
9,892
2,379
561
1,091
6,000
3,011
1,087
614
5,386
21,602
437
W
Hercules
MajinSully
Hercules
9,749
1,388
569
3,228
10,056
12,790
0
1,206
8,850
2,695
14,478
W
Aphrodite
Nettalos
Aphrodite
6,051
1,220
5,490
6,091
11,784
14,725
304
1,726
10,058
12,930
0
L
8,644
616
0
2,056
14,440
13,207
0
6,050
8,390
0
16,191
W
Danzaburou
kagegutshi
Danzaburou
12,494
5,960
1,548
1,109
7,112
3,907
608
1,426
5,686
0
24,086
L
Medusa
Ŋắņęx
Medusa
8,493
1,868
1,652
1,049
6,094
2,951
0
2,975
3,119
0
27,856
W
Martichoras
ΜαÐήεss
Martichoras
8,072
2,075
816
1,378
7,163
4,644
802
1,079
6,084
0
19,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
35,450
122
Minions Killed
96
0
Camps Cleared
0
905,010
Distance Traveled
888,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,267
727
26
3
0
192,012
0
L
Kuzenbo
6,819
682
8
1
0
201,272
0
L
Aphrodite
6,166
617
8
1
0
131,455
0
W
Nu Wa
7,823
782
24
2
0
177,846
0
W
Hercules
7,473
747
19
2
0
198,673
0
W
Aphrodite
8,882
888
17
2
0
173,629
0
L
Tyr
8,005
801
13
1
0
179,345
0
W
Danzaburou
8,243
824
30
3
0
171,102
0
L
Medusa
7,193
719
41
4
0
184,779
0
W
Martichoras
8,671
867
32
3
0
183,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role