Player Matchup

Baron Samedi
Baron Samedi
Merqd Ya II
Baron Samedi
Level 18
God Stats
87W - 54L
1,849 SR
Queue Stats
283W - 258L
1,562 Elo+
Party 1
Bastet
Bastet
sG Esther
Bastet
Level 85
God Stats
17W - 6L
1,504 SR
Queue Stats
75W - 59L
1,498 Elo+
Party 1
Chaac
Chaac
w8ju
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,618 SR
1,520 Elo+

VS

Team Averages
Level 27
1,508 SR
1,473 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bdeberberecho
Janus
Level 26
God Stats
1W - 7L
1,328 SR
Queue Stats
43W - 56L
1,449 Elo+
Party 2
Ymir
Ymir
clanistax
Ymir
Level 37
God Stats
2W - 4L
1,697 SR
Queue Stats
360W - 359L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Merqd Ya II
Baron Samedi
13
4 / 0 / 5
7,905
791
11,466
3,940
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
sG Esther
Bastet
13
3 / 1 / 5
7,831
783
8,591
9,069
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
w8ju
Chaac
13
3 / 0 / 7
7,526
753
5,482
3,639
3,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 6 / 0
6,249
625
2,264
10,674
3,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,575
658
2,888
7,729
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
10
0 / 2 / 0
5,912
591
2,683
10,286
8,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
0
0
L
1
2
0
0.5
W
Baron Samedi
Merqd Ya II
Baron Samedi
4
0
5
6.5
L
Ymir
0
2
0
0
W
Bastet
sG Esther
Bastet
3
1
5
5.5
W
Chaac
w8ju
Chaac
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
7,835
16,648
Taken
28,689
9,584
Mitigated
14,645
6,109
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,264
1,162
0
494
10,674
3,922
40
4,029
6,163
0
9,232
L
2,888
95
0
610
7,729
2,428
0
1,834
5,634
19,654
206
W
Baron Samedi
Merqd Ya II
Baron Samedi
11,466
388
1,242
2,340
3,940
2,358
886
1,518
2,422
29,095
914
L
Ymir
2,683
203
0
1,290
10,286
8,295
0
4,117
5,569
14,731
1,714
W
Bastet
sG Esther
Bastet
8,591
1,675
0
1,956
9,069
3,698
395
1,899
7,170
0
35,044
W
Chaac
w8ju
Chaac
5,482
874
0
571
3,639
3,528
128
1,255
2,384
0
13,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
18,736
127
Minions Killed
103
0
Camps Cleared
0
574,116
Distance Traveled
485,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,249
625
34
3
0
149,032
0
L
Janus
6,575
658
40
4
0
172,516
0
W
Baron Samedi
7,905
791
55
6
0
168,794
0
L
Ymir
5,912
591
29
3
0
164,000
0
W
Bastet
7,831
783
52
5
0
196,456
0
W
Chaac
7,526
753
20
2
0
208,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role