Player Matchup

Kukulkan
Kukulkan
AresofOlympus93
Kukulkan
Level 66
God Stats
23W - 31L
1,522 SR
Queue Stats
54W - 66L
1,496 Elo+
Solo
Nemesis
Nemesis
MIGUELARC4097
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,578 Elo+
Solo
Jormungandr
Jormungandr
NotYourMommy625
Jormungandr
Level 107
God Stats
6W - 6L
1,501 SR
Queue Stats
82W - 103L
1,487 Elo+
Solo
Hou Yi
Hou Yi
OffTheYammies
Hou Yi
Level 145
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 6L
1,282 Elo+
Party 3
Sylvanus
Sylvanus
iFlyin
Sylvanus
Level 160
God Stats
6W - 5L
1,601 SR
Queue Stats
15W - 19L
1,582 Elo+
Party 3
Team Averages
Level 108
1,562 SR
1,485 Elo+

VS

Team Averages
Level 116
1,592 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
One800DeadBoy
Anubis
Level 121
God Stats
4W - 2L
1,592 SR
Queue Stats
157W - 154L
1,490 Elo+
Party 2
Lancelot
Lancelot
Taisophon4
Lancelot
Level 108
God Stats
8W - 2L
1,678 SR
Queue Stats
74W - 72L
1,460 Elo+
Party 1
Ymir
Ymir
not-airflightz01
Ymir
Level 88
God Stats
2W - 0L
1,688 SR
Queue Stats
80W - 73L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 1 / 1
6,968
536
1,471
4,670
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
2 / 2 / 0
6,179
475
4,105
10,610
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NotYourMommy625
Jormungandr
12
1 / 3 / 1
7,432
572
11,034
11,603
9,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,769
444
6,122
9,210
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
iFlyin
Sylvanus
10
0 / 2 / 1
6,055
466
4,043
10,606
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 2 / 1
7,085
545
7,850
18,348
14,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
11
1 / 0 / 3
6,530
502
5,541
5,369
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 4
7,329
564
4,083
5,604
2,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Taisophon4
Lancelot
13
5 / 0 / 2
7,196
554
7,494
7,699
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,829
525
2,464
9,004
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
1
1.25
W
Anhur
 
Anhur
1
0
3
2.5
L
Kukulkan
0
1
1
0.5
L
Nemesis
2
2
0
1
L
Jormungandr
NotYourMommy625
Jormungandr
1
3
1
0.5
L
1
2
0
0.5
W
0
1
4
2
W
Lancelot
Taisophon4
Lancelot
5
0
2
6
L
Sylvanus
iFlyin
Sylvanus
0
2
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
27,432
46,699
Taken
46,024
25,512
Mitigated
30,007
17,474
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,850
4,882
0
7,721
18,348
14,754
0
10,274
8,074
0
47,445
W
Anhur
 
Anhur
5,541
3,026
0
3,198
5,369
1,932
870
1,252
4,117
0
51,336
L
Kukulkan
1,471
50
0
141
4,670
1,934
0
2,673
1,997
49,394
289
L
Nemesis
4,105
1,279
0
4,961
10,610
3,848
0
1,183
9,427
0
44,490
L
Jormungandr
NotYourMommy625
Jormungandr
11,034
3,076
0
3,273
11,603
9,720
0
0
11,603
62,992
1,873
L
6,122
2,629
0
3,312
9,210
3,086
0
1,508
7,702
0
37,804
W
4,083
47
0
3,783
5,604
2,470
0
1,205
4,399
67,756
594
W
Lancelot
Taisophon4
Lancelot
7,494
2,382
0
2,070
7,699
3,890
0
1,060
6,639
0
54,131
L
Sylvanus
iFlyin
Sylvanus
4,043
1,495
1,432
4,355
10,606
6,924
0
1,781
8,825
32,589
3,048
W
2,464
800
0
2,056
9,004
6,961
138
2,293
6,711
13,496
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
34,969
365
Minions Killed
379
0
Camps Cleared
0
1,169,831
Distance Traveled
1,299,101
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,085
545
73
6
0
244,909
0
W
Anhur
6,530
502
88
7
0
244,399
0
L
Kukulkan
6,968
536
98
8
0
244,133
0
L
Nemesis
6,179
475
67
5
0
257,174
0
L
Jormungandr
7,432
572
95
7
0
218,085
0
L
Hou Yi
5,769
444
54
4
0
223,994
3
W
Anubis
7,329
564
107
8
0
217,692
2
W
Lancelot
7,196
554
79
6
0
333,653
2
L
Sylvanus
6,055
466
51
4
0
226,445
2
W
Ymir
6,829
525
32
2
0
258,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role