Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CthuIhuSenpai
Ravana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 111L
1,561 Elo+
Solo
King Arthur
King Arthur
Failedit
King Arthur
Level 157
God Stats
12W - 13L
1,608 SR
Queue Stats
377W - 375L
1,550 Elo+
Solo
Chronos
Chronos
Mvnuxl
Chronos
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
202W - 203L
1,455 Elo+
Solo
Cerberus
Cerberus
onehits
Cerberus
Level 167
God Stats
3W - 3L
1,500 SR
Queue Stats
438W - 422L
1,552 Elo+
Solo
Team Averages
Level 155
1,519 SR
1,523 Elo+

VS

Team Averages
Level 184
1,552 SR
1,562 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AUSTiNDANGEROU5
Zhong Kui
Level 181
God Stats
35W - 31L
1,603 SR
Queue Stats
1,214W - 1,291L
1,562 Elo+
Solo
Camazotz
Camazotz
AforApple
Camazotz
Level 249
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 317L
1,597 Elo+
Party 1
Ishtar
Ishtar
BabuJee
Ishtar
Level 185
God Stats
15W - 7L
1,398 SR
Queue Stats
253W - 207L
1,614 Elo+
Party 1
Bake Kujira
Bake Kujira
ItsJamm
Bake Kujira
Level 146
God Stats
2W - 0L
1,761 SR
Queue Stats
52W - 35L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 5 / 9
8,422
842
11,654
13,260
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 3 / 11
8,130
813
7,364
10,089
11,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Failedit
King Arthur
16
5 / 4 / 8
9,082
908
12,864
16,988
22,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Mvnuxl
Chronos
14
3 / 5 / 11
8,237
824
11,897
11,276
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
onehits
Cerberus
13
4 / 4 / 8
8,124
812
7,209
13,366
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 4 / 13
8,685
869
7,429
10,754
13,861
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
AUSTiNDANGEROU5
Zhong Kui
16
8 / 4 / 5
9,571
957
8,420
9,921
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
AforApple
Camazotz
16
4 / 4 / 8
8,870
887
10,717
15,530
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ishtar
BabuJee
Ishtar
15
3 / 4 / 12
8,640
864
17,719
10,052
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
ItsJamm
Bake Kujira
13
2 / 6 / 11
8,045
805
11,692
13,411
19,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
21
Kills
21
21
Deaths
22
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
9
2.1
W
Athena
 
Athena
4
4
13
2.63
W
Zhong Kui
AUSTiNDANGEROU5
Zhong Kui
8
4
5
2.63
W
Camazotz
AforApple
Camazotz
4
4
8
2
W
Ishtar
BabuJee
Ishtar
3
4
12
2.25
L
3
3
11
2.83
L
King Arthur
Failedit
King Arthur
5
4
8
2.25
W
Bake Kujira
ItsJamm
Bake Kujira
2
6
11
1.25
L
Chronos
Mvnuxl
Chronos
3
5
11
1.7
L
Cerberus
onehits
Cerberus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
55,977
64,979
Taken
59,668
59,820
Mitigated
52,269
18,458
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,654
2,215
1,146
3,920
13,260
6,346
0
4,998
8,154
0
15,713
W
Athena
 
Athena
7,429
1,812
716
538
10,754
13,861
110
3,390
7,364
9,952
705
W
Zhong Kui
AUSTiNDANGEROU5
Zhong Kui
8,420
359
475
2,905
9,921
8,106
950
2,072
7,849
20,152
300
W
Camazotz
AforApple
Camazotz
10,717
2,243
346
7,358
15,530
6,723
908
4,687
10,843
0
22,058
W
Ishtar
BabuJee
Ishtar
17,719
7,035
257
1,738
10,052
4,513
593
4,465
5,587
0
33,662
L
7,364
1,201
1,321
2,623
10,089
11,073
0
4,948
4,955
1,957
13,857
L
King Arthur
Failedit
King Arthur
12,864
1,178
599
2,681
16,988
22,101
0
6,477
10,393
0
28,676
W
Bake Kujira
ItsJamm
Bake Kujira
11,692
5,561
555
737
13,411
19,066
155
5,541
7,870
15,577
207
L
Chronos
Mvnuxl
Chronos
11,897
3,974
0
2,176
11,276
5,431
182
4,682
6,438
22,458
952
L
Cerberus
onehits
Cerberus
7,209
357
1,281
2,711
13,366
14,869
0
5,177
8,148
11,753
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
43,811
102
Minions Killed
124
0
Camps Cleared
0
918,883
Distance Traveled
834,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,422
842
12
1
0
204,862
0
W
Athena
8,685
869
10
1
0
161,258
0
W
Zhong Kui
9,571
957
35
4
0
160,685
0
W
Camazotz
8,870
887
24
2
0
180,541
0
W
Ishtar
8,640
864
44
4
0
152,441
0
L
Ravana
8,130
813
23
2
0
198,200
0
L
King Arthur
9,082
908
29
3
0
185,493
0
W
Bake Kujira
8,045
805
11
1
0
179,631
0
L
Chronos
8,237
824
20
2
0
161,736
0
L
Cerberus
8,124
812
18
2
0
168,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role