Player Matchup

Anhur
Anhur
Gorguts--
Anhur
Level 126
God Stats
1W - 6L
1,348 SR
Queue Stats
190W - 206L
1,462 Elo+
Party 2
Nemesis
Nemesis
PJILOMON24
Nemesis
Level 124
God Stats
0W - 2L
1,265 SR
Queue Stats
22W - 17L
1,554 Elo+
Solo
Olorun
Olorun
Peregrinebow
Olorun
Level 122
God Stats
2W - 3L
1,336 SR
Queue Stats
140W - 128L
1,509 Elo+
Solo
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 120
God Stats
57W - 51L
1,512 SR
Queue Stats
226W - 239L
1,451 Elo+
Party 2
Tyr
Tyr
kitsunesun
Tyr
Level 138
God Stats
4W - 8L
1,444 SR
Queue Stats
277W - 248L
1,518 Elo+
Solo
Team Averages
Level 126
1,381 SR
1,499 Elo+

VS

Team Averages
Level 127
1,700 SR
1,436 Elo+
Kumbhakarna
Kumbhakarna
GriimJaww
Kumbhakarna
Level 125
God Stats
4W - 1L
1,791 SR
Queue Stats
65W - 58L
1,305 Elo+
Party 1
Cernunnos
Cernunnos
JPtomplati
Cernunnos
Level 88
God Stats
25W - 17L
1,572 SR
Queue Stats
187W - 209L
1,471 Elo+
Solo
Janus
Janus
KlausVonDemon
Janus
Level 145
God Stats
6W - 1L
1,770 SR
Queue Stats
116W - 105L
1,472 Elo+
Solo
Nike
Nike
OriginalThoth
Nike
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 76L
1,394 Elo+
Party 1
Loki
Loki
rimolo21
Loki
Level 135
God Stats
16W - 8L
1,866 SR
Queue Stats
281W - 275L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gorguts--
Anhur
7
1 / 2 / 1
4,274
611
2,644
4,538
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
PJILOMON24
Nemesis
8
0 / 0 / 1
4,289
613
1,753
5,036
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
9
1 / 1 / 0
4,943
706
2,732
4,536
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 2 / 0
4,256
608
2,777
6,376
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 2 / 0
3,976
568
3,406
4,987
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GriimJaww
Kumbhakarna
7
0 / 1 / 4
4,653
665
3,172
5,773
2,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
JPtomplati
Cernunnos
7
3 / 1 / 0
4,500
643
5,236
3,794
1,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 0
4,941
706
1,517
3,400
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
2 / 0 / 0
5,261
752
2,375
5,106
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
9
1 / 1 / 1
4,462
637
2,553
5,244
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gorguts--
Anhur
1
2
1
0.75
W
Kumbhakarna
GriimJaww
Kumbhakarna
0
1
4
2
W
Cernunnos
JPtomplati
Cernunnos
3
1
0
3
W
1
1
0
1
W
2
0
0
2
L
Nemesis
PJILOMON24
Nemesis
0
0
1
0.5
L
Olorun
1
1
0
1
L
1
2
0
0.5
L
1
2
0
0.5
W
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,312
Damage
14,853
25,473
Taken
23,317
12,885
Mitigated
10,730
7,538
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gorguts--
Anhur
2,644
1,720
0
1,066
4,538
1,531
0
1,832
2,706
0
24,816
W
Kumbhakarna
GriimJaww
Kumbhakarna
3,172
394
0
1,086
5,773
2,893
0
1,661
4,112
12,379
1,490
W
Cernunnos
JPtomplati
Cernunnos
5,236
3,004
0
1,387
3,794
1,128
0
567
3,227
0
23,700
W
1,517
45
0
1,000
3,400
1,187
0
1,656
1,744
31,436
277
W
2,375
588
0
2,174
5,106
3,814
0
0
5,106
0
35,926
L
Nemesis
PJILOMON24
Nemesis
1,753
786
0
840
5,036
1,968
0
494
4,542
0
28,791
L
Olorun
2,732
1,179
0
2,049
4,536
1,492
0
1,319
3,019
37,419
0
L
2,777
270
0
1,716
6,376
5,272
0
692
5,684
10,476
0
L
3,406
740
0
1,867
4,987
2,622
0
0
4,561
0
18,082
W
Loki
2,553
560
0
2,620
5,244
1,708
0
1,625
3,619
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,738
Gold Earned
23,817
190
Minions Killed
236
0
Camps Cleared
0
709,028
Distance Traveled
772,762
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,274
611
39
6
0
145,113
0
W
Kumbhakarna
4,653
665
25
4
0
164,785
3
W
Cernunnos
4,500
643
35
5
0
153,358
0
W
Janus
4,941
706
65
9
0
134,226
0
W
Nike
5,261
752
70
10
0
156,435
0
L
Nemesis
4,289
613
64
9
0
163,199
0
L
Olorun
4,943
706
55
8
0
132,210
0
L
Bacchus
4,256
608
8
1
0
144,840
1
L
Tyr
3,976
568
24
3
0
123,666
0
W
Loki
4,462
637
41
6
0
163,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role