Player Matchup

Cernunnos
Cernunnos
DonkeyPound
Cernunnos
Level 121
God Stats
3W - 2L
1,499 SR
Queue Stats
235W - 248L
1,469 Elo+
Party 1
Chaac
Chaac
LUIS-EXTRIME
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 193L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Richraquitiboy
Sylvanus
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 88L
1,489 Elo+
Solo
Rama
Rama
SlivaBros
Rama
Level 156
God Stats
2W - 4L
1,607 SR
Queue Stats
170W - 175L
1,462 Elo+
Party 1
Skadi
Skadi
ninjazombiearmy
Skadi
Level 113
God Stats
3W - 1L
1,662 SR
Queue Stats
74W - 49L
1,559 Elo+
Solo
Team Averages
Level 129
1,554 SR
1,500 Elo+

VS

Team Averages
Level 131
1,423 SR
1,442 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GREENGO509
Scylla
Level 124
God Stats
1W - 1L
1,260 SR
Queue Stats
78W - 74L
1,485 Elo+
Solo
Medusa
Medusa
Iroh1452
Medusa
Level 155
God Stats
2W - 1L
1,621 SR
Queue Stats
132W - 134L
1,552 Elo+
Solo
Chang'e
Chang'e
MeXiCaNnInJas
Chang'e
Level 137
God Stats
1W - 1L
1,225 SR
Queue Stats
26W - 36L
1,157 Elo+
Solo
Danzaburou
Danzaburou
cocacolaman7
Danzaburou
Level 83
God Stats
2W - 1L
1,508 SR
Queue Stats
110W - 100L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonkeyPound
Cernunnos
15
1 / 4 / 5
7,993
727
10,902
10,122
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 5
7,242
658
7,867
13,319
16,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
13
0 / 5 / 4
7,501
682
6,155
14,653
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
14
4 / 5 / 0
8,190
745
9,926
11,613
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 4
7,371
670
9,339
11,474
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 2 / 21
9,105
828
9,716
16,216
27,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
GREENGO509
Scylla
16
1 / 1 / 20
9,193
836
8,770
8,471
4,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Iroh1452
Medusa
15
4 / 2 / 15
9,277
843
13,715
12,005
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
16
12 / 2 / 10
10,714
974
10,661
14,676
10,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
cocacolaman7
Danzaburou
16
8 / 0 / 15
9,979
907
14,949
8,578
5,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
6
Kills
26
26
Deaths
7
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
21
5.75
L
Cernunnos
DonkeyPound
Cernunnos
1
4
5
0.88
W
Scylla
GREENGO509
Scylla
1
1
20
11
W
Medusa
Iroh1452
Medusa
4
2
15
5.75
L
0
6
5
0.42
W
Chang'e
12
2
10
8.5
L
Sylvanus
0
5
4
0.4
L
Rama
4
5
0
0.8
W
Danzaburou
cocacolaman7
Danzaburou
8
0
15
15.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
57,811
61,181
Taken
59,946
45,696
Mitigated
54,489
13,161
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,716
477
797
888
16,216
27,322
523
2,275
13,941
10,824
4,156
L
Cernunnos
DonkeyPound
Cernunnos
10,902
4,080
0
1,286
10,122
4,907
0
4,155
5,967
0
23,197
W
Scylla
GREENGO509
Scylla
8,770
279
1,206
1,072
8,471
4,216
1,656
555
7,916
20,815
450
W
Medusa
Iroh1452
Medusa
13,715
4,226
1,312
1,339
12,005
6,998
863
769
11,236
0
30,461
L
7,867
434
187
1,838
13,319
16,510
0
4,999
8,320
0
16,337
W
Chang'e
10,661
1,061
9,825
7,436
14,676
10,556
1,538
1,784
12,892
24,068
0
L
Sylvanus
6,155
1,478
2,500
3,430
14,653
14,511
0
6,189
8,464
10,007
0
L
Rama
9,926
6,523
948
2,235
11,613
5,183
0
5,335
6,278
0
26,206
W
Danzaburou
cocacolaman7
Danzaburou
14,949
5,763
2,124
2,756
8,578
5,397
3,377
772
7,806
0
27,631
L
9,339
2,168
215
522
11,474
4,585
0
5,741
5,733
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
48,268
123
Minions Killed
145
0
Camps Cleared
0
823,953
Distance Traveled
1,024,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,105
828
16
1
0
195,778
0
L
Cernunnos
7,993
727
32
3
0
158,051
0
W
Scylla
9,193
836
33
3
0
194,423
0
W
Medusa
9,277
843
34
3
0
223,183
0
L
Chaac
7,242
658
15
1
0
170,461
0
W
Chang'e
10,714
974
40
4
0
210,705
0
L
Sylvanus
7,501
682
7
1
0
168,026
0
L
Rama
8,190
745
51
5
0
143,249
0
W
Danzaburou
9,979
907
22
2
0
200,276
0
L
Skadi
7,371
670
18
2
0
184,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role