Player Matchup

Ares
Ares
Creton9312
Ares
Level 146
God Stats
0W - 1L
1,373 SR
Queue Stats
35W - 41L
1,481 Elo+
Party 1
Neith
Neith
DR_OCHOA
Neith
Level 142
God Stats
1W - 2L
1,400 SR
Queue Stats
113W - 115L
1,525 Elo+
Party 1
Fenrir
Fenrir
OneWingdAngel7
Fenrir
Level 129
God Stats
7W - 5L
1,580 SR
Queue Stats
235W - 220L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
RedFauxGamer
Guan Yu
Level 142
God Stats
1W - 6L
1,480 SR
Queue Stats
46W - 66L
1,412 Elo+
Solo
Thoth
Thoth
oRuLaZz
Thoth
Level 144
God Stats
0W - 3L
1,457 SR
Queue Stats
82W - 76L
1,543 Elo+
Party 1
Team Averages
Level 141
1,458 SR
1,480 Elo+

VS

Team Averages
Level 122
1,577 SR
1,533 Elo+
Kukulkan
Kukulkan
DANIELSSF0730
Kukulkan
Level 158
God Stats
7W - 4L
1,641 SR
Queue Stats
170W - 144L
1,539 Elo+
Solo
Charon
Charon
DeToughCookie
Charon
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,701 Elo+
Party 2
Arachne
Arachne
NerfDaJisMilkers
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,506 Elo+
Party 2
Chernobog
Chernobog
Tootie 1984
Chernobog
Level 176
God Stats
11W - 5L
1,601 SR
Queue Stats
510W - 483L
1,478 Elo+
Solo
Chaac
Chaac
marcelodemonn
Chaac
Level 109
God Stats
29W - 19L
1,643 SR
Queue Stats
165W - 140L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,981
443
4,789
20,059
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
DR_OCHOA
Neith
15
0 / 3 / 0
8,613
479
8,436
15,147
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 0
8,607
478
8,541
20,213
11,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RedFauxGamer
Guan Yu
13
0 / 3 / 0
8,337
463
4,395
15,779
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
oRuLaZz
Thoth
15
0 / 5 / 2
8,810
489
8,373
9,181
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANIELSSF0730
Kukulkan
16
0 / 1 / 5
9,688
538
9,104
10,409
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 0 / 10
10,134
563
9,901
13,148
13,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 3 / 3
10,454
581
12,155
16,246
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chernobog
Tootie 1984
Chernobog
16
3 / 0 / 4
9,902
550
11,981
13,245
5,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 1
10,699
594
13,269
13,468
12,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
18
18
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Kukulkan
DANIELSSF0730
Kukulkan
0
1
5
2.5
L
Neith
DR_OCHOA
Neith
0
3
0
0
W
0
0
10
5
W
11
3
3
4.17
L
3
2
0
1.5
L
Guan Yu
RedFauxGamer
Guan Yu
0
3
0
0
W
Chernobog
Tootie 1984
Chernobog
3
0
4
5
W
4
0
1
4.5
L
Thoth
oRuLaZz
Thoth
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
56,410
80,379
Taken
66,516
55,459
Mitigated
41,993
14,553
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
401
0
3,819
20,059
19,550
539
5,759
14,198
34,726
0
W
Kukulkan
DANIELSSF0730
Kukulkan
9,104
646
0
3,621
10,409
4,182
222
3,965
5,900
95,600
158
L
Neith
DR_OCHOA
Neith
8,436
1,503
0
5,432
15,147
8,129
0
1,960
13,187
0
84,393
W
9,901
2,878
0
4,004
13,148
13,043
57
3,224
9,668
41,477
1,320
W
12,155
7,488
0
9,021
16,246
6,977
127
1,388
14,718
0
72,471
L
8,541
1,446
0
600
20,213
11,137
0
6,985
13,162
0
78,566
L
Guan Yu
RedFauxGamer
Guan Yu
4,395
833
43
4,106
15,779
12,693
0
524
15,255
0
53,181
W
Chernobog
Tootie 1984
Chernobog
11,981
7,681
0
4,738
13,245
5,572
1,079
2,690
10,503
0
88,373
W
13,269
3,232
0
7,575
13,468
12,219
375
743
12,219
539
88,403
L
Thoth
oRuLaZz
Thoth
8,373
211
0
553
9,181
3,950
0
3,509
5,632
68,851
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
50,877
555
Minions Killed
561
0
Camps Cleared
0
1,753,365
Distance Traveled
1,846,419
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,981
443
44
2
0
338,645
9
W
Kukulkan
9,688
538
153
9
0
360,239
5
L
Neith
8,613
479
147
8
0
349,514
4
W
Charon
10,134
563
38
2
0
372,983
0
W
Arachne
10,454
581
89
5
0
389,223
5
L
Fenrir
8,607
478
127
7
0
407,868
1
L
Guan Yu
8,337
463
100
6
0
299,894
0
W
Chernobog
9,902
550
154
9
0
383,752
0
W
Chaac
10,699
594
127
7
0
340,222
1
L
Thoth
8,810
489
137
8
0
357,444
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role