Player Matchup

Jing Wei
Jing Wei
AngryGhosT97
Jing Wei
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Ao Kuang
Ao Kuang
Lucifferi
Ao Kuang
Level 155
God Stats
0W - 1L
1,235 SR
Queue Stats
105W - 110L
1,493 Elo+
Solo
Surtr
Surtr
The_Anubis69
Surtr
Level 8
God Stats
0W - 4L
1,224 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Loki
Loki
marsleno
Loki
Level 103
God Stats
205W - 191L
1,508 SR
Queue Stats
246W - 242L
1,440 Elo+
Solo
Thoth
Thoth
xNoizy_Terrorz
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Team Averages
Level 62
1,393 SR
1,278 Elo+

VS

Team Averages
Level 121
1,401 SR
1,435 Elo+
Surtr
Surtr
Alvaro23j
Surtr
Level 105
God Stats
19W - 20L
1,424 SR
Queue Stats
101W - 98L
1,451 Elo+
Party 3
Vulcan
Vulcan
Ciganito-cruel
Vulcan
Level 219
God Stats
5W - 6L
1,500 SR
Queue Stats
417W - 420L
1,434 Elo+
Party 2
Mulan
Mulan
RealBIGJOKR
Mulan
Level 64
God Stats
7W - 10L
1,460 SR
Queue Stats
14W - 20L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
ikillpros4workYT
Erlang Shen
Level 129
God Stats
43W - 45L
1,122 SR
Queue Stats
186W - 191L
1,454 Elo+
Party 2
Rama
Rama
xXDraBXx
Rama
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 114L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngryGhosT97
Jing Wei
11
1 / 6 / 0
7,054
441
2,991
12,058
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
Lucifferi
Ao Kuang
14
3 / 2 / 3
7,761
485
8,094
16,123
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 1
7,599
475
5,988
15,059
12,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
14
5 / 5 / 1
8,405
525
8,130
14,715
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 9 / 2
6,140
384
2,060
10,723
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alvaro23j
Surtr
15
2 / 1 / 10
8,184
512
9,269
11,314
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 5
9,365
585
7,859
5,838
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 0
9,755
610
10,142
11,591
6,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ikillpros4workYT
Erlang Shen
15
4 / 2 / 1
8,103
506
6,806
15,259
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
9 / 3 / 3
9,560
598
9,922
8,110
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
23
23
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Alvaro23j
Surtr
2
1
10
7
L
Jing Wei
AngryGhosT97
Jing Wei
1
6
0
0.17
W
6
3
5
2.83
L
Ao Kuang
Lucifferi
Ao Kuang
3
2
3
2.25
W
2
0
0
2
L
0
1
1
0.5
W
Erlang Shen
ikillpros4workYT
Erlang Shen
4
2
1
2.25
L
Loki
5
5
1
1.1
L
0
9
2
0.11
W
Rama
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
43,998
68,678
Taken
52,112
32,007
Mitigated
27,336
16,262
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Alvaro23j
Surtr
9,269
3,246
0
3,377
11,314
7,357
533
1,857
9,457
775
50,714
L
Jing Wei
AngryGhosT97
Jing Wei
2,991
1,593
0
1,911
12,058
4,078
0
138
11,525
0
35,634
W
7,859
1,130
0
26
5,838
2,176
612
2,877
2,961
60,393
1,577
L
Ao Kuang
Lucifferi
Ao Kuang
8,094
3,061
0
5,954
16,123
7,332
0
961
15,074
67,589
1,403
W
10,142
3,639
0
5,789
11,591
6,605
79
1,114
10,477
0
88,210
L
5,988
1,615
0
3,797
15,059
12,612
0
525
14,490
419
49,555
W
Erlang Shen
ikillpros4workYT
Erlang Shen
6,806
3,901
0
6,505
15,259
8,288
0
4,077
11,182
0
67,444
L
Loki
8,130
2,462
0
3,710
14,715
5,399
0
1,755
12,651
0
57,300
L
2,060
417
0
890
10,723
2,586
0
4,713
6,010
24,165
0
W
Rama
9,922
7,757
0
2,507
8,110
2,910
930
144
7,966
0
46,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
44,967
387
Minions Killed
502
0
Camps Cleared
0
1,468,813
Distance Traveled
1,621,029
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,184
512
68
4
0
349,235
5
L
Jing Wei
7,054
441
61
4
0
306,191
0
W
Vulcan
9,365
585
101
6
0
309,907
2
L
Ao Kuang
7,761
485
104
7
0
315,320
2
W
Mulan
9,755
610
171
11
0
329,844
0
L
Surtr
7,599
475
89
6
0
290,986
0
W
Erlang Shen
8,103
506
82
5
0
343,698
0
L
Loki
8,405
525
97
6
0
311,172
2
L
Thoth
6,140
384
36
2
0
245,144
0
W
Rama
9,560
598
80
5
0
288,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role