Player Matchup

Surtr
Surtr
LILKANE509
Surtr
Level 104
God Stats
9W - 10L
1,475 SR
Queue Stats
25W - 29L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
SBD2gaming
Cthulhu
Level 5
God Stats
2W - 1L
1,784 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 3
Ravana
Ravana
SitSpicy
Ravana
Level 59
God Stats
29W - 27L
1,552 SR
Queue Stats
464W - 449L
1,500 Elo+
Party 4
Scylla
Scylla
Yous2BKool
Scylla
Level 42
God Stats
55W - 76L
1,378 SR
Queue Stats
56W - 77L
1,351 Elo+
Solo
Ishtar
Ishtar
mightykevvvin
Ishtar
Level 23
God Stats
40W - 35L
1,426 SR
Queue Stats
89W - 103L
1,397 Elo+
Party 4
Team Averages
Level 47
1,523 SR
1,439 Elo+

VS

Team Averages
Level 31
1,468 SR
1,406 Elo+
Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
NASTYNate909966
Sylvanus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,390 Elo+
Solo
The Morrigan
The Morrigan
ToXiC-_-sPEd
The Morrigan
Level 50
God Stats
1W - 7L
1,173 SR
Queue Stats
56W - 73L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ivan_balling7
Cu Chulainn
Level 4
God Stats
4W - 7L
1,667 SR
Queue Stats
6W - 8L
1,762 Elo+
Party 1
Erlang Shen
Erlang Shen
kingofapes157
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 0 / 0
7,887
717
0
0
0
Cthulhu
SBD2gaming
Cthulhu
13
0 / 0 / 0
7,887
717
0
0
0
Ravana
SitSpicy
Ravana
18
2 / 2 / 10
12,233
1,112
17,800
23,947
22,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Yous2BKool
Scylla
19
9 / 1 / 5
13,629
1,239
23,662
9,573
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 10
12,315
1,120
13,869
12,268
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

210

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 3 / 0
11,571
1,052
16,720
6,883
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
0 / 4 / 3
11,764
1,069
7,536
19,363
11,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
ToXiC-_-sPEd
The Morrigan
17
0 / 1 / 3
11,197
1,018
8,875
8,064
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ivan_balling7
Cu Chulainn
16
0 / 3 / 2
10,226
930
5,003
11,344
11,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Erlang Shen
kingofapes157
Erlang Shen
16
0 / 4 / 0
10,610
965
4,655
15,497
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
3
3
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
0
1
L
Surtr
0
0
0
0
W
Sylvanus
0
4
3
0.38
L
Cthulhu
SBD2gaming
Cthulhu
0
0
0
0
L
Ravana
SitSpicy
Ravana
2
2
10
3.5
W
The Morrigan
ToXiC-_-sPEd
The Morrigan
0
1
3
1.5
L
Scylla
Yous2BKool
Scylla
9
1
5
11.5
W
Cu Chulainn
ivan_balling7
Cu Chulainn
0
3
2
0.33
W
Erlang Shen
kingofapes157
Erlang Shen
0
4
0
0
L
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,331
Damage
42,789
45,788
Taken
61,151
30,085
Mitigated
35,219
5,083
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,720
956
336
87
6,883
1,737
0
2,567
4,316
31,532
700
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
7,536
1,368
7,208
7,250
19,363
11,114
0
8,590
10,773
27,031
0
L
Cthulhu
SBD2gaming
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
SitSpicy
Ravana
17,800
3,907
0
3,882
23,947
22,171
0
16,388
6,062
0
46,187
W
The Morrigan
ToXiC-_-sPEd
The Morrigan
8,875
1,267
487
76
8,064
3,418
1
3,146
4,918
33,350
2,364
L
Scylla
Yous2BKool
Scylla
23,662
1,065
0
688
9,573
3,397
0
6,622
2,543
55,324
0
W
Cu Chulainn
ivan_balling7
Cu Chulainn
5,003
773
0
0
11,344
11,834
0
4,845
6,499
4,776
8,921
W
Erlang Shen
kingofapes157
Erlang Shen
4,655
2,610
0
2,216
15,497
7,116
0
4,514
10,983
0
18,407
L
13,869
10,882
0
513
12,268
4,517
0
9,119
2,745
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,951
Gold Earned
55,368
206
Minions Killed
232
3
Camps Cleared
7
660,497
Distance Traveled
1,028,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,571
1,052
30
3
0
213,257
0
L
Surtr
7,887
717
0
0
0
0
0
W
Sylvanus
11,764
1,069
43
4
0
199,127
0
L
Cthulhu
7,887
717
0
0
0
0
0
L
Ravana
12,233
1,112
65
6
0
214,205
0
W
The Morrigan
11,197
1,018
124
11
1
187,529
0
L
Scylla
13,629
1,239
86
8
2
230,225
0
W
Cu Chulainn
10,226
930
19
2
1
187,956
0
W
Erlang Shen
10,610
965
16
1
5
240,249
2
L
Ishtar
12,315
1,120
55
5
1
216,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role