Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dspeedofpororoca
Vulcan
Level 125
God Stats
5W - 8L
1,501 SR
Queue Stats
63W - 80L
1,300 Elo+
Solo
Artio
Artio
ManoJai
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,697 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 107
God Stats
146W - 128L
1,550 SR
Queue Stats
192W - 182L
1,495 Elo+
Solo
Anhur
Anhur
thechino192
Anhur
Level 39
God Stats
58W - 66L
1,261 SR
Queue Stats
73W - 93L
1,339 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,466 Elo+

VS

Team Averages
Level 136
1,435 SR
1,467 Elo+
Sylvanus
Sylvanus
Homem_Lamem
Sylvanus
Level 109
God Stats
6W - 4L
1,451 SR
Queue Stats
323W - 316L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kill_LeleBR
Morgan Le Fay
Level 158
God Stats
5W - 5L
1,493 SR
Queue Stats
390W - 394L
1,418 Elo+
Party 1
Arachne
Arachne
Thiaguim_vapo
Arachne
Level 165
God Stats
43W - 36L
1,500 SR
Queue Stats
206W - 211L
1,466 Elo+
Solo
Danzaburou
Danzaburou
brenon-geraldo
Danzaburou
Level 120
God Stats
4W - 3L
1,309 SR
Queue Stats
166W - 174L
1,495 Elo+
Party 1
Achilles
Achilles
dylanpizzi11
Achilles
Level 127
God Stats
18W - 18L
1,420 SR
Queue Stats
639W - 640L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 4 / 0
5,967
426
3,695
9,579
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 0
6,954
497
3,316
8,024
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
ManoJai
Artio
10
0 / 1 / 2
6,366
455
2,228
11,474
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
12
1 / 2 / 0
6,357
454
4,152
10,766
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 0
6,372
455
6,857
11,669
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Homem_Lamem
Sylvanus
11
0 / 2 / 5
7,300
521
4,096
13,619
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Kill_LeleBR
Morgan Le Fay
14
6 / 0 / 0
9,455
675
7,044
4,239
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
13
2 / 1 / 6
7,799
557
5,671
11,079
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
brenon-geraldo
Danzaburou
14
3 / 0 / 1
8,366
598
9,878
7,267
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dylanpizzi11
Achilles
15
4 / 1 / 0
9,522
680
6,266
7,846
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
0
0.25
L
0
4
0
0
W
Sylvanus
Homem_Lamem
Sylvanus
0
2
5
1.25
W
Morgan Le Fay
Kill_LeleBR
Morgan Le Fay
6
0
0
6
L
Artio
ManoJai
Artio
0
1
2
1
W
Arachne
2
1
6
5
W
Danzaburou
brenon-geraldo
Danzaburou
3
0
1
3.5
W
Achilles
dylanpizzi11
Achilles
4
1
0
4
L
Loki
1
2
0
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
32,955
51,512
Taken
44,050
25,516
Mitigated
25,088
17,967
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,695
622
0
3,109
9,579
6,720
0
908
8,075
0
24,240
L
3,316
129
0
1,185
8,024
2,802
0
3,978
3,560
53,307
1,202
W
Sylvanus
Homem_Lamem
Sylvanus
4,096
1,598
2,509
4,875
13,619
8,363
529
3,040
10,533
22,339
0
W
Morgan Le Fay
Kill_LeleBR
Morgan Le Fay
7,044
466
0
586
4,239
1,736
1,248
1,304
2,823
58,916
1,262
L
Artio
ManoJai
Artio
2,228
427
200
3,637
11,474
8,518
0
2,230
9,236
11,215
445
W
Arachne
5,671
4,542
285
3,946
11,079
4,937
1,135
1,126
9,863
0
53,824
W
Danzaburou
brenon-geraldo
Danzaburou
9,878
2,258
0
1,579
7,267
3,000
615
896
6,371
0
70,396
W
Achilles
dylanpizzi11
Achilles
6,266
1,708
0
3,468
7,846
7,052
506
0
7,115
11,765
54,129
L
Loki
4,152
852
0
5,168
10,766
3,660
0
2,803
7,769
0
47,388
L
6,857
4,458
0
4,668
11,669
3,816
0
1,334
10,295
0
61,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
42,442
373
Minions Killed
425
0
Camps Cleared
0
1,246,436
Distance Traveled
1,399,327
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,967
426
46
3
0
162,255
1
L
Vulcan
6,954
497
124
9
0
279,493
0
W
Sylvanus
7,300
521
26
2
0
235,605
2
W
Morgan Le Fay
9,455
675
124
9
0
294,452
6
L
Artio
6,366
455
14
1
0
245,256
0
W
Arachne
7,799
557
80
6
0
328,524
0
W
Danzaburou
8,366
598
94
7
0
264,228
0
W
Achilles
9,522
680
101
7
0
276,518
0
L
Loki
6,357
454
74
5
0
327,897
0
L
Anhur
6,372
455
115
8
0
231,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role