Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AndiariaUwU
Janus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 2
Rama
Rama
Relire25
Rama
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,528 Elo+
Party 2
Zeus
Zeus
l-Zodin-l
Zeus
Level 86
God Stats
34W - 41L
1,403 SR
Queue Stats
190W - 234L
1,379 Elo+
Solo
Hades
Hades
xXPawelXx-
Hades
Level 84
God Stats
284W - 235L
1,599 SR
Queue Stats
398W - 372L
1,497 Elo+
Party 3
Team Averages
Level 76
1,500 SR
1,507 Elo+

VS

Team Averages
Level 62
1,480 SR
1,515 Elo+
Kali
Kali
BlaXxiS
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 50L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CalwezzyXO
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 99L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Cæphalor
Kukulkan
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Ymir
Ymir
SaitoHBC
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,500 Elo+
Party 1
Tyr
Tyr
x J a c k 9 7 x
Tyr
Level 117
God Stats
4W - 6L
1,400 SR
Queue Stats
159W - 145L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 5
7,602
585
4,951
11,987
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 0
7,747
596
5,639
5,195
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
13
0 / 1 / 1
7,341
565
1,831
7,168
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
6 / 2 / 2
8,514
655
10,613
5,977
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
13
3 / 1 / 2
8,230
633
8,916
11,134
5,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BlaXxiS
Kali
11
3 / 4 / 1
6,722
517
5,462
11,683
4,477
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CalwezzyXO
Heimdallr
11
1 / 1 / 0
6,039
465
4,364
6,249
2,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Cæphalor
Kukulkan
10
0 / 4 / 3
5,920
455
2,304
9,376
3,395
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
0 / 4 / 4
5,583
429
2,409
10,191
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
6,560
505
4,558
12,882
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
6
7
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
5
2.25
W
3
1
0
3
L
Kali
BlaXxiS
Kali
3
4
1
0.88
L
Heimdallr
CalwezzyXO
Heimdallr
1
1
0
1
L
Kukulkan
Cæphalor
Kukulkan
0
4
3
0.38
W
Rama
0
1
1
0.5
L
Ymir
0
4
4
0.5
W
Zeus
6
2
2
3.5
L
2
1
1
2.5
W
Hades
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
19,097
41,461
Taken
50,381
18,084
Mitigated
26,349
12,004
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,951
2,472
0
2,456
11,987
6,020
0
1,636
10,351
0
59,181
W
5,639
340
0
0
5,195
1,646
1,810
755
4,440
43,980
898
L
Kali
BlaXxiS
Kali
5,462
2,536
0
3,794
11,683
4,477
0
4,368
7,281
0
30,273
L
Heimdallr
CalwezzyXO
Heimdallr
4,364
1,598
0
2,061
6,249
2,458
0
1,823
4,238
0
37,951
L
Kukulkan
Cæphalor
Kukulkan
2,304
620
0
1,780
9,376
3,395
0
5,596
3,644
37,440
888
W
Rama
1,831
1,632
0
2,251
7,168
2,747
3,334
0
7,168
0
46,228
L
Ymir
2,409
1,051
0
428
10,191
6,700
0
5,047
5,104
9,103
0
W
Zeus
10,613
982
0
500
5,977
2,239
351
1,411
4,566
53,202
1,939
L
4,558
671
0
4,244
12,882
9,319
0
6,472
6,370
417
40,162
W
Hades
8,916
1,158
145
6,652
11,134
5,432
0
998
10,136
46,018
3,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
30,824
423
Minions Killed
237
0
Camps Cleared
0
1,307,415
Distance Traveled
1,149,683
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,602
585
90
7
0
288,598
0
W
Janus
7,747
596
85
7
0
261,523
0
L
Kali
6,722
517
37
3
0
267,394
0
L
Heimdallr
6,039
465
56
4
0
192,283
2
L
Kukulkan
5,920
455
67
5
0
219,885
0
W
Rama
7,341
565
84
6
0
302,654
6
L
Ymir
5,583
429
13
1
0
217,678
0
W
Zeus
8,514
655
70
5
0
213,642
0
L
Tyr
6,560
505
64
5
0
252,443
0
W
Hades
8,230
633
94
7
0
240,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role