Player Matchup

Nemesis
Nemesis
Kendalf
Nemesis
Level 23
God Stats
3W - 2L
1,833 SR
Queue Stats
6W - 16L
1,203 Elo+
Party 1
Ra
Ra
La_Praline78
Ra
Level 49
God Stats
0W - 3L
1,105 SR
Queue Stats
172W - 191L
1,456 Elo+
Party 3
Nike
Nike
SHINING1063
Nike
Level 49
God Stats
10W - 18L
1,298 SR
Queue Stats
34W - 44L
1,308 Elo+
Party 1
Ares
Ares
SuceUnPrepus
Ares
Level 14
God Stats
1W - 3L
1,245 SR
Queue Stats
15W - 22L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
zBank_ll
Danzaburou
Level 32
God Stats
1W - 8L
1,331 SR
Queue Stats
75W - 106L
1,339 Elo+
Solo
Team Averages
Level 33
1,362 SR
1,349 Elo+

VS

Team Averages
Level 39
1,423 SR
1,518 Elo+
Raijin
Raijin
ElCigala17
Raijin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 4
Rama
Rama
FurudoErika
Rama
Level 62
God Stats
1W - 3L
1,113 SR
Queue Stats
42W - 32L
1,506 Elo+
Party 2
Bakasura
Bakasura
Mardafot7
Bakasura
Level 24
God Stats
3W - 2L
1,501 SR
Queue Stats
35W - 27L
1,498 Elo+
Party 2
Bacchus
Bacchus
TheAmazingMes
Bacchus
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,506 Elo+
Party 2
Shiva
Shiva
TheEldenLord14
Shiva
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kendalf
Nemesis
12
0 / 2 / 0
6,381
456
2,396
10,883
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,314
451
3,954
9,698
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
7,018
501
8,348
15,826
7,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 0
5,582
399
7,015
14,749
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
zBank_ll
Danzaburou
9
0 / 3 / 0
5,278
377
2,464
7,826
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ElCigala17
Raijin
14
2 / 0 / 3
8,643
617
9,742
6,822
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 4
8,339
596
6,759
8,117
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Mardafot7
Bakasura
13
4 / 1 / 5
7,424
530
3,874
10,658
4,717
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
3 / 0 / 8
8,406
600
8,069
11,244
11,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 0 / 1
7,681
549
8,607
13,201
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
ElCigala17
Raijin
2
0
3
3.5
W
5
0
4
7
L
Nemesis
Kendalf
Nemesis
0
2
0
0
L
0
4
0
0
W
Bakasura
Mardafot7
Bakasura
4
1
5
6.5
L
0
1
0
0
L
0
5
0
0
W
Bacchus
3
0
8
7
W
1
0
1
1.5
L
Danzaburou
zBank_ll
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
37,051
58,982
Taken
50,042
28,360
Mitigated
32,783
13,167
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ElCigala17
Raijin
9,742
686
0
2,094
6,822
2,623
0
2,917
3,810
67,655
1,011
W
6,759
5,229
0
2,987
8,117
3,003
7,033
2,405
5,712
0
61,315
L
Nemesis
Kendalf
Nemesis
2,396
1,038
0
782
10,883
4,815
0
547
10,336
0
65,572
L
3,954
767
58
1,590
9,698
3,557
0
5,931
3,287
46,692
1,062
W
Bakasura
Mardafot7
Bakasura
3,874
2,207
0
3,499
10,658
4,717
1,199
1,202
9,456
0
38,073
L
8,348
971
0
6,089
15,826
7,381
0
2,617
12,112
0
57,302
L
7,015
523
136
3,240
14,749
9,704
0
3,915
10,019
20,058
2,031
W
Bacchus
8,069
1,102
0
2,226
11,244
11,924
629
3,576
7,668
29,418
0
W
8,607
1,261
0
2,769
13,201
10,516
0
561
11,812
0
54,585
L
Danzaburou
zBank_ll
Danzaburou
2,464
970
0
1,272
7,826
2,903
0
3,840
3,810
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
40,493
338
Minions Killed
436
0
Camps Cleared
0
1,326,658
Distance Traveled
1,403,659
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,643
617
126
9
0
260,820
2
W
Rama
8,339
596
112
8
0
279,073
0
L
Nemesis
6,381
456
93
7
0
317,091
2
L
Ra
6,314
451
90
6
0
256,757
0
W
Bakasura
7,424
530
79
6
0
326,532
0
L
Nike
7,018
501
95
7
0
245,163
0
L
Ares
5,582
399
19
1
0
251,313
0
W
Bacchus
8,406
600
30
2
0
272,467
2
W
Shiva
7,681
549
89
6
0
264,767
0
L
Danzaburou
5,278
377
41
3
0
256,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role