Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
OniStealyo
Janus
Gold II
Level 204
God Stats
14W - 12L
1,624 SR
Queue Stats
165W - 168L
1,491 MMR
Party 1
Chang'e
Chang'e
Platinum IV
RegiRoyce
Chang'e
Platinum IV
Level 158
God Stats
70W - 59L
1,615 SR
Queue Stats
359W - 361L
1,570 MMR
Solo
Achilles
Achilles
Gold V
afzp71
Achilles
Gold V
Level 86
God Stats
1W - 0L
1,576 SR
Queue Stats
7W - 6L
1,569 MMR
Solo
Bellona
Bellona
Platinum V
bradithon
Bellona
Platinum V
Level 177
God Stats
2W - 1L
1,576 SR
Queue Stats
64W - 63L
1,670 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,578 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,602 SR
1,566 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
BoneyPancake
Gilgamesh
Gold III
Level 150
God Stats
69W - 46L
1,585 SR
Queue Stats
142W - 146L
1,568 MMR
Solo
Ares
Ares
Silver I
Fairyblue953
Ares
Silver I
Level 83
God Stats
2W - 2L
1,828 SR
Queue Stats
16W - 20L
1,566 MMR
Solo
Agni
Agni
Platinum IV
L3aybi1
Agni
Platinum IV
Level 126
God Stats
13W - 16L
1,595 SR
Queue Stats
432W - 430L
1,577 MMR
Solo
Charybdis
Charybdis
Gold II
cenix24
Charybdis
Gold II
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 1 / 4
7,489
624
4,561
11,439
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
13
2 / 2 / 4
7,426
619
5,235
5,580
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
RegiRoyce
Chang'e
13
3 / 1 / 6
7,686
641
6,911
6,961
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
afzp71
Achilles
12
5 / 0 / 3
6,959
580
3,860
6,897
6,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
bradithon
Bellona
13
0 / 1 / 4
7,392
616
9,459
12,340
12,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MedusaBake KujiraAthenaThothThanatos

VS

Bans
BastetOdinSun WukongSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 4 / 0
5,912
493
2,406
7,464
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gilgamesh
BoneyPancake
Gilgamesh
12
2 / 2 / 0
7,491
624
8,301
14,710
12,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
1 / 2 / 2
6,176
515
4,121
10,369
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
L3aybi1
Agni
13
1 / 0 / 2
7,411
618
4,195
3,359
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
cenix24
Charybdis
9
0 / 7 / 0
5,407
451
2,743
8,989
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
4
7
L
Ravana
 
Ravana
1
4
0
0.25
L
Gilgamesh
BoneyPancake
Gilgamesh
2
2
0
1
L
1
2
2
1
L
Agni
L3aybi1
Agni
1
0
2
2
W
Janus
2
2
4
2
W
Chang'e
RegiRoyce
Chang'e
3
1
6
6
W
Achilles
afzp71
Achilles
5
0
3
6.5
W
Bellona
bradithon
Bellona
0
1
4
2
L
Charybdis
cenix24
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
21,766
43,217
Taken
44,891
28,342
Mitigated
26,070
18,842
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,561
2,657
0
7,341
11,439
5,598
636
1,678
9,761
0
58,229
L
Ravana
 
Ravana
2,406
569
0
2,637
7,464
2,376
0
2,064
4,752
0
40,269
L
Gilgamesh
BoneyPancake
Gilgamesh
8,301
2,363
0
2,762
14,710
12,209
0
0
14,408
0
63,070
L
4,121
1,091
0
1,848
10,369
8,091
0
3,394
6,771
25,590
1,662
L
Agni
L3aybi1
Agni
4,195
593
0
1,500
3,359
1,041
0
876
2,323
54,445
1,351
W
Janus
5,235
297
0
578
5,580
1,979
341
3,056
2,524
54,692
936
W
Chang'e
RegiRoyce
Chang'e
6,911
885
631
2,616
6,961
2,411
435
776
6,185
55,471
83
W
Achilles
afzp71
Achilles
3,860
1,251
0
1,697
6,897
6,272
120
2,820
4,077
0
22,799
W
Bellona
bradithon
Bellona
9,459
4,177
0
5,979
12,340
12,082
240
245
12,095
0
61,959
L
Charybdis
cenix24
Charybdis
2,743
1,576
0
579
8,989
2,353
0
5,173
3,627
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
32,397
448
Minions Killed
403
0
Camps Cleared
0
1,230,943
Distance Traveled
1,198,201
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,489
624
105
9
0
284,276
1
L
Ravana
5,912
493
66
6
0
265,147
0
L
Gilgamesh
7,491
624
111
9
0
213,800
0
L
Ares
6,176
515
29
2
0
233,650
0
L
Agni
7,411
618
122
10
0
252,305
2
W
Janus
7,426
619
113
9
0
243,967
1
W
Chang'e
7,686
641
94
8
0
218,804
0
W
Achilles
6,959
580
31
3
0
255,716
4
W
Bellona
7,392
616
105
9
0
228,180
0
L
Charybdis
5,407
451
75
6
0
233,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role