Player Matchup

Anhur
Anhur
Bronze III
DeibyCvS
Anhur
Bronze III
Level 49
God Stats
12W - 10L
1,545 SR
Queue Stats
25W - 31L
1,400 MMR
Party 1
Nemesis
Nemesis
Gold V
J2T0X1C
Nemesis
Gold V
Level 118
God Stats
51W - 43L
1,590 SR
Queue Stats
347W - 362L
1,416 MMR
Solo
Charon
Charon
Bronze III
Knueve8
Charon
Bronze III
Level 107
God Stats
0W - 1L
1,517 SR
Queue Stats
13W - 18L
1,408 MMR
Solo
Scylla
Scylla
Silver III
NFBMaGiKzzz
Scylla
Silver III
Level 59
God Stats
1W - 1L
1,761 SR
Queue Stats
12W - 17L
1,391 MMR
Solo
Raijin
Raijin
Bronze III
YackCvS
Raijin
Bronze III
Level 45
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 34L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,537 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,613 SR
1,408 MMR
Fenrir
Fenrir
Silver I
GarettChelski
Fenrir
Silver I
Level 127
God Stats
8W - 2L
1,736 SR
Queue Stats
17W - 18L
1,419 MMR
Solo
Bastet
Bastet
Gold V
JUAN_JOXX_LOA200
Bastet
Gold V
Level 109
God Stats
7W - 9L
1,725 SR
Queue Stats
98W - 109L
1,344 MMR
Party 2
Poseidon
Poseidon
Gold IV
Jony670
Poseidon
Gold IV
Level 88
God Stats
17W - 11L
1,553 SR
Queue Stats
151W - 162L
1,445 MMR
Party 2
Martichoras
Martichoras
Gold IV
iGnoia
Martichoras
Gold IV
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 337L
1,396 MMR
Solo
Surtr
Surtr
Gold IV
termineitor1407
Surtr
Gold IV
Level 82
God Stats
75W - 83L
1,551 SR
Queue Stats
804W - 798L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeibyCvS
Anhur
8
1 / 3 / 3
4,807
534
4,403
5,498
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
J2T0X1C
Nemesis
6
0 / 1 / 1
4,048
450
970
3,673
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
Knueve8
Charon
8
2 / 1 / 2
5,099
567
2,023
5,262
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
3 / 3 / 1
5,209
579
3,206
4,660
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
YackCvS
Raijin
8
0 / 2 / 0
4,638
515
2,480
6,502
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ArachneSusanoSkadiOsiris

VS

Bans
AthenaThanatosMaman BrigitteCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 5
4,761
529
2,961
9,073
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
5 / 1 / 1
5,526
614
2,879
6,159
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Jony670
Poseidon
10
2 / 2 / 1
5,369
597
2,232
4,141
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
iGnoia
Martichoras
9
1 / 0 / 2
5,205
578
4,585
4,416
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 1
5,784
643
4,257
5,304
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
10
10
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
DeibyCvS
Anhur
1
3
3
0.83
W
1
3
5
1.17
L
Nemesis
J2T0X1C
Nemesis
0
1
1
0.5
W
5
1
1
5.5
W
Poseidon
Jony670
Poseidon
2
2
1
1.25
L
Charon
Knueve8
Charon
2
1
2
3
L
Scylla
3
3
1
1.17
L
Raijin
YackCvS
Raijin
0
2
0
0
W
Martichoras
iGnoia
Martichoras
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
16,914
25,595
Taken
29,093
9,504
Mitigated
12,028
6,719
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DeibyCvS
Anhur
4,403
3,101
0
1,295
5,498
1,684
0
0
5,498
0
21,632
W
2,961
744
0
1,545
9,073
4,281
0
2,109
6,964
0
16,069
L
Nemesis
J2T0X1C
Nemesis
970
229
0
1,604
3,673
1,147
0
1,312
2,361
0
13,620
W
2,879
582
0
1,604
6,159
2,018
0
1,169
4,990
0
31,746
W
Poseidon
Jony670
Poseidon
2,232
744
0
1,029
4,141
1,187
0
669
3,472
36,114
0
L
Charon
Knueve8
Charon
2,023
367
0
804
5,262
3,482
0
373
4,889
11,952
0
L
Scylla
3,206
206
0
250
4,660
1,365
0
547
4,113
23,841
0
L
Raijin
YackCvS
Raijin
2,480
150
0
2,766
6,502
1,826
0
234
5,817
31,954
0
W
Martichoras
iGnoia
Martichoras
4,585
1,154
0
988
4,416
1,612
0
1,402
3,014
0
36,797
W
4,257
1,239
0
2,851
5,304
2,930
0
2,360
2,944
1,068
40,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
26,645
191
Minions Killed
266
0
Camps Cleared
0
784,818
Distance Traveled
917,810
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,807
534
39
4
0
165,422
0
W
Fenrir
4,761
529
20
2
0
195,778
0
L
Nemesis
4,048
450
32
4
0
105,583
0
W
Bastet
5,526
614
58
6
0
210,286
0
W
Poseidon
5,369
597
53
6
0
166,196
0
L
Charon
5,099
567
10
1
0
186,080
2
L
Scylla
5,209
579
50
6
0
171,399
0
L
Raijin
4,638
515
60
7
0
156,334
0
W
Martichoras
5,205
578
60
7
0
164,704
0
W
Surtr
5,784
643
75
8
0
180,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role