Player Matchup

Ra
Ra
BillyJenpai
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DemonDragon6729
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Nut
Nut
Enzodeouf8901
Nut
Level 28
God Stats
0W - 3L
1,658 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Chaac
Chaac
Kisato76
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 1
Awilix
Awilix
Taakahiro
Awilix
Level 39
God Stats
0W - 2L
1,564 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Team Averages
Level 19
1,544 SR
1,176 Elo+

VS

Team Averages
Level 131
1,644 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Adorxbliss
Mulan
Level 128
God Stats
36W - 28L
1,742 SR
Queue Stats
158W - 155L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
MYSTER-_-BUENO
Cthulhu
Level 156
God Stats
10W - 3L
1,877 SR
Queue Stats
209W - 209L
1,479 Elo+
Solo
Lancelot
Lancelot
i Mortem i
Lancelot
Level 128
God Stats
11W - 4L
1,599 SR
Queue Stats
621W - 625L
1,456 Elo+
Party 2
Ra
Ra
saulvazq93
Ra
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,010
501
1,116
3,627
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DemonDragon6729
Jormungandr
7
1 / 2 / 0
4,427
553
2,163
5,484
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 4 / 1
4,041
505
3,278
7,496
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Kisato76
Chaac
7
0 / 2 / 0
3,804
476
1,460
4,916
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Taakahiro
Awilix
1
0 / 0 / 0
3,133
392
0
309
66
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 0 / 3
5,855
732
6,519
5,654
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
2 / 2 / 3
5,229
654
3,386
6,379
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,051
756
1,808
4,165
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
i Mortem i
Lancelot
10
1 / 0 / 1
5,177
647
1,404
6,900
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,141
768
1,770
4,821
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
3
4.5
W
Mulan
2
2
3
1.75
L
0
2
0
0
L
Jormungandr
DemonDragon6729
Jormungandr
1
2
0
0.5
L
1
4
1
0.38
L
Chaac
Kisato76
Chaac
0
2
0
0
W
2
0
1
2.5
L
Awilix
Taakahiro
Awilix
0
0
0
0
W
Lancelot
i Mortem i
Lancelot
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,017
Damage
14,887
21,832
Taken
27,919
10,042
Mitigated
12,283
2,241
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,519
3,820
189
3,453
5,654
2,103
164
881
4,773
36,308
6,006
W
Mulan
3,386
590
0
1,370
6,379
2,528
149
1,416
4,963
0
21,676
L
1,116
345
0
72
3,627
1,272
0
2,207
1,420
19,323
0
L
Jormungandr
DemonDragon6729
Jormungandr
2,163
368
0
671
5,484
3,813
0
2,239
3,245
14,333
627
L
3,278
2,165
0
1,023
7,496
2,574
0
3,226
4,270
0
17,446
L
Chaac
Kisato76
Chaac
1,460
193
0
475
4,916
2,317
0
2,160
2,756
0
16,225
W
1,808
374
0
826
4,165
2,930
111
128
4,037
32,090
2,625
L
Awilix
Taakahiro
Awilix
0
0
0
0
309
66
0
0
309
0
0
W
Lancelot
i Mortem i
Lancelot
1,404
84
0
5,010
6,900
2,876
0
102
6,798
0
41,020
W
1,770
254
257
1,785
4,821
1,846
1,040
617
4,204
47,292
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,415
Gold Earned
28,453
96
Minions Killed
335
0
Camps Cleared
0
669,705
Distance Traveled
917,901
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,855
732
67
8
0
162,803
0
W
Mulan
5,229
654
36
5
0
179,525
4
L
Ra
4,010
501
25
3
0
149,094
0
L
Jormungandr
4,427
553
18
2
0
175,869
0
L
Nut
4,041
505
27
3
0
164,038
0
L
Chaac
3,804
476
26
3
0
159,416
0
W
Cthulhu
6,051
756
72
9
0
170,207
0
L
Awilix
3,133
392
0
0
0
21,288
0
W
Lancelot
5,177
647
86
11
0
251,417
0
W
Ra
6,141
768
74
9
0
153,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role