Player Matchup

Surtr
Surtr
Gold V
AsuraZues
Surtr
Gold V
Level 123
God Stats
6W - 5L
1,469 SR
Queue Stats
287W - 312L
1,494 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Felipe6173
Kuzenbo
Gold I
Level 120
God Stats
6W - 6L
1,068 SR
Queue Stats
150W - 155L
1,624 MMR
Party 1
Medusa
Medusa
Silver I
nicopas
Medusa
Silver I
Level 118
God Stats
20W - 22L
1,462 SR
Queue Stats
379W - 414L
1,328 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,333 SR
1,482 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,605 SR
1,504 MMR
Sobek
Sobek
Gold III
DCoco
Sobek
Gold III
Level 155
God Stats
9W - 9L
1,552 SR
Queue Stats
534W - 605L
1,463 MMR
Solo
Chaac
Chaac
Gold II
DurableClive
Chaac
Gold II
Level 148
God Stats
46W - 32L
1,634 SR
Queue Stats
610W - 661L
1,556 MMR
Party 2
Sol
Sol
Platinum IV
VinnyLV87
Sol
Platinum IV
Level 159
God Stats
16W - 14L
1,630 SR
Queue Stats
421W - 445L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AsuraZues
Surtr
13
2 / 5 / 2
8,534
711
12,003
15,078
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Felipe6173
Kuzenbo
12
1 / 5 / 2
7,787
649
7,405
17,579
20,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
nicopas
Medusa
12
1 / 8 / 2
7,789
649
6,652
14,649
6,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonBacchusThothAchillesAres

VS

Bans
Ne ZhaCthulhuScyllaXbalanqueNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DCoco
Sobek
15
3 / 1 / 11
9,697
808
9,275
15,322
17,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 1 / 6
11,195
933
19,880
14,448
10,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 9
10,035
836
12,801
12,413
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
18
18
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
AsuraZues
Surtr
2
5
2
0.6
W
Sobek
DCoco
Sobek
3
1
11
8.5
W
10
1
6
13
L
Kuzenbo
Felipe6173
Kuzenbo
1
5
2
0.4
W
5
2
9
4.75
L
Medusa
nicopas
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
41,956
47,306
Taken
42,183
40,498
Mitigated
32,907
5,952
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AsuraZues
Surtr
12,003
3,125
0
1,838
15,078
14,060
13
6,559
8,484
2,540
22,104
W
Sobek
DCoco
Sobek
9,275
1,548
0
6,655
15,322
17,629
246
2,731
12,334
24,936
1,464
W
19,880
4,112
0
5,375
14,448
10,293
981
3,918
10,175
0
55,578
L
Kuzenbo
Felipe6173
Kuzenbo
7,405
2,112
0
1,938
17,579
20,387
0
9,016
8,512
19,313
338
W
12,801
5,034
0
5,527
12,413
4,985
719
2,302
9,622
60,505
2,717
L
Medusa
nicopas
Medusa
6,652
2,206
0
2,176
14,649
6,051
0
5,943
8,692
0
25,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
30,927
80
Minions Killed
212
0
Camps Cleared
0
656,406
Distance Traveled
722,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,534
711
23
2
0
225,971
0
W
Sobek
9,697
808
28
2
0
249,661
0
W
Chaac
11,195
933
112
9
0
261,083
0
L
Kuzenbo
7,787
649
16
1
0
232,671
0
W
Sol
10,035
836
72
6
0
211,390
2
L
Medusa
7,789
649
41
3
0
197,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role