Player Matchup

Jormungandr
Jormungandr
Dragon_Psychos-D
Jormungandr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Insurgency_Scar
Kukulkan
Level 83
God Stats
0W - 1L
1,768 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
derick1201
Hun Batz
Level 94
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 23L
1,513 Elo+
Party 2
Team Averages
Level 103
1,661 SR
1,529 Elo+

VS

Team Averages
Level 71
1,564 SR
1,554 Elo+
Anubis
Anubis
Adaby99
Anubis
Level 82
God Stats
19W - 15L
1,513 SR
Queue Stats
153W - 151L
1,445 Elo+
Party 1
Chernobog
Chernobog
BlackSquad23
Chernobog
Level 63
God Stats
1W - 0L
1,249 SR
Queue Stats
40W - 31L
1,644 Elo+
Solo
Mulan
Mulan
Tamalitosupremo
Mulan
Level 67
God Stats
2W - 0L
1,931 SR
Queue Stats
14W - 8L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragon_Psychos-D
Jormungandr
13
3 / 5 / 0
8,961
640
9,612
17,346
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
14
0 / 3 / 3
8,624
616
9,135
9,748
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
derick1201
Hun Batz
12
0 / 3 / 3
8,318
594
6,060
11,396
5,373
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adaby99
Anubis
15
2 / 1 / 5
10,045
718
7,127
11,326
6,527
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BlackSquad23
Chernobog
17
6 / 0 / 5
11,018
787
11,679
8,046
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 6
10,013
715
14,413
13,811
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adaby99
Anubis
2
1
5
4.5
W
Chernobog
BlackSquad23
Chernobog
6
0
5
8.5
L
Jormungandr
Dragon_Psychos-D
Jormungandr
3
5
0
0.6
L
Kukulkan
0
3
3
0.5
W
3
2
6
3
L
Hun Batz
derick1201
Hun Batz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
33,219
38,490
Taken
33,183
24,613
Mitigated
21,061
2,039
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adaby99
Anubis
7,127
194
0
5,271
11,326
6,527
265
6,305
4,596
55,813
1,727
W
Chernobog
BlackSquad23
Chernobog
11,679
7,298
0
3,242
8,046
3,674
1,738
4,945
2,766
0
48,816
L
Jormungandr
Dragon_Psychos-D
Jormungandr
9,612
890
0
2,004
17,346
15,159
0
2,675
14,029
23,055
0
L
Kukulkan
9,135
805
0
35
9,748
4,081
0
1,544
7,860
31,709
0
W
14,413
2,221
364
3,476
13,811
10,860
395
6,634
6,773
810
29,129
L
Hun Batz
derick1201
Hun Batz
6,060
890
0
0
11,396
5,373
0
3,467
7,501
0
24,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
31,076
131
Minions Killed
200
0
Camps Cleared
0
701,607
Distance Traveled
746,778
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,045
718
70
5
0
254,786
0
W
Chernobog
11,018
787
93
7
0
231,401
0
L
Jormungandr
8,961
640
25
2
0
244,000
7
L
Kukulkan
8,624
616
68
5
0
223,674
4
W
Mulan
10,013
715
37
3
0
260,591
0
L
Hun Batz
8,318
594
38
3
0
233,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role