Player Matchup

Hercules
Hercules
CthulusWrath283
Hercules
Level 154
God Stats
3W - 2L
1,663 SR
Queue Stats
10W - 6L
1,629 Elo+
Solo
Chronos
Chronos
Okumura56
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 2
Loki
Loki
TheCrimsonKiss
Loki
Level 108
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 14L
1,400 Elo+
Party 2
Team Averages
Level 93
1,622 SR
1,486 Elo+

VS

Team Averages
Level 129
1,529 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Mc_Greggor_
Awilix
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
365W - 358L
1,515 Elo+
Party 1
Vulcan
Vulcan
Theandonator3000
Vulcan
Level 104
God Stats
30W - 21L
1,587 SR
Queue Stats
463W - 458L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 0 / 0
5,433
604
1,354
2,705
1,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Okumura56
Chronos
9
0 / 4 / 0
5,521
613
3,389
4,993
1,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 5 / 0
6,221
691
2,241
7,063
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 5
7,006
778
2,976
4,564
3,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
5 / 1 / 3
8,116
902
3,428
6,637
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 5
6,967
774
4,129
3,304
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
5
4.5
L
Hercules
0
0
0
0
W
Awilix
5
1
3
6.5
L
Chronos
Okumura56
Chronos
0
4
0
0
L
1
5
0
0.2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,984
Damage
10,533
14,761
Taken
14,505
5,429
Mitigated
7,506
1,075
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,976
140
0
1,593
4,564
3,157
460
1,143
3,421
2,768
15,335
L
Hercules
1,354
204
0
443
2,705
1,764
0
697
1,812
0
6,643
W
Awilix
3,428
891
0
3,133
6,637
3,144
1,430
1,495
5,142
0
35,091
L
Chronos
Okumura56
Chronos
3,389
440
0
220
4,993
1,691
0
2,146
2,565
9,027
519
L
2,241
321
0
412
7,063
1,974
0
1,160
4,650
0
20,108
W
4,129
90
0
649
3,304
1,205
200
1,041
2,263
26,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
22,089
67
Minions Killed
136
0
Camps Cleared
0
400,634
Distance Traveled
550,286
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,006
778
25
3
0
199,639
8
L
Hercules
5,433
604
18
2
0
90,885
0
W
Awilix
8,116
902
66
7
0
167,574
5
L
Chronos
5,521
613
16
2
0
158,926
0
L
Loki
6,221
691
33
4
0
150,823
0
W
Vulcan
6,967
774
45
5
0
183,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role